Player Matchup

Loki
Loki
Bronze V
Demon_Hunter1018
Loki
Bronze V
Level 144
God Stats
3W - 1L
1,505 SR
Queue Stats
24W - 21L
1,392 MMR
Party 2
Chaac
Chaac
Bronze V
Grim_Reaper529
Chaac
Bronze V
Level 99
God Stats
11W - 5L
1,602 SR
Queue Stats
21W - 22L
1,207 MMR
Party 2
Sol
Sol
Gold III
mangujoe
Sol
Gold III
Level 103
God Stats
28W - 27L
1,506 SR
Queue Stats
657W - 618L
1,372 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,538 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,547 SR
1,313 MMR
Anhur
Anhur
Gold V
DrewSkeezz
Anhur
Gold V
Level 85
God Stats
2W - 9L
1,556 SR
Queue Stats
117W - 129L
1,289 MMR
Solo
Sylvanus
Sylvanus
Gold V
clar_39
Sylvanus
Gold V
Level 152
God Stats
9W - 7L
1,553 SR
Queue Stats
333W - 371L
1,185 MMR
Party 1
Vulcan
Vulcan
Gold IV
pizarrior
Vulcan
Gold IV
Level 107
God Stats
26W - 23L
1,531 SR
Queue Stats
148W - 166L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,926
683
9,759
13,447
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 1 / 3
12,124
758
16,902
15,596
14,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 1 / 7
11,356
710
13,622
15,604
5,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresShivaAtlasBaron SamediBellona

VS

Bans
BastetVamanaCthulhuCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 3 / 2
10,011
626
11,943
13,110
5,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
clar_39
Sylvanus
14
0 / 2 / 2
10,288
643
7,971
24,882
30,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
pizarrior
Vulcan
15
2 / 4 / 1
10,079
630
14,612
10,710
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
3
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Anhur
1
3
2
0.67
W
6
1
3
7.5
L
Sylvanus
clar_39
Sylvanus
0
2
2
0.5
W
1
1
7
4.5
L
Vulcan
pizarrior
Vulcan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,283
Damage
34,526
44,647
Taken
48,702
25,073
Mitigated
40,938
21,780
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,759
2,508
0
4,804
13,447
4,795
0
6,996
6,292
0
48,611
L
Anhur
11,943
5,838
0
1,445
13,110
5,417
0
2,972
9,953
0
36,519
W
16,902
2,567
686
10,157
15,596
14,545
1,625
6,729
8,585
0
56,722
L
Sylvanus
clar_39
Sylvanus
7,971
1,352
1,900
7,240
24,882
30,715
0
8,859
15,499
20,490
0
W
13,622
3,716
0
6,133
15,604
5,733
1,794
8,515
6,835
54,690
0
L
Vulcan
pizarrior
Vulcan
14,612
7,887
0
445
10,710
4,806
0
2,020
8,412
50,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
30,378
250
Minions Killed
166
12
Camps Cleared
3
956,486
Distance Traveled
842,466
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,926
683
63
4
4
344,009
6
L
Anhur
10,011
626
53
3
0
279,747
6
W
Chaac
12,124
758
83
5
4
318,938
2
L
Sylvanus
10,288
643
22
1
0
280,978
3
W
Sol
11,356
710
104
7
4
293,539
2
L
Vulcan
10,079
630
91
6
3
281,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role