Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D3D-Jigsaw
Izanami
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 206L
1,326 Elo+
Solo
Fenrir
Fenrir
KillherNa0mi
Fenrir
Level 123
God Stats
5W - 2L
1,679 SR
Queue Stats
198W - 186L
1,395 Elo+
Solo
Guan Yu
Guan Yu
R31GN 1N BL00D
Guan Yu
Level 110
God Stats
3W - 1L
1,634 SR
Queue Stats
359W - 390L
1,365 Elo+
Solo
Merlin
Merlin
darilua
Merlin
Level 102
God Stats
0W - 2L
1,198 SR
Queue Stats
127W - 124L
1,406 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,398 Elo+

VS

Team Averages
Level 102
1,473 SR
1,399 Elo+
Kumbhakarna
Kumbhakarna
WonkyWoof
Kumbhakarna
Level 160
God Stats
7W - 4L
1,522 SR
Queue Stats
739W - 779L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
atamarmion
Ah Muzen Cab
Level 159
God Stats
10W - 15L
1,409 SR
Queue Stats
645W - 693L
1,327 Elo+
Party 1
Odin
Odin
bigrich225
Odin
Level 47
God Stats
1W - 1L
1,252 SR
Queue Stats
69W - 85L
1,357 Elo+
Solo
Terra
Terra
loudwis
Terra
Level 61
God Stats
2W - 0L
1,683 SR
Queue Stats
61W - 85L
1,292 Elo+
Solo
Xing Tian
Xing Tian
thedragonkid11
Xing Tian
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 163L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
3 / 4 / 12
10,718
630
9,236
12,940
6,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
D3D-Jigsaw
Izanami
20
7 / 7 / 13
12,669
745
29,334
22,214
11,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
7 / 9 / 6
11,649
685
15,221
21,374
12,363
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 7 / 13
10,924
643
9,635
22,095
30,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
darilua
Merlin
20
5 / 6 / 13
12,377
728
26,841
13,376
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
WonkyWoof
Kumbhakarna
19
7 / 7 / 15
12,372
728
12,070
29,416
35,261
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
atamarmion
Ah Muzen Cab
20
5 / 2 / 18
13,838
814
26,777
12,310
7,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 19
13,474
793
17,019
22,914
36,743
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
loudwis
Terra
18
2 / 3 / 17
12,138
714
7,364
23,013
30,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
thedragonkid11
Xing Tian
20
7 / 8 / 16
13,334
784
16,724
28,767
39,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
115
25
Kills
30
33
Deaths
25
57
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
12
2.25
L
Izanami
D3D-Jigsaw
Izanami
7
7
13
1.93
L
Fenrir
7
9
6
1.11
L
3
7
13
1.36
W
Kumbhakarna
WonkyWoof
Kumbhakarna
7
7
15
2.07
W
Ah Muzen Cab
atamarmion
Ah Muzen Cab
5
2
18
7
W
9
5
19
3.7
L
Merlin
darilua
Merlin
5
6
13
1.92
W
Terra
loudwis
Terra
2
3
17
3.5
W
Xing Tian
thedragonkid11
Xing Tian
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,267
Damage
79,954
91,999
Taken
116,420
67,756
Mitigated
148,686
24,981
Healing
40,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,236
3,674
2,653
2,451
12,940
6,747
0
4,976
7,964
0
16,277
L
Izanami
D3D-Jigsaw
Izanami
29,334
21,258
1,289
4,346
22,214
11,763
785
9,888
12,326
0
53,475
L
Fenrir
15,221
4,681
590
2,484
21,374
12,363
488
8,623
12,751
0
24,246
L
9,635
1,046
4,951
4,394
22,095
30,131
377
7,919
14,176
0
15,936
W
Kumbhakarna
WonkyWoof
Kumbhakarna
12,070
1,055
2,623
5,011
29,416
35,261
51
6,732
22,684
22,508
0
W
Ah Muzen Cab
atamarmion
Ah Muzen Cab
26,777
11,902
1,729
4,453
12,310
7,397
6,105
3,839
8,471
0
65,317
W
17,019
2,545
2,001
2,147
22,914
36,743
1,322
5,842
17,072
497
30,132
L
Merlin
darilua
Merlin
26,841
1,506
798
1,025
13,376
6,752
0
5,045
8,331
52,133
0
W
Terra
loudwis
Terra
7,364
715
9,275
9,037
23,013
30,123
879
4,105
18,908
12,831
0
W
Xing Tian
thedragonkid11
Xing Tian
16,724
1,441
1,964
2,379
28,767
39,162
840
6,323
22,444
30,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,337
Gold Earned
65,156
211
Minions Killed
172
0
Camps Cleared
0
1,398,891
Distance Traveled
1,437,531
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,718
630
37
2
0
322,654
1
L
Izanami
12,669
745
71
4
0
212,967
0
L
Fenrir
11,649
685
33
2
0
309,281
0
L
Guan Yu
10,924
643
9
1
0
283,192
0
W
Kumbhakarna
12,372
728
18
1
0
254,689
0
W
Ah Muzen Cab
13,838
814
90
5
0
303,461
1
W
Odin
13,474
793
27
2
0
295,159
0
L
Merlin
12,377
728
61
4
0
270,797
0
W
Terra
12,138
714
10
1
0
321,583
0
W
Xing Tian
13,334
784
27
2
0
262,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role