Player Matchup

Baron Samedi
Baron Samedi
ARCHANGEL601
Baron Samedi
Level 147
God Stats
7W - 6L
1,559 SR
Queue Stats
269W - 290L
1,393 Elo+
Solo
Geb
Geb
Darkeatermidir66
Geb
Level 81
God Stats
22W - 21L
1,558 SR
Queue Stats
653W - 769L
1,337 Elo+
Solo
Neith
Neith
PiipeThe-_-
Neith
Level 67
God Stats
3W - 4L
1,521 SR
Queue Stats
59W - 73L
1,439 Elo+
Solo
Lancelot
Lancelot
ThAt_DaMn_Zay11
Lancelot
Level 65
God Stats
38W - 33L
1,480 SR
Queue Stats
385W - 419L
1,404 Elo+
Solo
King Arthur
King Arthur
ThisGameSucks001
King Arthur
Level 84
God Stats
4W - 4L
1,192 SR
Queue Stats
199W - 178L
1,438 Elo+
Solo
Team Averages
Level 89
1,462 SR
1,402 Elo+

VS

Team Averages
Level 108
1,475 SR
1,442 Elo+
Cernunnos
Cernunnos
JBzz2k
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Offerless
Fenrir
Level 68
God Stats
15W - 11L
1,523 SR
Queue Stats
126W - 99L
1,453 Elo+
Solo
Yu Huang
Yu Huang
Richie443
Yu Huang
Level 123
God Stats
9W - 9L
1,340 SR
Queue Stats
131W - 137L
1,447 Elo+
Solo
Bellona
Bellona
Trap_Mansion
Bellona
Level 158
God Stats
2W - 1L
1,591 SR
Queue Stats
234W - 271L
1,401 Elo+
Party 1
Kumbhakarna
Kumbhakarna
warrman500
Kumbhakarna
Level 122
God Stats
2W - 4L
1,422 SR
Queue Stats
195W - 195L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARCHANGEL601
Baron Samedi
13
3 / 0 / 4
7,711
593
5,347
4,228
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 7
7,008
539
3,273
5,007
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 6
6,628
510
7,962
5,021
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
13
7 / 1 / 3
7,891
607
7,030
8,204
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
ThisGameSucks001
King Arthur
10
0 / 1 / 5
6,258
481
6,763
11,483
10,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JBzz2k
Cernunnos
9
0 / 4 / 0
5,550
427
3,886
7,721
2,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Offerless
Fenrir
12
1 / 4 / 1
6,868
528
3,108
10,482
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Richie443
Yu Huang
11
0 / 2 / 1
6,711
516
3,006
5,294
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Trap_Mansion
Bellona
12
1 / 2 / 1
7,192
553
7,494
14,355
15,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
warrman500
Kumbhakarna
9
0 / 3 / 0
5,785
445
1,979
12,130
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ARCHANGEL601
Baron Samedi
3
0
4
5
W
2
0
7
5.5
L
Cernunnos
JBzz2k
Cernunnos
0
4
0
0
L
Fenrir
Offerless
Fenrir
1
4
1
0.38
W
3
0
6
6
L
Yu Huang
Richie443
Yu Huang
0
2
1
0.25
W
Lancelot
7
1
3
8.5
W
King Arthur
ThisGameSucks001
King Arthur
0
1
5
2.5
L
Bellona
Trap_Mansion
Bellona
1
2
1
0.75
L
Kumbhakarna
warrman500
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,375
Damage
19,473
33,943
Taken
49,982
21,370
Mitigated
34,788
11,118
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ARCHANGEL601
Baron Samedi
5,347
381
463
1,427
4,228
2,000
0
1,539
2,689
57,937
0
W
3,273
237
0
1,572
5,007
3,384
189
705
4,302
22,253
0
L
Cernunnos
JBzz2k
Cernunnos
3,886
1,281
0
837
7,721
2,901
0
2,034
5,687
0
36,075
L
Fenrir
Offerless
Fenrir
3,108
323
0
942
10,482
4,421
0
1,370
9,112
0
41,278
W
7,962
2,322
0
2,148
5,021
2,299
1,017
624
4,397
0
47,513
L
Yu Huang
Richie443
Yu Huang
3,006
253
0
406
5,294
2,139
0
2,041
3,253
53,509
0
W
Lancelot
7,030
1,403
0
3,276
8,204
3,636
0
1,631
6,573
0
50,586
W
King Arthur
ThisGameSucks001
King Arthur
6,763
1,399
0
2,232
11,483
10,051
0
486
10,997
0
36,528
L
Bellona
Trap_Mansion
Bellona
7,494
3,896
0
6,844
14,355
15,222
425
537
13,818
0
53,034
L
Kumbhakarna
warrman500
Kumbhakarna
1,979
148
0
2,232
12,130
10,105
0
2,638
9,492
18,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
32,106
373
Minions Killed
370
0
Camps Cleared
0
1,324,808
Distance Traveled
1,222,636
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,711
593
105
8
0
247,741
5
W
Geb
7,008
539
40
3
0
261,439
1
L
Cernunnos
5,550
427
59
5
0
232,033
1
L
Fenrir
6,868
528
69
5
0
260,938
5
W
Neith
6,628
510
70
5
0
228,213
4
L
Yu Huang
6,711
516
108
8
0
241,965
2
W
Lancelot
7,891
607
97
7
0
313,653
0
W
King Arthur
6,258
481
61
5
0
273,762
0
L
Bellona
7,192
553
102
8
0
255,520
1
L
Kumbhakarna
5,785
445
32
2
0
232,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role