Player Matchup

Medusa
Medusa
Boringly_
Medusa
Level 109
God Stats
0W - 1L
1,662 SR
Queue Stats
37W - 44L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
HandMeThe_Pistol
Nu Wa
Level 140
God Stats
3W - 6L
1,301 SR
Queue Stats
220W - 295L
1,340 Elo+
Solo
Ganesha
Ganesha
SeaTurtles22
Ganesha
Level 126
God Stats
1W - 4L
1,311 SR
Queue Stats
30W - 45L
1,289 Elo+
Party 1
Team Averages
Level 125
1,424 SR
1,316 Elo+

VS

Team Averages
Level 88
1,515 SR
1,446 Elo+
Lancelot
Lancelot
MVG_STAR_20
Lancelot
Level 139
God Stats
9W - 4L
1,645 SR
Queue Stats
73W - 46L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
classicguy2000
Danzaburou
Level 63
God Stats
4W - 3L
1,399 SR
Queue Stats
33W - 19L
1,523 Elo+
Party 2
Merlin
Merlin
king_Bekels
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boringly_
Medusa
9
1 / 4 / 2
6,128
613
6,533
8,148
2,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
6,935
694
6,523
6,395
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SeaTurtles22
Ganesha
10
0 / 2 / 3
6,516
652
3,380
9,705
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MVG_STAR_20
Lancelot
12
8 / 2 / 1
8,393
839
11,202
10,489
4,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
classicguy2000
Danzaburou
10
0 / 0 / 7
6,613
661
4,877
6,390
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 1 / 7
6,826
683
5,897
4,947
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Boringly_
Medusa
1
4
2
0.5
L
2
3
1
0.83
W
Lancelot
MVG_STAR_20
Lancelot
8
2
1
4.25
L
Ganesha
SeaTurtles22
Ganesha
0
2
3
0.75
W
Danzaburou
classicguy2000
Danzaburou
0
0
7
3.5
W
Merlin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
21,976
24,248
Taken
21,826
10,910
Mitigated
8,037
4,048
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Boringly_
Medusa
6,533
2,854
0
201
8,148
2,883
0
2,055
6,093
0
17,864
L
6,523
2,984
0
940
6,395
2,080
0
1,273
5,122
21,507
0
W
Lancelot
MVG_STAR_20
Lancelot
11,202
2,560
0
4,680
10,489
4,271
0
4,010
6,307
0
29,869
L
Ganesha
SeaTurtles22
Ganesha
3,380
342
0
2,907
9,705
5,947
0
2,741
6,964
11,561
0
W
Danzaburou
classicguy2000
Danzaburou
4,877
2,051
0
2,641
6,390
2,220
222
3,163
2,962
0
16,378
W
Merlin
5,897
394
0
1,250
4,947
1,546
0
2,519
2,282
26,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,579
Gold Earned
21,832
89
Minions Killed
104
3
Camps Cleared
6
452,621
Distance Traveled
565,963
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,128
613
39
4
2
134,425
1
L
Nu Wa
6,935
694
49
5
1
171,834
0
W
Lancelot
8,393
839
43
4
3
214,062
2
L
Ganesha
6,516
652
1
0
0
146,362
3
W
Danzaburou
6,613
661
33
3
0
181,943
0
W
Merlin
6,826
683
28
3
3
169,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role