Player Matchup
Team Averages
Silver I
Average Tier
Level 42
1,553 SR
1,523
MMR
VS
Team Averages
Bronze III
Average Tier
Level 68
1,500 SR
1,400
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Runaah
Izanami
13
1 / 0 / 0
7,635
1,091
5,766
5,851
3,022
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Demon Blade
+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VGodchild
Apollo
11
0 / 1 / 0
5,738
820
3,554
7,909
3,126
Atalanta's Bow
+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration
PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,635
1,091
98
14
4
135,007
4
L
5,738
820
54
8
2
148,009
3