Player Matchup

Lancelot
Lancelot
DiggleHD
Lancelot
Level 129
God Stats
9W - 8L
1,499 SR
Queue Stats
235W - 132L
1,730 Elo+
Party 2
Freya
Freya
GamingwithDDP
Freya
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
221W - 125L
1,734 Elo+
Party 2
Sobek
Sobek
Kiimii
Sobek
Level 68
God Stats
0W - 1L
1,356 SR
Queue Stats
3W - 2L
1,520 Elo+
Party 2
Team Averages
Level 93
1,452 SR
1,661 Elo+

VS

Team Averages
Level 114
1,515 SR
1,536 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Der3kaя
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,560 Elo+
Party 1
Kali
Kali
no1adamb
Kali
Level 133
God Stats
2W - 0L
1,545 SR
Queue Stats
272W - 295L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DiggleHD
Lancelot
10
0 / 3 / 1
6,549
595
8,413
13,146
7,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 0
6,964
633
6,908
8,575
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Kiimii
Sobek
11
0 / 4 / 0
7,188
653
2,865
13,968
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 1 / 6
7,664
697
12,423
7,543
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Vulcan
Der3kaя
Vulcan
12
3 / 0 / 2
7,807
710
9,888
4,639
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
13
4 / 0 / 5
8,163
742
8,470
10,552
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
6
5
W
Vulcan
Der3kaя
Vulcan
3
0
2
4
L
Lancelot
DiggleHD
Lancelot
0
3
1
0.17
L
1
2
0
0.5
L
Sobek
Kiimii
Sobek
0
4
0
0
W
Kali
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
30,781
35,689
Taken
22,734
23,857
Mitigated
14,660
9,810
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,423
6,707
0
1,554
7,543
3,852
511
2,452
5,091
0
25,801
W
Vulcan
Der3kaя
Vulcan
9,888
6,994
0
840
4,639
1,873
0
1,896
2,743
29,126
0
L
Lancelot
DiggleHD
Lancelot
8,413
1,123
0
3,696
13,146
7,361
0
2,694
10,452
0
24,470
L
6,908
2,015
0
3,291
8,575
4,318
0
2,500
6,075
30,984
4,085
L
Sobek
Kiimii
Sobek
2,865
81
0
2,823
13,968
12,178
0
5,148
8,820
9,618
0
W
Kali
8,470
3,673
0
3,980
10,552
8,935
0
4,893
5,659
0
29,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,701
Gold Earned
23,634
104
Minions Killed
127
4
Camps Cleared
7
641,099
Distance Traveled
645,754
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,664
697
45
4
1
190,552
3
W
Vulcan
7,807
710
49
4
3
226,815
2
L
Lancelot
6,549
595
33
3
1
234,001
0
L
Freya
6,964
633
60
5
3
199,760
2
L
Sobek
7,188
653
11
1
0
207,338
0
W
Kali
8,163
742
33
3
3
228,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role