Player Matchup

Kumbhakarna
Kumbhakarna
DamePapas
Kumbhakarna
Level 18
God Stats
1W - 1L
1,257 SR
Queue Stats
7W - 18L
1,247 Elo+
Party 2
Raijin
Raijin
RaiDenKing012
Raijin
Level 140
God Stats
3W - 6L
1,326 SR
Queue Stats
313W - 360L
1,350 Elo+
Party 2
Charybdis
Charybdis
homer_0
Charybdis
Level 89
God Stats
11W - 9L
1,517 SR
Queue Stats
150W - 185L
1,342 Elo+
Party 2
Bastet
Bastet
peskyto215bcn
Bastet
Level 125
God Stats
6W - 5L
1,539 SR
Queue Stats
220W - 294L
1,292 Elo+
Party 2
Chaac
Chaac
thug_puma_666
Chaac
Level 112
God Stats
17W - 22L
1,429 SR
Queue Stats
69W - 122L
1,278 Elo+
Party 2
Team Averages
Level 97
1,414 SR
1,302 Elo+

VS

Team Averages
Level 70
1,429 SR
1,338 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Desibira
Chaac
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
167W - 230L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
barry_B_benson37
Jormungandr
Level 83
God Stats
4W - 4L
1,452 SR
Queue Stats
267W - 357L
1,353 Elo+
Party 1
Hera
Hera
bileo93
Hera
Level 42
God Stats
6W - 7L
1,168 SR
Queue Stats
232W - 286L
1,224 Elo+
Party 3
Medusa
Medusa
m_gentil
Medusa
Level 32
God Stats
5W - 6L
1,524 SR
Queue Stats
186W - 230L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DamePapas
Kumbhakarna
19
1 / 3 / 16
14,015
438
6,186
35,384
47,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 1 / 15
16,320
510
29,912
19,155
10,629
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
homer_0
Charybdis
20
10 / 2 / 12
15,956
499
19,043
27,375
13,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 1 / 13
17,613
550
29,008
34,365
19,320
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 8
17,381
543
30,643
41,729
56,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
2 / 7 / 1
12,757
399
14,292
26,270
16,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Desibira
Chaac
20
3 / 10 / 1
13,762
430
24,634
38,798
46,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
barry_B_benson37
Jormungandr
18
2 / 2 / 3
13,206
413
11,814
23,636
45,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
bileo93
Hera
20
0 / 12 / 3
13,171
412
13,642
23,440
10,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
m_gentil
Medusa
19
2 / 9 / 3
12,712
397
21,400
26,168
13,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
40
Kills
9
9
Deaths
40
64
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
7
1
0.36
W
Kumbhakarna
DamePapas
Kumbhakarna
1
3
16
3
L
Chaac
Desibira
Chaac
3
10
1
0.35
W
5
1
15
12.5
L
Jormungandr
barry_B_benson37
Jormungandr
2
2
3
1.75
L
Hera
bileo93
Hera
0
12
3
0.13
W
Charybdis
homer_0
Charybdis
10
2
12
8
L
Medusa
m_gentil
Medusa
2
9
3
0.39
W
13
1
13
19.5
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,792
Damage
85,782
158,008
Taken
138,312
146,902
Mitigated
132,322
63,379
Healing
24,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
14,292
4,668
0
5,312
26,270
16,137
360
6,906
19,364
0
96,761
W
Kumbhakarna
DamePapas
Kumbhakarna
6,186
400
576
11,821
35,384
47,248
553
4,368
30,924
44,236
0
L
Chaac
Desibira
Chaac
24,634
4,806
0
9,749
38,798
46,753
0
7,968
30,830
0
101,208
W
29,912
3,167
314
7,498
19,155
10,629
1,695
4,570
14,479
179,012
0
L
Jormungandr
barry_B_benson37
Jormungandr
11,814
4,570
636
1,845
23,636
45,275
187
5,897
17,739
90,687
0
L
Hera
bileo93
Hera
13,642
4,682
0
2,349
23,440
10,546
535
7,808
15,632
93,019
0
W
Charybdis
homer_0
Charybdis
19,043
10,372
0
14,846
27,375
13,417
5,280
5,728
21,529
0
132,434
L
Medusa
m_gentil
Medusa
21,400
11,931
0
5,045
26,168
13,611
2,383
7,519
18,649
0
100,262
W
29,008
10,231
0
10,455
34,365
19,320
4,482
4,212
29,301
0
170,000
W
30,643
9,293
0
17,869
41,729
56,288
3,403
7,987
33,648
0
141,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,285
Gold Earned
65,608
821
Minions Killed
741
0
Camps Cleared
0
3,090,416
Distance Traveled
2,687,528
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,757
399
159
5
0
578,713
8
W
Kumbhakarna
14,015
438
48
2
0
579,408
12
L
Chaac
13,762
430
134
4
0
525,416
1
W
Raijin
16,320
510
234
7
0
569,061
6
L
Jormungandr
13,206
413
113
4
0
533,331
0
L
Hera
13,171
412
204
6
0
497,537
1
W
Charybdis
15,956
499
151
5
0
588,301
0
L
Medusa
12,712
397
131
4
0
552,531
0
W
Bastet
17,613
550
168
5
0
756,549
3
W
Chaac
17,381
543
220
7
0
597,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role