Player Matchup

Serqet
Serqet
Mafuba29
Serqet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 206L
1,285 Elo+
Solo
Medusa
Medusa
Wildbil2222
Medusa
Level 116
God Stats
3W - 2L
1,826 SR
Queue Stats
341W - 361L
1,337 Elo+
Party 1
Chang'e
Chang'e
loudwis
Chang'e
Level 61
God Stats
1W - 4L
1,139 SR
Queue Stats
61W - 85L
1,300 Elo+
Solo
Fenrir
Fenrir
mustangmachine
Fenrir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 234L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
shadow112wokf
Ao Kuang
Level 106
God Stats
3W - 6L
1,345 SR
Queue Stats
250W - 286L
1,325 Elo+
Party 1
Team Averages
Level 92
1,462 SR
1,323 Elo+

VS

Team Averages
Level 116
1,558 SR
1,413 Elo+
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Epiphany5899
Jormungandr
Level 127
God Stats
5W - 2L
1,768 SR
Queue Stats
438W - 473L
1,319 Elo+
Solo
Janus
Janus
KangarooActual
Janus
Level 146
God Stats
4W - 3L
1,448 SR
Queue Stats
247W - 288L
1,409 Elo+
Solo
Sylvanus
Sylvanus
PaleMercury1767
Sylvanus
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 66L
1,466 Elo+
Solo
Eset
Eset
PwnableN00b
Eset
Level 109
God Stats
11W - 4L
1,576 SR
Queue Stats
349W - 350L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mafuba29
Serqet
14
2 / 9 / 6
9,425
589
6,754
15,671
7,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
2 / 5 / 9
10,478
655
22,144
21,732
10,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
loudwis
Chang'e
19
5 / 5 / 3
10,580
661
11,551
20,679
10,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 8 / 3
9,488
593
10,594
20,218
9,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
shadow112wokf
Ao Kuang
17
4 / 3 / 6
9,040
565
8,916
16,956
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 4 / 20
11,239
702
12,612
16,076
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Epiphany5899
Jormungandr
20
11 / 5 / 16
13,085
818
22,084
22,770
39,740
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 2 / 17
12,815
801
22,206
10,580
5,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
1 / 4 / 21
11,656
729
9,586
20,391
26,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 1 / 18
11,899
744
15,020
12,355
11,421
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
122
16
Kills
30
30
Deaths
16
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
20
2.75
W
Jormungandr
Epiphany5899
Jormungandr
11
5
16
3.8
W
10
2
17
9.25
L
Serqet
Mafuba29
Serqet
2
9
6
0.56
W
Sylvanus
1
4
21
2.88
W
7
1
18
16
L
Medusa
2
5
9
1.3
L
Chang'e
loudwis
Chang'e
5
5
3
1.3
L
3
8
3
0.56
L
Ao Kuang
shadow112wokf
Ao Kuang
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,959
Damage
81,508
95,256
Taken
82,172
46,412
Mitigated
101,455
37,951
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,612
704
1,347
3,658
16,076
18,020
861
5,451
10,625
17,906
0
W
Jormungandr
Epiphany5899
Jormungandr
22,084
5,945
338
1,790
22,770
39,740
596
4,640
17,954
47,952
0
W
22,206
1,740
1,286
1,368
10,580
5,762
2,441
1,616
8,286
52,851
0
L
Serqet
Mafuba29
Serqet
6,754
1,358
598
1,094
15,671
7,328
0
12,227
3,444
0
8,970
W
Sylvanus
9,586
3,901
3,743
4,546
20,391
26,512
855
4,094
16,141
15,691
0
W
15,020
2,193
3,337
3,122
12,355
11,421
1,404
4,666
7,032
37,291
0
L
Medusa
22,144
11,080
774
6,591
21,732
10,081
0
19,281
2,451
0
47,252
L
Chang'e
loudwis
Chang'e
11,551
1,628
8,107
9,935
20,679
10,668
0
17,911
2,768
32,956
0
L
10,594
4,393
1,186
3,499
20,218
9,885
0
17,991
2,227
0
18,391
L
Ao Kuang
shadow112wokf
Ao Kuang
8,916
3,073
1,812
4,355
16,956
8,450
0
14,098
2,858
12,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
60,694
126
Minions Killed
179
0
Camps Cleared
0
1,285,068
Distance Traveled
1,460,784
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,239
702
8
1
0
319,380
1
W
Jormungandr
13,085
818
47
3
0
283,336
8
W
Janus
12,815
801
75
5
0
307,185
8
L
Serqet
9,425
589
7
0
0
192,361
0
W
Sylvanus
11,656
729
5
0
0
213,346
1
W
Eset
11,899
744
44
3
0
337,537
0
L
Medusa
10,478
655
59
4
0
245,680
0
L
Chang'e
10,580
661
35
2
0
292,609
1
L
Fenrir
9,488
593
16
1
0
251,377
0
L
Ao Kuang
9,040
565
9
1
0
303,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role