Player Matchup

Sylvanus
Sylvanus
HercHurts
Sylvanus
Level 135
God Stats
2W - 1L
1,463 SR
Queue Stats
289W - 122L
1,705 Elo+
Party 1
Anubis
Anubis
WhiteyWayman
Anubis
Level 127
God Stats
4W - 0L
1,835 SR
Queue Stats
83W - 21L
1,870 Elo+
Party 1
Thanatos
Thanatos
Ymist
Thanatos
Level 157
God Stats
7W - 5L
1,684 SR
Queue Stats
214W - 141L
1,652 Elo+
Party 1
Team Averages
Level 140
1,661 SR
1,742 Elo+

VS

Team Averages
Level 50
1,591 SR
1,575 Elo+
Bastet
Bastet
Chicken Mayos
Bastet
Level 16
God Stats
1W - 1L
1,644 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 2
Erlang Shen
Erlang Shen
Jingo3504
Erlang Shen
Level 16
God Stats
3W - 3L
1,416 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 2
Artio
Artio
XxhuterzxX
Artio
Level 117
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 8L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HercHurts
Sylvanus
10
3 / 1 / 9
6,391
913
5,322
6,162
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
11
1 / 0 / 13
6,357
908
4,898
3,217
1,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ymist
Thanatos
11
11 / 0 / 4
7,753
1,108
11,155
6,650
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,460
637
3,379
6,506
1,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
Jingo3504
Erlang Shen
6
0 / 4 / 0
4,543
649
1,945
7,561
2,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
7
1 / 5 / 0
5,217
745
2,422
9,906
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
15
Kills
1
1
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Sylvanus
HercHurts
Sylvanus
3
1
9
7.5
L
Erlang Shen
Jingo3504
Erlang Shen
0
4
0
0
W
Anubis
1
0
13
7.5
L
Artio
1
5
0
0.2
W
Thanatos
Ymist
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
7,746
16,029
Taken
23,973
8,056
Mitigated
8,836
11,243
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,379
915
0
255
6,506
1,431
0
1,475
5,031
0
7,484
W
Sylvanus
HercHurts
Sylvanus
5,322
1,954
1,069
2,184
6,162
3,443
862
1,287
4,794
11,625
2,607
L
Erlang Shen
Jingo3504
Erlang Shen
1,945
604
30
419
7,561
2,991
0
2,656
4,905
0
7,770
W
Anubis
4,898
672
0
1,770
3,217
1,515
489
551
2,640
23,545
0
L
Artio
2,422
353
966
1,873
9,906
4,414
0
5,299
4,607
8,220
0
W
Thanatos
Ymist
Thanatos
11,155
5,032
0
6,220
6,650
3,098
1,219
772
5,798
0
31,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,501
Gold Earned
14,220
94
Minions Killed
38
6
Camps Cleared
1
389,924
Distance Traveled
322,676
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,460
637
11
2
0
104,113
0
W
Sylvanus
6,391
913
23
3
2
114,274
3
L
Erlang Shen
4,543
649
14
2
0
111,493
0
W
Anubis
6,357
908
32
5
0
123,145
1
L
Artio
5,217
745
13
2
1
107,070
1
W
Thanatos
7,753
1,108
39
6
4
152,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role