Player Matchup

Vulcan
Vulcan
Mythic Messiah
Vulcan
Level 129
God Stats
4W - 6L
1,459 SR
Queue Stats
244W - 260L
1,615 Elo+
Party 1
Charybdis
Charybdis
Riskday
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
daidengil
Erlang Shen
Level 127
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 5L
1,336 Elo+
Solo
Team Averages
Level 107
1,433 SR
1,500 Elo+

VS

Team Averages
Level 44
1,593 SR
1,535 Elo+
Discordia
Discordia
KaitoKyu
Discordia
Level 27
God Stats
1W - 2L
1,192 SR
Queue Stats
20W - 25L
1,447 Elo+
Party 2
Da Ji
Da Ji
LordRevan123
Da Ji
Level 61
God Stats
11W - 8L
1,936 SR
Queue Stats
187W - 196L
1,602 Elo+
Solo
Cthulhu
Cthulhu
monkeymmn
Cthulhu
Level 44
God Stats
37W - 26L
1,650 SR
Queue Stats
191W - 218L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,801
680
12,456
9,791
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Riskday
Charybdis
9
1 / 7 / 3
6,571
657
6,215
11,214
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
daidengil
Erlang Shen
12
2 / 4 / 2
7,756
776
5,810
12,256
10,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KaitoKyu
Discordia
13
3 / 1 / 10
7,784
778
9,317
6,467
2,050
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 1 / 5
9,295
930
11,461
10,040
4,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
monkeymmn
Cthulhu
13
2 / 2 / 15
8,755
876
8,996
16,700
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
17
17
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
KaitoKyu
Discordia
3
1
10
8
W
12
1
5
14.5
L
1
6
2
0.33
L
Charybdis
Riskday
Charybdis
1
7
3
0.36
L
Erlang Shen
daidengil
Erlang Shen
2
4
2
0.75
W
Cthulhu
monkeymmn
Cthulhu
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
29,774
33,261
Taken
33,207
18,559
Mitigated
18,171
6,041
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
KaitoKyu
Discordia
9,317
801
796
734
6,467
2,050
522
4,038
2,429
29,988
0
W
11,461
3,881
0
500
10,040
4,452
990
3,444
6,596
0
23,325
L
12,456
4,505
0
382
9,791
3,762
0
5,016
4,775
31,823
0
L
Charybdis
Riskday
Charybdis
6,215
3,426
0
1,480
11,214
4,119
0
6,989
4,225
0
19,089
L
Erlang Shen
daidengil
Erlang Shen
5,810
2,944
934
3,245
12,256
10,678
222
6,396
5,860
0
11,684
W
Cthulhu
monkeymmn
Cthulhu
8,996
616
214
6,250
16,700
11,669
27
5,252
11,448
26,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,128
Gold Earned
25,834
96
Minions Killed
124
3
Camps Cleared
5
526,746
Distance Traveled
587,876
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,784
778
62
6
1
183,970
0
W
Da Ji
9,295
930
25
3
4
209,989
2
L
Vulcan
6,801
680
55
6
3
195,729
4
L
Charybdis
6,571
657
27
3
0
136,173
2
L
Erlang Shen
7,756
776
14
1
0
194,844
0
W
Cthulhu
8,755
876
37
4
0
193,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role