Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ahego
Janus
Level 160
God Stats
7W - 2L
1,587 SR
Queue Stats
792W - 174L
1,943 Elo+
Party 1
Gilgamesh
Gilgamesh
Slayers300
Gilgamesh
Level 137
God Stats
4W - 1L
1,588 SR
Queue Stats
65W - 18L
1,882 Elo+
Party 1
Team Averages
Level 152
1,558 SR
1,775 Elo+

VS

Team Averages
Level 104
1,566 SR
1,571 Elo+
Eset
Eset
Rayn034
Eset
Level 105
God Stats
3W - 2L
1,601 SR
Queue Stats
12W - 11L
1,547 Elo+
Party 2
Izanami
Izanami
Shysshy
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,612 Elo+
Party 2
Atlas
Atlas
prudish
Atlas
Level 160
God Stats
5W - 6L
1,597 SR
Queue Stats
101W - 94L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
10 / 0 / 3
9,318
847
10,939
7,756
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Ahego
Janus
13
1 / 3 / 12
8,474
770
6,776
7,595
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Slayers300
Gilgamesh
12
2 / 1 / 9
8,437
767
6,370
10,655
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Rayn034
Eset
7
0 / 2 / 0
5,916
538
1,089
4,802
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Shysshy
Izanami
7
0 / 3 / 0
5,923
538
985
6,353
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
prudish
Atlas
11
2 / 8 / 0
7,219
656
8,071
16,600
11,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
2
4
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
0
3
11.5
W
Janus
Ahego
Janus
1
3
12
2.33
L
Eset
Rayn034
Eset
0
2
0
0
L
Izanami
Shysshy
Izanami
0
3
0
0
W
Gilgamesh
Slayers300
Gilgamesh
2
1
9
6.5
L
Atlas
prudish
Atlas
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
10,145
26,006
Taken
27,755
13,394
Mitigated
14,183
5,412
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,939
1,886
0
1,701
7,756
3,644
386
1,620
5,456
0
29,953
W
Janus
Ahego
Janus
6,776
2,994
0
606
7,595
2,755
903
4,180
3,187
37,472
0
L
Eset
Rayn034
Eset
1,089
59
0
330
4,802
1,008
0
1,075
3,501
3,108
0
L
Izanami
Shysshy
Izanami
985
602
0
387
6,353
1,494
0
1,554
4,583
0
3,409
W
Gilgamesh
Slayers300
Gilgamesh
6,370
2,173
0
3,105
10,655
6,995
536
4,216
4,651
0
14,379
L
Atlas
prudish
Atlas
8,071
3,831
0
2,333
16,600
11,681
0
3,733
12,367
26,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
19,058
133
Minions Killed
39
10
Camps Cleared
0
596,748
Distance Traveled
269,240
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,318
847
45
4
4
214,501
1
W
Janus
8,474
770
72
7
3
182,993
1
L
Eset
5,916
538
4
0
0
48,891
1
L
Izanami
5,923
538
7
1
0
49,090
1
W
Gilgamesh
8,437
767
16
1
3
199,254
2
L
Atlas
7,219
656
28
3
0
171,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role