Player Matchup

Discordia
Discordia
StayLeeHaze
Discordia
Level 108
God Stats
0W - 3L
1,200 SR
Queue Stats
6W - 16L
1,222 Elo+
Party 2
King Arthur
King Arthur
XcRaZyReapEr42X
King Arthur
Level 123
God Stats
17W - 19L
1,444 SR
Queue Stats
75W - 149L
1,321 Elo+
Party 2
Athena
Athena
lCrimson Tide
Athena
Level 118
God Stats
3W - 2L
1,599 SR
Queue Stats
41W - 65L
1,407 Elo+
Party 2
Team Averages
Level 116
1,414 SR
1,317 Elo+

VS

Team Averages
Level 87
1,331 SR
1,342 Elo+
Bakasura
Bakasura
Jonbomb44
Bakasura
Level 76
God Stats
3W - 3L
1,148 SR
Queue Stats
116W - 135L
1,380 Elo+
Party 1
Atlas
Atlas
Montesballer24
Atlas
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
81W - 109L
1,299 Elo+
Party 1
Agni
Agni
xXiiSkitzz-_
Agni
Level 117
God Stats
12W - 17L
1,344 SR
Queue Stats
275W - 412L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
StayLeeHaze
Discordia
11
0 / 5 / 1
6,802
618
3,949
8,455
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XcRaZyReapEr42X
King Arthur
10
1 / 7 / 0
7,131
648
9,799
15,645
10,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
7,008
637
3,690
13,333
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jonbomb44
Bakasura
15
10 / 1 / 6
9,762
887
16,591
12,349
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 12
8,334
758
7,535
8,149
9,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 7
7,977
725
7,128
6,886
2,941
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Jonbomb44
Bakasura
10
1
6
13
W
2
0
12
8
L
Discordia
StayLeeHaze
Discordia
0
5
1
0.1
L
King Arthur
XcRaZyReapEr42X
King Arthur
1
7
0
0.14
L
0
4
1
0.13
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
31,254
37,433
Taken
27,384
26,050
Mitigated
19,596
2,137
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Jonbomb44
Bakasura
16,591
9,962
0
2,280
12,349
7,629
651
4,051
8,298
0
34,864
W
7,535
3,262
421
1,491
8,149
9,026
306
2,738
5,411
22,810
0
L
Discordia
StayLeeHaze
Discordia
3,949
212
0
464
8,455
3,103
0
2,709
5,124
22,070
0
L
King Arthur
XcRaZyReapEr42X
King Arthur
9,799
1,921
0
954
15,645
10,602
0
6,964
7,381
0
24,295
L
3,690
984
0
719
13,333
12,345
0
5,867
6,613
10,523
0
W
7,128
471
323
1,103
6,886
2,941
104
1,316
5,570
23,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,941
Gold Earned
26,073
87
Minions Killed
122
4
Camps Cleared
7
500,386
Distance Traveled
628,381
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,762
887
70
6
6
250,387
1
W
Atlas
8,334
758
26
2
0
192,963
0
L
Discordia
6,802
618
40
4
4
155,153
4
L
King Arthur
7,131
648
33
3
0
164,979
3
L
Athena
7,008
637
14
1
0
180,254
0
W
Agni
7,977
725
26
2
1
185,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role