Player Matchup

Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CommanderJBW
Pele
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 143L
1,437 Elo+
Party 3
Cabrakan
Cabrakan
RedEyedPython99
Cabrakan
Level 68
God Stats
3W - 0L
1,711 SR
Queue Stats
138W - 153L
1,439 Elo+
Party 1
Artemis
Artemis
jenko0910
Artemis
Level 48
God Stats
3W - 3L
1,724 SR
Queue Stats
105W - 122L
1,456 Elo+
Party 1
Achilles
Achilles
ll_H3llRazer_ll
Achilles
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 134L
1,444 Elo+
Party 3
Team Averages
Level 50
1,587 SR
1,455 Elo+

VS

Team Averages
Level 38
1,438 SR
1,383 Elo+
Chang'e
Chang'e
BadGuacamole420
Chang'e
Level 59
God Stats
3W - 4L
1,784 SR
Queue Stats
275W - 330L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
LoliBunnyUmU
Jing Wei
Level 45
God Stats
1W - 4L
1,175 SR
Queue Stats
17W - 24L
1,465 Elo+
Solo
Lancelot
Lancelot
MakoPeace
Lancelot
Level 42
God Stats
9W - 7L
1,508 SR
Queue Stats
73W - 82L
1,422 Elo+
Solo
Cliodhna
Cliodhna
MommaLlama9332
Cliodhna
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
98W - 147L
1,279 Elo+
Party 2
Sol
Sol
TheToker-_-Joker
Sol
Level 29
God Stats
30W - 33L
1,409 SR
Queue Stats
169W - 223L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 4
6,047
1,209
3,792
1,104
575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 6
6,211
1,242
2,155
1,932
894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
11
3 / 2 / 4
6,972
1,394
2,437
8,413
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
jenko0910
Artemis
11
2 / 0 / 6
6,267
1,253
7,744
3,138
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
11
1 / 0 / 7
6,197
1,239
4,955
2,171
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

406

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,339
1,068
2,243
2,789
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
LoliBunnyUmU
Jing Wei
11
0 / 1 / 2
5,875
1,175
2,384
4,668
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
MakoPeace
Lancelot
10
1 / 3 / 1
5,856
1,171
5,576
8,989
4,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
10
0 / 2 / 2
5,369
1,074
401
3,373
1,297
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,701
1,140
3,581
2,999
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
8
Kills
2
2
Deaths
8
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
L
0
1
2
1
W
1
0
6
4
L
Jing Wei
LoliBunnyUmU
Jing Wei
0
1
2
1
L
Lancelot
MakoPeace
Lancelot
1
3
1
0.5
L
Cliodhna
0
2
2
0.5
W
Cabrakan
3
2
4
2.5
L
1
1
0
1
W
Artemis
jenko0910
Artemis
2
0
6
5
W
Achilles
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
14,185
16,758
Taken
22,818
14,500
Mitigated
10,115
2,650
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,792
838
179
563
1,104
575
0
741
363
10,538
0
L
2,243
239
664
443
2,789
990
0
904
1,799
6,013
0
W
2,155
260
0
188
1,932
894
0
517
1,415
0
16,821
L
Jing Wei
LoliBunnyUmU
Jing Wei
2,384
1,936
0
128
4,668
1,920
0
1,237
3,398
0
13,113
L
Lancelot
MakoPeace
Lancelot
5,576
661
0
1,077
8,989
4,538
0
2,429
6,379
0
12,419
L
Cliodhna
401
41
0
44
3,373
1,297
0
1,059
2,314
0
3,424
W
Cabrakan
2,437
584
65
685
8,413
9,660
0
2,512
5,901
8,046
0
L
3,581
907
0
689
2,999
1,370
0
600
2,330
9,617
501
W
Artemis
jenko0910
Artemis
7,744
5,526
0
474
3,138
1,423
0
762
2,376
0
13,857
W
Achilles
4,955
705
0
496
2,171
1,948
0
1,035
1,136
0
7,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
28,140
86
Minions Killed
77
4
Camps Cleared
3
511,735
Distance Traveled
357,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,047
1,209
21
4
1
94,133
0
L
Chang'e
5,339
1,068
8
2
0
46,247
0
W
Pele
6,211
1,242
29
6
0
111,500
0
L
Jing Wei
5,875
1,175
28
6
1
95,185
0
L
Lancelot
5,856
1,171
21
4
2
107,933
0
L
Cliodhna
5,369
1,074
9
2
0
44,487
0
W
Cabrakan
6,972
1,394
12
2
0
105,108
0
L
Sol
5,701
1,140
11
2
0
63,545
0
W
Artemis
6,267
1,253
12
2
2
93,665
0
W
Achilles
6,197
1,239
12
2
1
107,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role