Player Matchup

Chaac
Chaac
Bahamut815
Chaac
Level 64
God Stats
2W - 4L
1,399 SR
Queue Stats
53W - 94L
1,232 Elo+
Party 1
Thanatos
Thanatos
hempman21
Thanatos
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 50L
1,372 Elo+
Party 1
Sol
Sol
wyteremy
Sol
Level 125
God Stats
2W - 4L
1,543 SR
Queue Stats
22W - 42L
1,300 Elo+
Solo
Team Averages
Level 90
1,481 SR
1,301 Elo+

VS

Team Averages
Level 33
1,261 SR
1,234 Elo+
Zhong Kui
Zhong Kui
Enrique463
Zhong Kui
Level 48
God Stats
3W - 6L
1,172 SR
Queue Stats
203W - 256L
1,354 Elo+
Solo
Neith
Neith
JustDylan710
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,119 Elo+
Party 2
Chaac
Chaac
Titann15
Chaac
Level 45
God Stats
2W - 3L
1,112 SR
Queue Stats
60W - 85L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 5 / 8
11,436
572
13,202
30,405
23,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
hempman21
Thanatos
18
3 / 3 / 5
13,125
656
11,520
22,470
10,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 7 / 1
12,748
637
19,903
23,410
8,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Enrique463
Zhong Kui
18
7 / 6 / 6
13,740
687
28,062
22,972
14,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 1 / 8
13,959
698
22,794
14,499
6,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Titann15
Chaac
18
2 / 2 / 10
12,815
641
16,632
19,206
20,785
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
15
15
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
8
0.8
W
Zhong Kui
Enrique463
Zhong Kui
7
6
6
1.67
W
6
1
8
10
W
Chaac
Titann15
Chaac
2
2
10
3.5
L
Thanatos
hempman21
Thanatos
3
3
5
1.83
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
67,488
76,285
Taken
56,677
43,399
Mitigated
41,084
33,067
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,202
1,334
433
7,247
30,405
23,888
0
14,296
16,109
0
28,570
W
Zhong Kui
Enrique463
Zhong Kui
28,062
1,972
0
456
22,972
14,097
622
8,669
14,303
57,818
0
W
22,794
7,835
207
5,226
14,499
6,202
1,666
6,930
7,569
0
56,179
W
Chaac
Titann15
Chaac
16,632
2,187
0
5,526
19,206
20,785
369
4,609
14,597
0
58,308
L
Thanatos
hempman21
Thanatos
11,520
692
0
17,076
22,470
10,573
0
7,098
15,372
0
45,539
L
19,903
8,858
0
8,311
23,410
8,938
0
7,160
16,250
62,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
40,514
199
Minions Killed
203
8
Camps Cleared
8
991,535
Distance Traveled
1,029,444
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,436
572
35
2
2
354,204
0
W
Zhong Kui
13,740
687
69
3
4
321,342
0
W
Neith
13,959
698
71
4
2
335,239
1
W
Chaac
12,815
641
63
3
2
372,863
1
L
Thanatos
13,125
656
74
4
2
349,187
2
L
Sol
12,748
637
90
5
4
288,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role