Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
YTASHIUSHIA
Danzaburou
Level 155
God Stats
5W - 5L
1,924 SR
Queue Stats
56W - 94L
1,360 Elo+
Solo
Merlin
Merlin
kybrdmn88
Merlin
Level 107
God Stats
136W - 320L
1,329 SR
Queue Stats
140W - 349L
1,220 Elo+
Party 1
Team Averages
Level 113
1,584 SR
1,360 Elo+

VS

Team Averages
Level 68
1,372 SR
1,346 Elo+
Yu Huang
Yu Huang
Darkgod666_1
Yu Huang
Level 85
God Stats
0W - 1L
1,291 SR
Queue Stats
10W - 21L
1,434 Elo+
Party 2
Ra
Ra
The Skoon D
Ra
Level 92
God Stats
494W - 1,057L
1,296 SR
Queue Stats
629W - 1,356L
1,211 Elo+
Solo
Bacchus
Bacchus
Toxic_TTVgame
Bacchus
Level 26
God Stats
2W - 2L
1,527 SR
Queue Stats
9W - 19L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 3
7,851
785
8,228
9,403
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
YTASHIUSHIA
Danzaburou
12
2 / 1 / 3
7,561
756
6,934
7,006
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
kybrdmn88
Merlin
12
1 / 0 / 4
7,565
757
4,916
4,941
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Darkgod666_1
Yu Huang
11
0 / 3 / 0
5,966
597
7,747
8,446
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 0
6,045
605
1,120
776
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
9
0 / 3 / 0
6,102
610
3,891
13,496
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
3
4.5
L
Yu Huang
Darkgod666_1
Yu Huang
0
3
0
0
L
1
0
0
1
L
Bacchus
0
3
0
0
W
Danzaburou
YTASHIUSHIA
Danzaburou
2
1
3
3.5
W
Merlin
kybrdmn88
Merlin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
12,758
21,350
Taken
22,718
10,086
Mitigated
13,107
5,518
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,228
2,616
0
1,006
9,403
5,226
11
5,376
3,806
28,014
0
L
Yu Huang
Darkgod666_1
Yu Huang
7,747
192
0
644
8,446
3,280
0
4,946
3,500
22,541
0
L
1,120
62
609
158
776
272
0
565
211
4,656
0
L
Bacchus
3,891
92
367
3,107
13,496
9,555
0
7,633
5,863
9,780
0
W
Danzaburou
YTASHIUSHIA
Danzaburou
6,934
1,793
0
1,435
7,006
2,698
715
3,891
2,690
0
22,838
W
Merlin
kybrdmn88
Merlin
4,916
212
257
2,820
4,941
2,162
210
3,285
1,322
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
18,113
134
Minions Killed
68
7
Camps Cleared
0
490,091
Distance Traveled
533,910
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,851
785
47
5
4
183,065
3
L
Yu Huang
5,966
597
43
4
0
176,031
1
L
Ra
6,045
605
12
1
0
170,027
0
L
Bacchus
6,102
610
13
1
0
187,852
1
W
Danzaburou
7,561
756
52
5
3
158,223
0
W
Merlin
7,565
757
35
4
0
148,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role