Player Matchup

Sol
Sol
FlavaFraz19
Sol
Level 146
God Stats
1W - 2L
1,215 SR
Queue Stats
103W - 97L
1,674 Elo+
Party 1
Osiris
Osiris
NotA_CEO
Osiris
Level 22
God Stats
1W - 0L
1,719 SR
Queue Stats
11W - 0L
1,971 Elo+
Party 1
Lancelot
Lancelot
jesitiz
Lancelot
Level 114
God Stats
2W - 2L
1,684 SR
Queue Stats
64W - 36L
1,702 Elo+
Party 1
Erlang Shen
Erlang Shen
omnipotentfly077
Erlang Shen
Level 40
God Stats
3W - 0L
1,917 SR
Queue Stats
22W - 3L
1,898 Elo+
Party 1
Yu Huang
Yu Huang
the_florida_boii
Yu Huang
Level 147
God Stats
23W - 10L
1,750 SR
Queue Stats
131W - 90L
1,765 Elo+
Party 1
Team Averages
Level 94
1,657 SR
1,802 Elo+

VS

Team Averages
Level 85
1,480 SR
1,547 Elo+
Kuzenbo
Kuzenbo
GGotcha99
Kuzenbo
Level 40
God Stats
4W - 6L
1,427 SR
Queue Stats
20W - 31L
1,359 Elo+
Solo
Chaac
Chaac
Lancerbeast52
Chaac
Level 28
God Stats
7W - 7L
1,520 SR
Queue Stats
14W - 8L
1,583 Elo+
Party 2
Anhur
Anhur
Natethebacon
Anhur
Level 144
God Stats
1W - 2L
1,684 SR
Queue Stats
142W - 99L
1,583 Elo+
Party 2
Lancelot
Lancelot
PROpi_man_21
Lancelot
Level 67
God Stats
0W - 1L
1,251 SR
Queue Stats
38W - 32L
1,559 Elo+
Party 2
Janus
Janus
XxBiGxDriPxX
Janus
Level 146
God Stats
1W - 1L
1,517 SR
Queue Stats
107W - 66L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,218
622
3,054
4,103
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
NotA_CEO
Osiris
9
1 / 0 / 0
5,717
572
4,894
4,409
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
jesitiz
Lancelot
10
6 / 0 / 2
6,330
633
2,354
6,804
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
omnipotentfly077
Erlang Shen
7
1 / 1 / 8
5,349
535
5,169
6,815
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 5
6,189
619
4,804
3,948
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GGotcha99
Kuzenbo
7
1 / 1 / 0
4,724
472
1,636
4,768
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
4,693
469
1,697
6,019
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 3 / 0
4,968
497
2,579
5,521
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
PROpi_man_21
Lancelot
7
0 / 4 / 1
4,417
442
4,665
8,448
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 4 / 1
4,058
406
3,665
7,310
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Kuzenbo
GGotcha99
Kuzenbo
1
1
0
1
L
0
0
0
0
L
0
3
0
0
W
Osiris
NotA_CEO
Osiris
1
0
0
1
L
Lancelot
PROpi_man_21
Lancelot
0
4
1
0.13
L
0
4
1
0.13
W
Lancelot
jesitiz
Lancelot
6
0
2
7
W
Erlang Shen
omnipotentfly077
Erlang Shen
1
1
8
5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
14,242
26,079
Taken
32,066
13,069
Mitigated
13,727
8,400
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,054
986
0
1,528
4,103
1,447
0
311
3,792
35,880
4,428
L
Kuzenbo
GGotcha99
Kuzenbo
1,636
847
0
610
4,768
3,482
0
1,356
3,412
11,102
0
L
1,697
307
0
1,868
6,019
3,365
0
0
6,019
0
22,827
L
2,579
1,119
0
806
5,521
1,651
0
1,050
4,471
0
33,295
W
Osiris
NotA_CEO
Osiris
4,894
1,776
0
1,242
4,409
3,769
0
673
3,736
0
30,501
L
Lancelot
PROpi_man_21
Lancelot
4,665
1,216
0
1,626
8,448
3,247
0
2,533
5,915
0
24,317
L
3,665
735
0
1,362
7,310
1,982
0
2,688
4,622
18,139
0
W
Lancelot
jesitiz
Lancelot
2,354
441
0
2,564
6,804
2,585
0
1,708
5,096
0
33,712
W
Erlang Shen
omnipotentfly077
Erlang Shen
5,169
2,937
0
2,175
6,815
4,005
0
1,716
5,099
0
25,832
W
4,804
345
0
891
3,948
1,263
0
1,299
2,649
37,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
22,860
295
Minions Killed
202
0
Camps Cleared
0
986,934
Distance Traveled
921,950
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,218
622
74
7
0
194,656
1
L
Kuzenbo
4,724
472
22
2
0
182,875
2
L
Chaac
4,693
469
43
4
0
179,966
0
L
Anhur
4,968
497
72
7
0
162,205
1
W
Osiris
5,717
572
55
6
0
184,135
2
L
Lancelot
4,417
442
40
4
0
215,691
1
L
Janus
4,058
406
25
3
0
181,213
1
W
Lancelot
6,330
633
74
7
0
218,246
3
W
Erlang Shen
5,349
535
37
4
0
202,151
4
W
Yu Huang
6,189
619
55
6
0
187,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role