Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Arcaneter
Athena
Level 140
God Stats
6W - 1L
1,829 SR
Queue Stats
195W - 153L
1,581 Elo+
Party 1
Merlin
Merlin
Dasklote
Merlin
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
160W - 102L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
LashedAsp
Cernunnos
Level 123
God Stats
6W - 5L
1,602 SR
Queue Stats
233W - 183L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
MagicTurtle42
Amaterasu
Level 117
God Stats
28W - 17L
1,514 SR
Queue Stats
333W - 271L
1,510 Elo+
Party 1
Team Averages
Level 111
1,589 SR
1,544 Elo+

VS

Team Averages
Level 45
1,542 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bruno20345
Kukulkan
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
63W - 66L
1,532 Elo+
Party 3
Khepri
Khepri
Fabianzockt00
Khepri
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 31L
1,513 Elo+
Party 2
Lancelot
Lancelot
Meliodas070
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,471 Elo+
Party 3
Izanami
Izanami
Qualle342w
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 3
6,920
494
3,564
9,435
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Arcaneter
Athena
13
5 / 1 / 3
8,213
587
5,499
11,231
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Dasklote
Merlin
14
1 / 0 / 4
8,159
583
2,531
5,581
2,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
LashedAsp
Cernunnos
14
0 / 0 / 1
8,047
575
8,302
8,593
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
MagicTurtle42
Amaterasu
13
5 / 1 / 1
8,377
598
6,286
13,243
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 4 / 0
6,214
444
5,926
7,655
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Bruno20345
Kukulkan
11
0 / 2 / 0
6,518
466
2,679
4,061
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
6,057
433
3,086
7,743
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Meliodas070
Lancelot
9
0 / 4 / 1
5,878
420
4,010
9,362
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Qualle342w
Izanami
11
0 / 2 / 0
6,446
460
4,891
8,844
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Neith
 
Neith
2
4
0
0.5
W
Athena
Arcaneter
Athena
5
1
3
6.5
L
Kukulkan
Bruno20345
Kukulkan
0
2
0
0
W
Merlin
Dasklote
Merlin
1
0
4
3
L
0
0
0
0
W
Cernunnos
LashedAsp
Cernunnos
0
0
1
0.5
W
Amaterasu
MagicTurtle42
Amaterasu
5
1
1
5.5
L
Lancelot
Meliodas070
Lancelot
0
4
1
0.13
L
Izanami
Qualle342w
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
20,592
48,083
Taken
37,665
30,808
Mitigated
20,679
16,494
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,564
680
0
3,471
9,435
10,148
174
2,139
7,296
14,301
0
L
Neith
 
Neith
5,926
3,138
0
1,099
7,655
3,859
0
1,350
6,305
0
32,939
W
Athena
Arcaneter
Athena
5,499
1,611
0
3,296
11,231
5,172
58
642
10,589
46,291
0
L
Kukulkan
Bruno20345
Kukulkan
2,679
305
0
370
4,061
1,755
55
2,755
1,306
50,015
0
W
Merlin
Dasklote
Merlin
2,531
245
0
791
5,581
2,307
720
1,528
4,053
77,579
0
L
3,086
523
0
1,320
7,743
7,721
0
3,146
4,597
17,719
0
W
Cernunnos
LashedAsp
Cernunnos
8,302
4,118
0
4,250
8,593
3,567
798
824
7,769
0
79,076
W
Amaterasu
MagicTurtle42
Amaterasu
6,286
1,693
0
4,686
13,243
9,614
266
632
12,611
0
56,965
L
Lancelot
Meliodas070
Lancelot
4,010
1,163
0
3,482
9,362
3,883
0
2,751
6,611
0
32,492
L
Izanami
Qualle342w
Izanami
4,891
2,576
0
1,742
8,844
3,461
0
1,592
7,252
0
65,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
31,113
479
Minions Killed
352
0
Camps Cleared
0
1,374,177
Distance Traveled
1,188,507
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,920
494
14
1
0
241,001
6
L
Neith
6,214
444
52
4
0
231,828
6
W
Athena
8,213
587
88
6
0
304,726
0
L
Kukulkan
6,518
466
87
6
0
191,324
2
W
Merlin
8,159
583
132
9
0
269,246
4
L
Khepri
6,057
433
23
2
0
278,797
2
W
Cernunnos
8,047
575
139
10
0
256,150
1
W
Amaterasu
8,377
598
106
8
0
303,054
1
L
Lancelot
5,878
420
62
4
0
243,334
1
L
Izanami
6,446
460
128
9
0
243,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role