Player Matchup

Hades
Hades
ARTYGRI
Hades
Level 123
God Stats
48W - 15L
1,742 SR
Queue Stats
447W - 428L
1,503 Elo+
Solo
Medusa
Medusa
Deadshott12
Medusa
Level 126
God Stats
2W - 3L
1,551 SR
Queue Stats
159W - 153L
1,472 Elo+
Party 3
Chaac
Chaac
Kyakuhiki
Chaac
Level 128
God Stats
136W - 98L
1,585 SR
Queue Stats
373W - 387L
1,489 Elo+
Party 1
Lancelot
Lancelot
Vallkur
Lancelot
Level 129
God Stats
33W - 22L
1,684 SR
Queue Stats
336W - 335L
1,522 Elo+
Party 1
Chronos
Chronos
playalexx2002
Chronos
Level 74
God Stats
7W - 8L
1,460 SR
Queue Stats
96W - 101L
1,477 Elo+
Party 3
Team Averages
Level 116
1,604 SR
1,492 Elo+

VS

Team Averages
Level 87
1,483 SR
1,398 Elo+
Nemesis
Nemesis
Ex0dus1234
Nemesis
Level 44
God Stats
0W - 2L
1,021 SR
Queue Stats
175W - 181L
1,397 Elo+
Party 4
Olorun
Olorun
HermanoAlonso
Olorun
Level 37
God Stats
9W - 11L
1,478 SR
Queue Stats
58W - 79L
1,379 Elo+
Party 4
Izanami
Izanami
Kierin Stewart
Izanami
Level 121
God Stats
2W - 2L
1,618 SR
Queue Stats
82W - 95L
1,414 Elo+
Party 2
Terra
Terra
PickledDurkin
Terra
Level 123
God Stats
4W - 5L
1,588 SR
Queue Stats
77W - 92L
1,417 Elo+
Party 2
Amaterasu
Amaterasu
RhysFerguson
Amaterasu
Level 109
God Stats
6W - 5L
1,712 SR
Queue Stats
60W - 77L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ARTYGRI
Hades
15
5 / 1 / 10
9,040
502
9,488
13,352
7,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
1 / 1 / 4
8,384
466
7,472
11,827
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Kyakuhiki
Chaac
13
0 / 2 / 8
7,937
441
9,301
16,754
10,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Vallkur
Lancelot
17
11 / 1 / 3
10,633
591
14,200
12,377
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
17
6 / 3 / 5
10,582
588
12,730
13,522
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ex0dus1234
Nemesis
12
2 / 8 / 1
7,897
439
6,249
19,363
7,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
8,262
459
6,554
15,346
7,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 0
9,438
524
10,468
12,174
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
7,566
420
5,256
14,449
12,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
RhysFerguson
Amaterasu
16
3 / 5 / 1
10,120
562
10,049
19,290
11,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
23
Kills
8
8
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
ARTYGRI
Hades
5
1
10
10
W
Medusa
1
1
4
3
L
Nemesis
Ex0dus1234
Nemesis
2
8
1
0.31
L
2
5
2
0.6
L
1
2
0
0.5
W
Chaac
Kyakuhiki
Chaac
0
2
8
2
L
0
3
1
0.17
L
Amaterasu
RhysFerguson
Amaterasu
3
5
1
0.7
W
Lancelot
Vallkur
Lancelot
11
1
3
12.5
W
Chronos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
38,576
67,832
Taken
80,622
33,018
Mitigated
43,899
20,515
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ARTYGRI
Hades
9,488
882
1,354
7,599
13,352
7,178
901
3,046
10,306
49,364
0
W
Medusa
7,472
3,575
0
1,000
11,827
4,357
0
1,162
10,665
0
68,295
L
Nemesis
Ex0dus1234
Nemesis
6,249
3,322
0
1,819
19,363
7,499
0
5,177
14,186
0
50,573
L
6,554
3,263
195
4,146
15,346
7,285
1,095
3,729
11,617
56,063
0
L
10,468
6,920
0
4,155
12,174
4,970
492
533
11,641
0
90,890
W
Chaac
Kyakuhiki
Chaac
9,301
1,522
0
3,872
16,754
10,382
280
4,445
12,309
205
52,984
L
5,256
231
2,278
3,701
14,449
12,349
207
3,330
11,119
31,825
0
L
Amaterasu
RhysFerguson
Amaterasu
10,049
4,660
0
7,486
19,290
11,796
0
9,622
9,668
0
78,053
W
Lancelot
Vallkur
Lancelot
14,200
3,681
0
2,172
12,377
5,707
1,609
1,587
10,790
0
81,719
W
Chronos
12,730
3,840
511
4,007
13,522
5,394
1,770
1,570
11,952
76,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
43,283
509
Minions Killed
507
0
Camps Cleared
0
1,782,591
Distance Traveled
1,571,102
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,040
502
75
4
0
359,781
7
W
Medusa
8,384
466
100
6
0
309,702
3
L
Nemesis
7,897
439
72
4
0
309,229
0
L
Olorun
8,262
459
93
5
0
294,801
3
L
Izanami
9,438
524
154
9
0
297,416
3
W
Chaac
7,937
441
71
4
0
357,319
2
L
Terra
7,566
420
53
3
0
351,641
6
L
Amaterasu
10,120
562
135
8
0
318,015
7
W
Lancelot
10,633
591
119
7
0
401,520
0
W
Chronos
10,582
588
144
8
0
354,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role