Player Matchup

Lancelot
Lancelot
DasDebow
Lancelot
Level 146
God Stats
3W - 1L
1,666 SR
Queue Stats
116W - 115L
1,581 Elo+
Party 3
Chang'e
Chang'e
Helen Keller339
Chang'e
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 63L
1,557 Elo+
Party 3
King Arthur
King Arthur
It Big Kenny
King Arthur
Level 160
God Stats
2W - 5L
1,132 SR
Queue Stats
195W - 219L
1,564 Elo+
Party 3
Sobek
Sobek
KIRITOGAMER205
Sobek
Level 147
God Stats
7W - 9L
1,559 SR
Queue Stats
251W - 250L
1,592 Elo+
Solo
Chronos
Chronos
TH3 Z3NPAI
Chronos
Level 155
God Stats
18W - 21L
1,561 SR
Queue Stats
290W - 309L
1,551 Elo+
Solo
Team Averages
Level 144
1,484 SR
1,569 Elo+

VS

Team Averages
Level 129
1,612 SR
1,589 Elo+
Nu Wa
Nu Wa
Dura y sucia
Nu Wa
Level 142
God Stats
1W - 2L
1,809 SR
Queue Stats
96W - 76L
1,600 Elo+
Party 2
Guan Yu
Guan Yu
GotSaul
Guan Yu
Level 149
God Stats
7W - 2L
1,999 SR
Queue Stats
173W - 144L
1,602 Elo+
Party 2
Nox
Nox
OneAndOnlyMOMAN
Nox
Level 97
God Stats
3W - 6L
1,331 SR
Queue Stats
205W - 184L
1,485 Elo+
Solo
Mercury
Mercury
Zenibtw
Mercury
Level 98
God Stats
10W - 11L
1,573 SR
Queue Stats
186W - 173L
1,618 Elo+
Party 1
Hachiman
Hachiman
xDmvr
Hachiman
Level 159
God Stats
1W - 4L
1,348 SR
Queue Stats
176W - 157L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DasDebow
Lancelot
11
5 / 0 / 1
6,374
637
6,370
6,622
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 2
5,647
565
4,155
3,802
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
It Big Kenny
King Arthur
11
2 / 0 / 1
6,190
619
6,617
7,264
5,401
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 3
5,217
522
2,587
5,174
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
TH3 Z3NPAI
Chronos
9
0 / 1 / 0
5,244
524
1,568
5,769
1,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,804
480
1,931
5,333
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
GotSaul
Guan Yu
8
0 / 3 / 0
4,932
493
3,754
10,754
7,956
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,506
451
1,637
5,813
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Zenibtw
Mercury
7
0 / 1 / 0
4,406
441
1,220
6,868
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
xDmvr
Hachiman
9
1 / 0 / 0
4,961
496
5,150
4,807
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DasDebow
Lancelot
5
0
1
5.5
L
0
2
0
0
L
Guan Yu
GotSaul
Guan Yu
0
3
0
0
W
0
0
2
1
W
King Arthur
It Big Kenny
King Arthur
2
0
1
2.5
W
0
0
3
1.5
L
0
1
0
0
W
Chronos
TH3 Z3NPAI
Chronos
0
1
0
0
L
Mercury
Zenibtw
Mercury
0
1
0
0
L
Hachiman
xDmvr
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
13,692
28,631
Taken
33,575
14,061
Mitigated
16,696
9,649
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DasDebow
Lancelot
6,370
2,099
0
1,194
6,622
2,484
0
217
6,405
0
44,895
L
1,931
904
0
30
5,333
1,903
0
2,592
2,741
32,535
0
L
Guan Yu
GotSaul
Guan Yu
3,754
716
181
2,102
10,754
7,956
0
593
10,161
0
32,528
W
4,155
706
167
1,783
3,802
1,401
476
1,347
2,455
42,963
0
W
King Arthur
It Big Kenny
King Arthur
6,617
1,430
0
1,250
7,264
5,401
0
85
7,179
0
46,883
W
2,587
270
0
2,964
5,174
3,019
0
1,324
3,850
12,280
0
L
1,637
547
0
1,825
5,813
3,162
0
2,877
2,936
11,021
0
W
Chronos
TH3 Z3NPAI
Chronos
1,568
953
0
2,291
5,769
1,756
0
595
5,174
35,158
0
L
Mercury
Zenibtw
Mercury
1,220
621
0
3,393
6,868
2,112
0
660
6,208
0
19,740
L
Hachiman
xDmvr
Hachiman
5,150
2,756
0
2,737
4,807
1,563
0
1,588
3,219
0
35,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
23,609
326
Minions Killed
226
0
Camps Cleared
0
1,006,587
Distance Traveled
913,242
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,374
637
75
8
0
229,669
2
L
Nu Wa
4,804
480
59
6
0
171,979
1
L
Guan Yu
4,932
493
48
5
0
187,243
1
W
Chang'e
5,647
565
71
7
0
193,719
0
W
King Arthur
6,190
619
93
9
0
225,703
4
W
Sobek
5,217
522
19
2
0
190,634
5
L
Nox
4,506
451
15
2
0
170,445
5
W
Chronos
5,244
524
68
7
0
166,862
0
L
Mercury
4,406
441
42
4
0
211,986
0
L
Hachiman
4,961
496
62
6
0
171,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role