Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MissHowls
Hades
Level 78
God Stats
38W - 41L
1,474 SR
Queue Stats
370W - 421L
1,426 Elo+
Solo
Medusa
Medusa
Sombreval
Medusa
Level 120
God Stats
5W - 6L
1,292 SR
Queue Stats
28W - 33L
1,467 Elo+
Party 1
Agni
Agni
YowZaa
Agni
Level 69
God Stats
4W - 6L
1,152 SR
Queue Stats
11W - 16L
1,254 Elo+
Solo
Loki
Loki
xxAg0niexx
Loki
Level 87
God Stats
10W - 7L
1,593 SR
Queue Stats
29W - 40L
1,426 Elo+
Party 1
Team Averages
Level 102
1,402 SR
1,415 Elo+

VS

Team Averages
Level 52
1,544 SR
1,425 Elo+
Fenrir
Fenrir
Bengal2000
Fenrir
Level 35
God Stats
2W - 2L
1,702 SR
Queue Stats
18W - 26L
1,417 Elo+
Party 2
Pele
Pele
WARLORD9609
Pele
Level 129
God Stats
145W - 126L
1,508 SR
Queue Stats
373W - 378L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Ximers
Gilgamesh
Level 67
God Stats
7W - 9L
1,606 SR
Queue Stats
44W - 64L
1,400 Elo+
Solo
Bellona
Bellona
Zsoltiabeka1998
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
anyadvok
Kukulkan
Level 27
God Stats
7W - 15L
1,406 SR
Queue Stats
8W - 20L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 0 / 9
11,326
1,030
12,414
4,374
2,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
MissHowls
Hades
17
5 / 2 / 11
11,614
1,056
17,530
12,560
11,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sombreval
Medusa
17
3 / 3 / 9
11,194
1,018
11,187
7,853
3,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
YowZaa
Agni
18
3 / 5 / 11
11,730
1,066
15,788
11,267
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 9
11,463
1,042
8,574
8,968
3,725
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

211

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bengal2000
Fenrir
17
9 / 1 / 2
12,760
1,160
10,629
12,599
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 5
10,575
961
8,832
12,843
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Ximers
Gilgamesh
17
1 / 5 / 7
10,308
937
14,896
20,670
12,487
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

17
0 / 6 / 6
11,062
1,006
2,066
15,747
15,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
anyadvok
Kukulkan
17
0 / 4 / 9
10,776
980
6,823
9,110
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
19
Kills
12
12
Deaths
19
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
9
8.5
L
Fenrir
Bengal2000
Fenrir
9
1
2
10
W
Hades
MissHowls
Hades
5
2
11
5.25
W
Medusa
Sombreval
Medusa
3
3
9
2.5
L
2
3
5
1.5
L
Gilgamesh
Ximers
Gilgamesh
1
5
7
0.9
W
Agni
YowZaa
Agni
3
5
11
1.7
L
0
6
6
0.5
L
Kukulkan
anyadvok
Kukulkan
0
4
9
1.13
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,493
Damage
43,246
45,022
Taken
70,969
25,445
Mitigated
46,050
4,980
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,414
430
0
466
4,374
2,069
0
631
3,743
34,209
0
L
Fenrir
Bengal2000
Fenrir
10,629
1,530
0
1,576
12,599
8,021
0
8,063
4,536
0
21,881
W
Hades
MissHowls
Hades
17,530
1,293
610
3,656
12,560
11,165
0
2,361
10,156
29,821
0
W
Medusa
Sombreval
Medusa
11,187
4,129
0
0
7,853
3,672
0
1,805
5,984
0
44,413
L
8,832
2,055
0
2,625
12,843
5,837
0
8,928
3,915
0
27,101
L
Gilgamesh
Ximers
Gilgamesh
14,896
4,548
380
3,580
20,670
12,487
0
13,717
6,953
0
22,571
W
Agni
YowZaa
Agni
15,788
1,598
0
171
11,267
4,814
0
1,041
9,924
26,812
0
L
2,066
783
2,130
1,417
15,747
15,215
0
10,406
5,341
0
11,730
L
Kukulkan
anyadvok
Kukulkan
6,823
281
0
98
9,110
4,490
0
4,618
4,492
48,156
0
W
8,574
4,744
0
77
8,968
3,725
0
985
7,746
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
55,481
201
Minions Killed
208
9
Camps Cleared
7
1,059,650
Distance Traveled
1,084,146
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,326
1,030
48
4
3
202,843
0
L
Fenrir
12,760
1,160
24
2
3
254,089
4
W
Hades
11,614
1,056
36
3
1
217,054
1
W
Medusa
11,194
1,018
53
5
0
209,638
0
L
Pele
10,575
961
36
3
2
215,348
0
L
Gilgamesh
10,308
937
22
2
1
212,135
0
W
Agni
11,730
1,066
43
4
1
199,871
0
L
Bellona
11,062
1,006
27
2
0
188,668
2
L
Kukulkan
10,776
980
99
9
1
213,906
0
W
Loki
11,463
1,042
21
2
4
230,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role