Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
АДАНТЕ
Bastet
Level 45
God Stats
5W - 2L
1,621 SR
Queue Stats
16W - 13L
1,429 Elo+
Party 2
Ra
Ra
НеСарказм
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 2
Team Averages
Level 80
1,540 SR
1,457 Elo+

VS

Team Averages
Level 149
1,564 SR
1,489 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Morikan
Gilgamesh
Level 158
God Stats
3W - 2L
1,691 SR
Queue Stats
101W - 89L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 3 / 2
7,875
563
5,162
12,950
12,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
12
2 / 5 / 2
8,701
622
9,795
13,823
5,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 7 / 2
10,071
719
14,201
12,560
4,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 1 / 9
9,890
706
8,487
10,474
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
 
Lancelot
14
5 / 3 / 8
9,809
701
9,532
13,113
7,469
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Morikan
Gilgamesh
15
6 / 1 / 8
10,814
772
17,950
17,215
14,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
15
15
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
W
Aphrodite
 
Aphrodite
4
1
9
8.5
W
Lancelot
 
Lancelot
5
3
8
3
W
Gilgamesh
Morikan
Gilgamesh
6
1
8
10
L
Bastet
2
5
2
0.6
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
35,969
39,333
Taken
40,802
22,475
Mitigated
26,695
8,159
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,162
615
585
3,085
12,950
12,512
46
3,204
9,746
13,688
0
W
Aphrodite
 
Aphrodite
8,487
1,769
6,822
7,357
10,474
4,726
258
6,476
3,737
29,302
0
W
Lancelot
 
Lancelot
9,532
2,004
0
2,373
13,113
7,469
160
5,332
7,520
0
33,881
W
Gilgamesh
Morikan
Gilgamesh
17,950
7,464
954
1,684
17,215
14,500
841
7,338
9,527
0
37,794
L
Bastet
9,795
2,194
0
517
13,823
5,097
111
3,352
10,471
0
15,558
L
14,201
1,365
1,482
2,490
12,560
4,866
153
2,121
10,439
52,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
30,513
126
Minions Killed
144
4
Camps Cleared
8
738,006
Distance Traveled
846,196
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,875
563
14
1
1
226,600
3
W
Aphrodite
9,890
706
61
4
4
240,963
1
W
Lancelot
9,809
701
49
4
2
321,946
0
W
Gilgamesh
10,814
772
34
2
2
283,287
1
L
Bastet
8,701
622
13
1
1
253,553
2
L
Ra
10,071
719
99
7
2
257,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role