Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ColbyTheMachine
Jormungandr
Level 80
God Stats
1W - 4L
1,328 SR
Queue Stats
19W - 26L
1,379 Elo+
Solo
Arachne
Arachne
Mephistoz_Agony
Arachne
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,326 Elo+
Solo
Team Averages
Level 116
1,466 SR
1,441 Elo+

VS

Team Averages
Level 94
1,599 SR
1,475 Elo+
Tyr
Tyr
Big Chauncer
Tyr
Level 109
God Stats
7W - 5L
1,424 SR
Queue Stats
387W - 374L
1,521 Elo+
Solo
Ganesha
Ganesha
NightmareHood842
Ganesha
Level 101
God Stats
4W - 1L
1,715 SR
Queue Stats
158W - 149L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
PuReSoOmRo
Heimdallr
Level 89
God Stats
2W - 1L
1,763 SR
Queue Stats
87W - 80L
1,499 Elo+
Solo
Discordia
Discordia
Yonaswrld
Discordia
Level 86
God Stats
3W - 2L
1,559 SR
Queue Stats
255W - 273L
1,463 Elo+
Solo
Thanatos
Thanatos
echo4-0
Thanatos
Level 85
God Stats
10W - 13L
1,534 SR
Queue Stats
246W - 235L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 5 / 0
9,202
511
8,513
14,858
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
 
Chang'e
14
1 / 4 / 2
8,195
455
8,762
11,805
3,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
12
1 / 3 / 3
7,842
436
7,164
20,197
21,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
ColbyTheMachine
Jormungandr
14
0 / 2 / 1
8,609
478
14,050
14,241
15,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 2 / 1
9,605
534
11,042
18,598
10,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 1
10,073
560
11,587
22,353
23,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 7
8,340
463
5,509
17,437
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
PuReSoOmRo
Heimdallr
17
5 / 1 / 2
10,504
584
12,537
12,539
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Yonaswrld
Discordia
15
3 / 2 / 4
9,084
505
11,897
10,051
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
echo4-0
Thanatos
16
7 / 2 / 3
9,926
551
11,827
13,736
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
16
16
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
0
0.4
L
Chang'e
 
Chang'e
1
4
2
0.5
L
Achilles
 
Achilles
1
3
3
0.83
W
1
1
1
1.5
L
Jormungandr
ColbyTheMachine
Jormungandr
0
2
1
0.25
L
4
2
1
2.25
W
0
3
7
1.17
W
Heimdallr
PuReSoOmRo
Heimdallr
5
1
2
6
W
Discordia
Yonaswrld
Discordia
3
2
4
2.5
W
Thanatos
echo4-0
Thanatos
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,531
Damage
53,357
79,699
Taken
76,116
56,060
Mitigated
52,725
25,689
Healing
37,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,513
4,622
0
3,906
14,858
4,468
0
1,199
13,659
0
82,027
L
Chang'e
 
Chang'e
8,762
939
1,727
4,342
11,805
3,876
0
5,323
6,482
63,025
0
L
Achilles
 
Achilles
7,164
1,788
0
3,520
20,197
21,883
0
6,779
13,418
0
36,970
W
11,587
1,965
0
10,614
22,353
23,087
0
13,001
9,352
0
90,194
L
Jormungandr
ColbyTheMachine
Jormungandr
14,050
7,224
38
2,021
14,241
15,233
130
429
13,812
70,130
0
L
11,042
5,579
0
10,135
18,598
10,600
0
3,676
14,922
0
100,835
W
5,509
835
0
4,729
17,437
13,441
0
3,779
13,658
21,754
0
W
Heimdallr
PuReSoOmRo
Heimdallr
12,537
5,259
0
5,538
12,539
6,005
1,308
875
11,664
0
95,940
W
Discordia
Yonaswrld
Discordia
11,897
1,458
0
1,810
10,051
4,053
0
2,132
7,919
81,301
0
W
Thanatos
echo4-0
Thanatos
11,827
3,820
0
14,891
13,736
6,139
480
3,025
10,711
0
65,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
47,927
538
Minions Killed
595
0
Camps Cleared
0
1,664,521
Distance Traveled
1,791,186
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,202
511
134
7
0
304,846
3
L
Chang'e
8,195
455
108
6
0
326,836
8
L
Achilles
7,842
436
42
2
0
356,544
2
W
Tyr
10,073
560
163
9
0
358,382
5
L
Jormungandr
8,609
478
108
6
0
270,104
0
L
Arachne
9,605
534
146
8
0
406,191
4
W
Ganesha
8,340
463
8
0
0
342,220
5
W
Heimdallr
10,504
584
188
10
0
354,318
8
W
Discordia
9,084
505
122
7
0
330,112
8
W
Thanatos
9,926
551
114
6
0
406,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role