Player Matchup

Eset
Eset
FlavaFraz19
Eset
Level 146
God Stats
8W - 6L
1,664 SR
Queue Stats
103W - 97L
1,669 Elo+
Party 1
Sol
Sol
NotA_CEO
Sol
Level 22
God Stats
1W - 0L
1,842 SR
Queue Stats
11W - 0L
1,964 Elo+
Party 1
Lancelot
Lancelot
jesitiz
Lancelot
Level 114
God Stats
2W - 2L
1,657 SR
Queue Stats
64W - 36L
1,698 Elo+
Party 1
Ravana
Ravana
omnipotentfly077
Ravana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 3L
1,891 Elo+
Party 1
Atlas
Atlas
the_florida_boii
Atlas
Level 147
God Stats
5W - 1L
1,910 SR
Queue Stats
131W - 90L
1,762 Elo+
Party 1
Team Averages
Level 94
1,715 SR
1,797 Elo+

VS

Team Averages
Level 76
1,555 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
Ama no jaku7018
Cu Chulainn
Level 66
God Stats
0W - 3L
1,696 SR
Queue Stats
118W - 156L
1,377 Elo+
Solo
Cliodhna
Cliodhna
SL Diamond S
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
SL HFB7448
Ra
Level 61
God Stats
4W - 7L
1,601 SR
Queue Stats
34W - 39L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
andre_calejan
Heimdallr
Level 105
God Stats
16W - 22L
1,422 SR
Queue Stats
237W - 236L
1,382 Elo+
Party 3
Chaac
Chaac
orteipgl97
Chaac
Level 126
God Stats
1W - 2L
1,557 SR
Queue Stats
103W - 128L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,598
600
8,839
6,956
3,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 5
8,478
530
11,591
9,773
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
jesitiz
Lancelot
16
7 / 2 / 2
9,324
583
6,764
10,018
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 1 / 2
11,055
691
14,825
6,917
6,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 0 / 10
8,631
539
9,216
11,001
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ama no jaku7018
Cu Chulainn
11
0 / 9 / 2
6,988
437
5,977
19,544
11,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
SL Diamond S
Cliodhna
12
1 / 4 / 0
6,973
436
2,420
11,020
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 0
7,582
474
5,821
10,726
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
andre_calejan
Heimdallr
11
0 / 3 / 2
6,544
409
5,003
12,845
5,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
10
0 / 4 / 1
6,286
393
3,670
17,641
13,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
26
Kills
3
4
Deaths
26
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ama no jaku7018
Cu Chulainn
0
9
2
0.11
W
3
0
5
5.5
W
2
1
5
4.5
L
Cliodhna
SL Diamond S
Cliodhna
1
4
0
0.25
L
2
6
0
0.33
L
Heimdallr
andre_calejan
Heimdallr
0
3
2
0.33
W
Lancelot
jesitiz
Lancelot
7
2
2
4
W
11
1
2
12
L
Chaac
0
4
1
0.13
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,235
Damage
22,891
44,665
Taken
71,776
28,384
Mitigated
38,893
18,083
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ama no jaku7018
Cu Chulainn
5,977
1,997
0
2,440
19,544
11,526
0
4,481
15,063
80
40,507
W
8,839
728
561
1,284
6,956
3,207
577
1,652
5,128
90,815
0
W
11,591
5,189
0
5,213
9,773
3,284
1,721
468
9,237
67,267
0
L
Cliodhna
SL Diamond S
Cliodhna
2,420
46
0
2,874
11,020
4,582
0
3,735
7,285
0
42,778
L
5,821
282
402
1,696
10,726
4,442
0
4,649
6,077
48,520
0
L
Heimdallr
andre_calejan
Heimdallr
5,003
2,447
0
3,295
12,845
5,183
0
8,407
4,438
0
42,374
W
Lancelot
jesitiz
Lancelot
6,764
805
0
4,093
10,018
5,031
1,314
536
9,394
0
76,400
W
14,825
6,490
0
4,220
6,917
6,444
0
1,358
5,488
0
94,271
L
Chaac
3,670
770
272
7,389
17,641
13,160
159
8,374
9,267
0
32,186
W
9,216
4,388
0
2,712
11,001
10,418
370
1,284
9,517
30,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
34,373
568
Minions Killed
376
0
Camps Cleared
0
1,629,604
Distance Traveled
1,499,306
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,988
437
67
4
0
269,976
1
W
Eset
9,598
600
160
10
0
346,029
2
W
Sol
8,478
530
96
6
0
305,070
0
L
Cliodhna
6,973
436
78
5
0
327,707
0
L
Ra
7,582
474
106
7
0
305,504
4
L
Heimdallr
6,544
409
67
4
0
299,908
2
W
Lancelot
9,324
583
123
8
0
353,821
2
W
Ravana
11,055
691
153
10
0
303,266
1
L
Chaac
6,286
393
58
4
0
296,211
3
W
Atlas
8,631
539
36
2
0
321,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role