Player Matchup

Ne Zha
Ne Zha
AXE123456789
Ne Zha
Level 119
God Stats
1W - 2L
1,549 SR
Queue Stats
147W - 180L
1,376 Elo+
Party 2
King Arthur
King Arthur
Contested Fates
King Arthur
Level 101
God Stats
2W - 3L
1,320 SR
Queue Stats
47W - 70L
1,480 Elo+
Solo
Vulcan
Vulcan
W00D123456789
Vulcan
Level 104
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 14L
1,356 Elo+
Party 2
Team Averages
Level 108
1,524 SR
1,404 Elo+

VS

Team Averages
Level 71
1,523 SR
1,463 Elo+
Sol
Sol
Daniellg2209
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,585 Elo+
Party 1
Geb
Geb
OneForKong
Geb
Level 86
God Stats
2W - 1L
1,558 SR
Queue Stats
68W - 87L
1,408 Elo+
Party 1
Tyr
Tyr
TheArkOfWar03
Tyr
Level 43
God Stats
10W - 7L
1,511 SR
Queue Stats
17W - 23L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 4 / 7
10,418
695
11,867
19,417
10,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Contested Fates
King Arthur
16
6 / 3 / 3
11,199
747
14,915
18,389
19,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 8 / 5
10,164
678
17,468
14,683
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
11,407
760
20,321
14,603
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 11
11,147
743
7,768
22,998
28,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 4 / 7
11,722
781
14,116
17,874
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
11
Kills
15
15
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
4
7
1.38
L
King Arthur
Contested Fates
King Arthur
6
3
3
2.5
W
6
2
7
4.75
W
3
5
11
1.7
W
6
4
7
2.38
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
42,205
52,489
Taken
55,475
37,043
Mitigated
48,926
5,009
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
11,867
2,879
0
3,759
19,417
10,173
244
10,665
8,752
0
36,042
L
King Arthur
Contested Fates
King Arthur
14,915
1,426
0
250
18,389
19,907
66
12,047
6,342
0
35,453
W
20,321
6,910
0
4,180
14,603
5,722
1,592
4,061
10,542
57,302
0
W
7,768
1,165
0
1,048
22,998
28,829
54
8,392
14,606
16,102
0
W
14,116
1,443
0
2,735
17,874
14,375
0
5,595
12,279
3,712
29,298
L
17,468
7,062
0
1,000
14,683
6,963
325
6,869
7,814
42,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
34,276
151
Minions Killed
146
8
Camps Cleared
6
828,326
Distance Traveled
853,128
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,418
695
53
4
4
285,768
4
L
King Arthur
11,199
747
47
3
4
297,687
0
W
Sol
11,407
760
86
6
2
269,732
0
W
Geb
11,147
743
11
1
1
309,662
1
W
Tyr
11,722
781
49
3
3
273,734
0
L
Vulcan
10,164
678
51
3
0
244,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role