Player Matchup

Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LLIKPEK
Hercules
Level 27
God Stats
0W - 1L
1,242 SR
Queue Stats
16W - 23L
1,393 Elo+
Solo
Ne Zha
Ne Zha
kluska93
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,532 Elo+
Solo
Atlas
Atlas
pelotl
Atlas
Level 28
God Stats
3W - 6L
1,351 SR
Queue Stats
12W - 31L
1,293 Elo+
Solo
Janus
Janus
xScr34mZx
Janus
Level 96
God Stats
1W - 2L
1,341 SR
Queue Stats
18W - 17L
1,476 Elo+
Solo
Team Averages
Level 52
1,387 SR
1,439 Elo+

VS

Team Averages
Level 141
1,524 SR
1,559 Elo+
Izanami
Izanami
BronuzKhaar
Izanami
Level 139
God Stats
8W - 4L
1,654 SR
Queue Stats
27W - 19L
1,513 Elo+
Party 1
Sol
Sol
Deathcorez
Sol
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 90L
1,456 Elo+
Party 1
Chaac
Chaac
LightYogami
Chaac
Level 160
God Stats
4W - 4L
1,456 SR
Queue Stats
72W - 72L
1,554 Elo+
Party 1
Khepri
Khepri
MrBeasley
Khepri
Level 159
God Stats
3W - 3L
1,503 SR
Queue Stats
267W - 222L
1,616 Elo+
Party 1
Vulcan
Vulcan
slickjohnny
Vulcan
Level 129
God Stats
8W - 2L
1,507 SR
Queue Stats
29W - 17L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 5 / 2
8,134
739
8,603
11,753
5,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
LLIKPEK
Hercules
14
2 / 3 / 2
7,865
715
4,805
18,836
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
kluska93
Ne Zha
13
0 / 6 / 2
7,259
660
6,482
13,046
5,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
pelotl
Atlas
13
1 / 5 / 2
7,954
723
3,078
16,504
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
xScr34mZx
Janus
14
0 / 5 / 3
7,677
698
8,570
9,654
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BronuzKhaar
Izanami
18
7 / 0 / 9
10,544
959
13,537
8,583
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 1 / 11
9,039
822
12,545
11,026
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 12
9,448
859
9,412
16,687
14,286
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
MrBeasley
Khepri
16
2 / 0 / 16
9,810
892
7,454
12,498
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
17
8 / 1 / 8
9,884
899
16,472
4,871
2,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
5
Kills
24
24
Deaths
5
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
2
0.6
W
Izanami
BronuzKhaar
Izanami
7
0
9
11.5
W
2
1
11
7.5
L
Hercules
LLIKPEK
Hercules
2
3
2
1
W
5
3
12
3.67
W
Khepri
MrBeasley
Khepri
2
0
16
10
L
Ne Zha
kluska93
Ne Zha
0
6
2
0.17
L
Atlas
pelotl
Atlas
1
5
2
0.4
W
Vulcan
8
1
8
12
L
Janus
xScr34mZx
Janus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,538
Damage
59,420
69,793
Taken
53,665
47,824
Mitigated
42,135
9,327
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,603
4,247
0
375
11,753
5,945
0
8,583
3,170
0
32,372
W
Izanami
BronuzKhaar
Izanami
13,537
11,052
0
1,942
8,583
4,017
4,218
1,194
7,216
0
59,974
W
12,545
5,646
0
4,433
11,026
4,697
3,433
1,451
9,452
35,215
0
L
Hercules
LLIKPEK
Hercules
4,805
747
0
4,879
18,836
16,733
0
8,888
9,948
0
9,422
W
9,412
1,932
0
3,849
16,687
14,286
742
4,564
12,085
0
26,647
W
Khepri
MrBeasley
Khepri
7,454
972
0
1,793
12,498
16,474
273
3,077
9,329
16,776
0
L
Ne Zha
kluska93
Ne Zha
6,482
1,770
0
1,774
13,046
5,796
0
4,739
8,307
0
21,149
L
Atlas
pelotl
Atlas
3,078
1,280
0
1,544
16,504
15,005
0
9,193
7,311
10,098
0
W
Vulcan
16,472
3,211
0
0
4,871
2,661
1,587
1,362
3,469
32,838
0
L
Janus
xScr34mZx
Janus
8,570
1,260
0
755
9,654
4,345
0
5,068
4,586
32,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
48,725
180
Minions Killed
235
0
Camps Cleared
0
1,068,770
Distance Traveled
1,250,941
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,134
739
61
6
0
206,464
1
W
Izanami
10,544
959
100
9
0
242,799
2
W
Sol
9,039
822
47
4
0
250,034
1
L
Hercules
7,865
715
9
1
0
229,108
1
W
Chaac
9,448
859
17
2
0
230,546
0
W
Khepri
9,810
892
24
2
0
281,732
0
L
Ne Zha
7,259
660
23
2
0
206,129
1
L
Atlas
7,954
723
18
2
0
210,339
2
W
Vulcan
9,884
899
47
4
0
245,830
0
L
Janus
7,677
698
69
6
0
216,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role