Player Matchup

Ares
Ares
Dolm0815
Ares
Level 87
God Stats
11W - 10L
1,552 SR
Queue Stats
35W - 50L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
Kijinii
Danzaburou
Level 10
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 8L
1,107 Elo+
Party 2
Ao Kuang
Ao Kuang
NanokFr
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 33L
1,243 Elo+
Party 2
Pele
Pele
Rodolf66
Pele
Level 27
God Stats
1W - 3L
1,463 SR
Queue Stats
25W - 39L
1,251 Elo+
Party 2
Bellona
Bellona
Serradul
Bellona
Level 42
God Stats
2W - 2L
1,461 SR
Queue Stats
26W - 51L
1,268 Elo+
Party 2
Team Averages
Level 41
1,436 SR
1,233 Elo+

VS

Team Averages
Level 50
1,541 SR
1,417 Elo+
Lancelot
Lancelot
ActingYoyo
Lancelot
Level 102
God Stats
31W - 18L
1,686 SR
Queue Stats
202W - 166L
1,602 Elo+
Party 1
Ymir
Ymir
Chingachuk
Ymir
Level 16
God Stats
2W - 4L
1,598 SR
Queue Stats
39W - 55L
1,136 Elo+
Party 3
Amaterasu
Amaterasu
HexaHuxa
Amaterasu
Level 67
God Stats
8W - 7L
1,502 SR
Queue Stats
256W - 261L
1,595 Elo+
Party 1
Anubis
Anubis
Koubiac03
Anubis
Level 37
God Stats
2W - 7L
1,176 SR
Queue Stats
120W - 128L
1,242 Elo+
Party 3
Heimdallr
Heimdallr
Vexl0
Heimdallr
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
60W - 55L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 7 / 2
8,273
460
7,298
19,481
21,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Kijinii
Danzaburou
12
3 / 6 / 1
8,282
460
6,685
12,910
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
NanokFr
Ao Kuang
13
3 / 6 / 2
8,347
464
8,421
16,009
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
12
3 / 8 / 3
8,107
450
6,726
18,677
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Serradul
Bellona
13
3 / 5 / 2
8,373
465
11,659
17,830
18,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ActingYoyo
Lancelot
19
16 / 1 / 2
12,586
699
23,643
20,785
11,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 10
9,003
500
3,978
12,503
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
HexaHuxa
Amaterasu
16
2 / 1 / 1
9,970
554
6,240
13,452
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Koubiac03
Anubis
16
6 / 4 / 6
10,253
570
13,504
15,242
8,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Vexl0
Heimdallr
14
7 / 5 / 6
9,906
550
14,942
12,184
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
14
Kills
32
32
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ActingYoyo
Lancelot
16
1
2
17
W
1
3
10
2
L
Ares
2
7
2
0.43
W
Amaterasu
HexaHuxa
Amaterasu
2
1
1
2.5
L
Danzaburou
Kijinii
Danzaburou
3
6
1
0.58
W
Anubis
Koubiac03
Anubis
6
4
6
2.25
L
Ao Kuang
NanokFr
Ao Kuang
3
6
2
0.67
L
Pele
3
8
3
0.56
L
Bellona
Serradul
Bellona
3
5
2
0.8
W
Heimdallr
Vexl0
Heimdallr
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
62,307
84,907
Taken
74,166
57,879
Mitigated
42,360
11,773
Healing
36,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ActingYoyo
Lancelot
23,643
8,094
0
16,186
20,785
11,344
2,325
4,544
16,241
0
121,466
W
3,978
444
71
2,173
12,503
9,265
722
2,618
9,885
19,433
0
L
Ares
7,298
580
423
1,644
19,481
21,115
226
3,083
16,398
29,420
0
W
Amaterasu
HexaHuxa
Amaterasu
6,240
2,857
0
8,889
13,452
7,944
2,592
306
13,146
0
78,875
L
Danzaburou
Kijinii
Danzaburou
6,685
3,229
0
1,264
12,910
5,081
770
2,696
10,212
0
35,569
W
Anubis
Koubiac03
Anubis
13,504
1,029
0
8,110
15,242
8,305
676
5,730
9,512
68,076
0
L
Ao Kuang
NanokFr
Ao Kuang
8,421
3,622
0
2,092
16,009
6,571
109
5,310
10,699
41,432
0
L
Pele
6,726
1,687
0
2,537
18,677
7,061
11
2,724
15,953
0
53,528
L
Bellona
Serradul
Bellona
11,659
4,561
0
3,813
17,830
18,051
0
3,669
14,161
0
45,082
W
Heimdallr
Vexl0
Heimdallr
14,942
6,245
0
635
12,184
5,502
949
2,960
9,224
0
61,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
51,718
325
Minions Killed
501
0
Camps Cleared
0
1,734,580
Distance Traveled
1,756,516
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,586
699
172
10
0
440,581
2
W
Ymir
9,003
500
26
1
0
296,618
4
L
Ares
8,273
460
34
2
0
342,273
5
W
Amaterasu
9,970
554
130
7
0
383,907
7
L
Danzaburou
8,282
460
72
4
0
397,655
2
W
Anubis
10,253
570
99
6
0
297,517
7
L
Ao Kuang
8,347
464
61
3
0
324,141
3
L
Pele
8,107
450
87
5
0
348,400
0
L
Bellona
8,373
465
71
4
0
322,111
2
W
Heimdallr
9,906
550
74
4
0
337,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role