Player Matchup

Morgan Le Fay
Morgan Le Fay
GR1M MENACE
Morgan Le Fay
Level 117
God Stats
5W - 12L
1,514 SR
Queue Stats
237W - 275L
1,426 Elo+
Solo
Hel
Hel
Legacy-Strife
Hel
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 60L
1,416 Elo+
Solo
Thanatos
Thanatos
reelfrostyy
Thanatos
Level 68
God Stats
131W - 117L
1,535 SR
Queue Stats
301W - 319L
1,472 Elo+
Solo
Team Averages
Level 91
1,516 SR
1,438 Elo+

VS

Team Averages
Level 108
1,596 SR
1,471 Elo+
Xbalanque
Xbalanque
OkamiDes
Xbalanque
Level 47
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 20L
1,424 Elo+
Party 1
Lancelot
Lancelot
Vio1et Fox
Lancelot
Level 125
God Stats
3W - 4L
1,363 SR
Queue Stats
540W - 485L
1,483 Elo+
Party 1
Atlas
Atlas
mouldytac0
Atlas
Level 153
God Stats
28W - 16L
1,704 SR
Queue Stats
563W - 482L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GR1M MENACE
Morgan Le Fay
19
6 / 1 / 11
13,466
709
22,353
19,746
11,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 3 / 13
12,274
646
14,299
18,370
11,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
reelfrostyy
Thanatos
18
10 / 5 / 5
14,008
737
20,248
19,831
9,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OkamiDes
Xbalanque
16
2 / 7 / 3
11,482
604
12,043
20,010
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Vio1et Fox
Lancelot
16
4 / 6 / 4
12,374
651
22,347
23,417
19,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
17
3 / 4 / 4
13,568
714
14,189
22,252
24,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
17
Kills
9
9
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GR1M MENACE
Morgan Le Fay
6
1
11
11.5
W
1
3
13
2.5
L
Xbalanque
OkamiDes
Xbalanque
2
7
3
0.5
L
Lancelot
Vio1et Fox
Lancelot
4
6
4
1
L
Atlas
3
4
4
1.25
W
Thanatos
reelfrostyy
Thanatos
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,900
Damage
48,579
57,947
Taken
65,679
32,223
Mitigated
53,655
35,156
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GR1M MENACE
Morgan Le Fay
22,353
3,512
551
8,330
19,746
11,107
833
6,255
13,131
80,300
0
W
14,299
1,467
6,143
8,050
18,370
11,358
321
3,872
14,280
49,317
0
L
Xbalanque
OkamiDes
Xbalanque
12,043
5,997
381
2,623
20,010
8,918
1,125
9,867
10,143
0
47,351
L
Lancelot
Vio1et Fox
Lancelot
22,347
3,970
409
2,363
23,417
19,940
0
12,585
10,832
0
46,642
L
Atlas
14,189
6,297
679
3,096
22,252
24,797
0
14,508
7,744
34,620
0
W
Thanatos
reelfrostyy
Thanatos
20,248
4,507
0
12,082
19,831
9,758
1,655
4,589
14,801
0
49,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
37,424
228
Minions Killed
168
10
Camps Cleared
5
1,073,435
Distance Traveled
936,930
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,466
709
105
6
5
344,286
4
W
Hel
12,274
646
75
4
0
353,168
4
L
Xbalanque
11,482
604
84
4
3
265,406
3
L
Lancelot
12,374
651
57
3
1
350,904
1
L
Atlas
13,568
714
27
1
1
320,620
2
W
Thanatos
14,008
737
48
3
5
375,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role