Player Matchup

Medusa
Medusa
IchbinGrod
Medusa
Level 108
God Stats
46W - 35L
1,640 SR
Queue Stats
159W - 174L
1,501 Elo+
Solo
Hera
Hera
Malosy26
Hera
Level 126
God Stats
2W - 3L
1,415 SR
Queue Stats
397W - 361L
1,546 Elo+
Party 2
King Arthur
King Arthur
apethes
King Arthur
Level 102
God Stats
6W - 10L
1,505 SR
Queue Stats
53W - 60L
1,474 Elo+
Solo
Cerberus
Cerberus
samukk
Cerberus
Level 124
God Stats
2W - 2L
1,341 SR
Queue Stats
277W - 254L
1,539 Elo+
Party 2
Arachne
Arachne
xRiiuKeenz I
Arachne
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,467 Elo+
Solo
Team Averages
Level 121
1,480 SR
1,505 Elo+

VS

Team Averages
Level 135
1,626 SR
1,490 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CookieTanuki
Artemis
Level 157
God Stats
33W - 19L
1,527 SR
Queue Stats
655W - 638L
1,483 Elo+
Party 1
Lancelot
Lancelot
Kiwi_Bunnie
Lancelot
Level 140
God Stats
17W - 13L
1,672 SR
Queue Stats
578W - 573L
1,486 Elo+
Party 1
Hades
Hades
kensinh_023
Hades
Level 109
God Stats
6W - 1L
1,752 SR
Queue Stats
72W - 79L
1,511 Elo+
Solo
Bakasura
Bakasura
perky-crab0
Bakasura
Level 127
God Stats
24W - 15L
1,677 SR
Queue Stats
615W - 608L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IchbinGrod
Medusa
16
0 / 3 / 3
9,915
431
9,104
18,328
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
17
6 / 4 / 4
11,227
488
24,648
17,514
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
apethes
King Arthur
15
2 / 9 / 3
9,828
427
15,524
27,559
28,824
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
samukk
Cerberus
15
1 / 4 / 10
9,990
434
9,699
30,868
37,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
xRiiuKeenz I
Arachne
16
4 / 4 / 5
10,757
468
11,118
26,305
15,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 3 / 11
11,489
500
15,421
25,498
33,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
CookieTanuki
Artemis
20
9 / 1 / 8
13,150
572
21,109
17,141
8,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Kiwi_Bunnie
Lancelot
18
3 / 4 / 13
12,207
531
17,051
19,717
12,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 9
12,166
529
21,699
20,194
13,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
perky-crab0
Bakasura
20
7 / 2 / 6
13,705
596
14,305
21,623
20,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
13
Kills
24
24
Deaths
14
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
11
2.5
W
Artemis
CookieTanuki
Artemis
9
1
8
13
L
Medusa
IchbinGrod
Medusa
0
3
3
0.5
W
Lancelot
Kiwi_Bunnie
Lancelot
3
4
13
2.38
L
Hera
6
4
4
2
L
King Arthur
apethes
King Arthur
2
9
3
0.39
W
3
4
9
1.88
W
Bakasura
perky-crab0
Bakasura
7
2
6
5
L
Cerberus
samukk
Cerberus
1
4
10
1.5
L
Arachne
xRiiuKeenz I
Arachne
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,093
Damage
89,585
120,574
Taken
104,173
98,609
Mitigated
89,545
26,716
Healing
40,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,421
471
0
4,642
25,498
33,870
170
11,264
14,234
41,961
0
W
Artemis
CookieTanuki
Artemis
21,109
11,829
0
10,847
17,141
8,641
7,687
2,866
14,275
0
116,729
L
Medusa
IchbinGrod
Medusa
9,104
4,008
0
6,212
18,328
7,665
3,418
4,516
13,702
0
85,889
W
Lancelot
Kiwi_Bunnie
Lancelot
17,051
3,200
0
7,737
19,717
12,933
1,831
9,019
10,698
0
99,594
L
Hera
24,648
7,322
180
2,914
17,514
8,839
799
9,451
8,063
108,711
0
L
King Arthur
apethes
King Arthur
15,524
2,172
0
2,205
27,559
28,824
451
5,492
20,296
971
73,376
W
21,699
729
1,295
6,451
20,194
13,274
1,406
11,541
8,653
116,268
0
W
Bakasura
perky-crab0
Bakasura
14,305
8,191
0
9,600
21,623
20,827
4,401
4,120
17,503
0
74,520
L
Cerberus
samukk
Cerberus
9,699
899
0
6,556
30,868
37,725
188
11,762
18,716
41,239
0
L
Arachne
xRiiuKeenz I
Arachne
11,118
5,952
0
8,649
26,305
15,556
591
5,899
20,216
0
81,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
62,717
612
Minions Killed
634
0
Camps Cleared
0
2,054,641
Distance Traveled
2,271,529
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,489
500
33
1
0
439,437
9
W
Artemis
13,150
572
134
6
0
429,039
4
L
Medusa
9,915
431
152
7
0
393,847
4
W
Lancelot
12,207
531
116
5
0
537,171
5
L
Hera
11,227
488
161
7
0
426,241
4
L
King Arthur
9,828
427
102
4
0
366,348
4
W
Hades
12,166
529
180
8
0
417,759
0
W
Bakasura
13,705
596
171
7
0
448,123
1
L
Cerberus
9,990
434
77
3
0
386,156
1
L
Arachne
10,757
468
120
5
0
482,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role