Player Matchup

Neith
Neith
Ba11isticBa11
Neith
Level 29
God Stats
37W - 31L
1,525 SR
Queue Stats
328W - 248L
1,616 Elo+
Party 1
Set
Set
LDenyer95
Set
Level 83
God Stats
12W - 15L
1,649 SR
Queue Stats
457W - 396L
1,617 Elo+
Party 1
Ra
Ra
MiguelitoTeMató
Ra
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,503 Elo+
Solo
Bacchus
Bacchus
NSAKekwin
Bacchus
Level 18
God Stats
5W - 3L
1,379 SR
Queue Stats
48W - 25L
1,628 Elo+
Party 3
Scylla
Scylla
RedxRussian
Scylla
Level 86
God Stats
13W - 8L
1,707 SR
Queue Stats
206W - 193L
1,622 Elo+
Party 3
Team Averages
Level 52
1,552 SR
1,597 Elo+

VS

Team Averages
Level 61
1,611 SR
1,588 Elo+
Xing Tian
Xing Tian
BrexitHelpline
Xing Tian
Level 94
God Stats
1W - 1L
1,555 SR
Queue Stats
119W - 111L
1,558 Elo+
Solo
Tyr
Tyr
Leonox64
Tyr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 73L
1,559 Elo+
Party 2
Janus
Janus
TURBOCARDAN
Janus
Level 43
God Stats
3W - 2L
1,578 SR
Queue Stats
160W - 93L
1,696 Elo+
Solo
Hachiman
Hachiman
kakapuepue
Hachiman
Level 29
God Stats
1W - 2L
1,723 SR
Queue Stats
19W - 20L
1,615 Elo+
Party 2
Nemesis
Nemesis
mmONE
Nemesis
Level 29
God Stats
3W - 2L
1,699 SR
Queue Stats
32W - 41L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
5,843
649
6,404
5,576
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 2
5,501
611
1,794
5,899
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 1
5,729
637
4,670
3,450
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
NSAKekwin
Bacchus
8
3 / 1 / 5
5,598
622
2,957
5,369
3,817
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
9
0 / 2 / 0
4,950
550
981
3,370
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrexitHelpline
Xing Tian
9
2 / 1 / 0
5,464
607
2,617
6,226
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
4,698
522
1,983
8,899
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,831
426
1,174
1,973
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
kakapuepue
Hachiman
8
0 / 3 / 0
4,403
489
2,129
5,046
1,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
mmONE
Nemesis
8
1 / 1 / 0
4,989
554
1,360
5,948
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
4
4
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Xing Tian
BrexitHelpline
Xing Tian
2
1
0
2
W
1
0
2
2
L
1
3
1
0.5
W
2
0
1
2.5
W
Bacchus
NSAKekwin
Bacchus
3
1
5
5.5
W
Scylla
0
2
0
0
L
0
0
0
0
L
Hachiman
kakapuepue
Hachiman
0
3
0
0
L
Nemesis
mmONE
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
9,263
23,664
Taken
28,092
9,940
Mitigated
12,151
7,052
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,404
3,603
0
2,711
5,576
1,691
490
0
5,576
0
36,761
L
Xing Tian
BrexitHelpline
Xing Tian
2,617
132
0
1,256
6,226
2,905
0
2,135
4,091
20,488
0
W
1,794
907
0
583
5,899
2,258
0
572
5,327
0
39,896
L
1,983
301
0
2,452
8,899
5,215
0
3,263
5,636
0
13,280
W
4,670
1,144
625
1,211
3,450
1,125
163
670
2,744
43,194
0
W
Bacchus
NSAKekwin
Bacchus
2,957
833
270
902
5,369
3,817
0
487
4,867
12,068
0
W
Scylla
981
174
0
750
3,370
1,049
0
1,689
1,359
24,604
0
L
1,174
112
0
500
1,973
635
0
1,169
804
14,161
0
L
Hachiman
kakapuepue
Hachiman
2,129
1,007
0
1,426
5,046
1,571
0
1,559
3,487
0
25,778
L
Nemesis
mmONE
Nemesis
1,360
644
0
3,584
5,948
1,825
0
482
5,466
0
25,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
23,385
288
Minions Killed
197
0
Camps Cleared
0
890,452
Distance Traveled
832,090
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,843
649
63
7
0
162,368
1
L
Xing Tian
5,464
607
52
6
0
169,860
2
W
Set
5,501
611
75
8
0
216,168
0
L
Tyr
4,698
522
19
2
0
203,340
3
W
Ra
5,729
637
85
9
0
188,163
2
W
Bacchus
5,598
622
18
2
0
182,667
5
W
Scylla
4,950
550
47
5
0
141,086
1
L
Janus
3,831
426
24
3
0
73,043
1
L
Hachiman
4,403
489
39
4
0
168,285
1
L
Nemesis
4,989
554
63
7
0
217,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role