Player Matchup

King Arthur
King Arthur
El_Macho_011
King Arthur
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 121L
1,312 Elo+
Party 1
Thoth
Thoth
Jxmes4805
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,207 Elo+
Solo
Izanami
Izanami
Nocturxal
Izanami
Level 37
God Stats
25W - 31L
1,388 SR
Queue Stats
167W - 200L
1,309 Elo+
Solo
Thanatos
Thanatos
PM_Technical
Thanatos
Level 109
God Stats
3W - 8L
1,258 SR
Queue Stats
163W - 160L
1,326 Elo+
Solo
Cerberus
Cerberus
red_firebyrd
Cerberus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 148L
1,319 Elo+
Party 1
Team Averages
Level 74
1,429 SR
1,295 Elo+

VS

Team Averages
Level 58
1,432 SR
1,363 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DollarStoreDrip
Cthulhu
Level 45
God Stats
64W - 85L
1,142 SR
Queue Stats
240W - 272L
1,274 Elo+
Solo
Cupid
Cupid
GasDaLGBT
Cupid
Level 66
God Stats
3W - 3L
1,456 SR
Queue Stats
32W - 37L
1,376 Elo+
Party 2
Ao Kuang
Ao Kuang
LON3W0LF22
Ao Kuang
Level 48
God Stats
5W - 3L
1,593 SR
Queue Stats
27W - 29L
1,304 Elo+
Party 2
He Bo
He Bo
Nighthawk_1517
He Bo
Level 66
God Stats
111W - 113L
1,467 SR
Queue Stats
153W - 162L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El_Macho_011
King Arthur
14
1 / 4 / 2
9,007
450
8,717
18,754
14,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Jxmes4805
Thoth
13
0 / 5 / 4
8,855
443
6,449
11,625
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Nocturxal
Izanami
17
1 / 4 / 0
10,877
544
5,264
12,767
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
PM_Technical
Thanatos
13
6 / 11 / 0
9,849
492
12,374
23,667
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
red_firebyrd
Cerberus
12
0 / 5 / 4
8,562
428
6,252
25,964
23,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
2 / 0 / 0
6,703
335
1,482
1,467
470
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 13
8,863
443
8,899
10,370
10,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
GasDaLGBT
Cupid
14
7 / 1 / 12
9,343
467
14,744
11,559
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
LON3W0LF22
Ao Kuang
15
10 / 4 / 6
10,020
501
22,251
21,007
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 2 / 9
10,817
541
15,776
14,717
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
27
29
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
2
1
13
8.5
L
King Arthur
El_Macho_011
King Arthur
1
4
2
0.5
W
Cupid
GasDaLGBT
Cupid
7
1
12
13
L
Thoth
Jxmes4805
Thoth
0
5
4
0.4
W
Ao Kuang
LON3W0LF22
Ao Kuang
10
4
6
3.25
W
6
2
9
5.25
L
Izanami
Nocturxal
Izanami
1
4
0
0.25
L
Thanatos
PM_Technical
Thanatos
6
11
0
0.55
L
Cerberus
red_firebyrd
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
63,152
92,777
Taken
59,120
57,282
Mitigated
28,573
24,824
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,482
442
0
303
1,467
470
0
0
1,467
0
7,413
W
8,899
667
1,060
755
10,370
10,894
259
2,142
8,080
45,226
0
L
King Arthur
El_Macho_011
King Arthur
8,717
729
0
570
18,754
14,583
411
9,949
8,717
0
50,248
W
Cupid
GasDaLGBT
Cupid
14,744
9,456
211
4,391
11,559
4,162
1,288
3,303
8,088
0
47,617
L
Thoth
Jxmes4805
Thoth
6,449
77
0
1,268
11,625
4,649
165
7,139
4,170
36,620
0
W
Ao Kuang
LON3W0LF22
Ao Kuang
22,251
7,878
571
9,646
21,007
7,800
0
2,971
17,687
62,804
0
W
15,776
1,391
111
3,855
14,717
5,247
0
3,565
10,820
87,785
0
L
Izanami
Nocturxal
Izanami
5,264
3,987
0
1,843
12,767
5,298
7,155
6,353
6,376
0
103,934
L
Thanatos
PM_Technical
Thanatos
12,374
3,086
0
11,705
23,667
9,717
0
10,973
12,520
0
53,398
L
Cerberus
red_firebyrd
Cerberus
6,252
1,179
548
8,890
25,964
23,035
54
12,398
13,382
35,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
45,746
443
Minions Killed
345
0
Camps Cleared
0
1,739,230
Distance Traveled
1,555,374
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,703
335
11
1
0
57,449
1
W
Cthulhu
8,863
443
78
4
0
416,352
4
L
King Arthur
9,007
450
76
4
0
376,986
0
W
Cupid
9,343
467
51
3
0
329,084
1
L
Thoth
8,855
443
76
4
0
304,849
0
W
Ao Kuang
10,020
501
72
4
0
384,888
3
W
He Bo
10,817
541
133
7
0
367,601
2
L
Izanami
10,877
544
175
9
0
348,063
1
L
Thanatos
9,849
492
51
3
0
380,952
4
L
Cerberus
8,562
428
65
3
0
328,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role