Player Matchup

Neith
Neith
DavRus
Neith
Level 26
God Stats
12W - 16L
1,415 SR
Queue Stats
59W - 79L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
ICasinoParkI
Kuzenbo
Level 16
God Stats
2W - 2L
1,571 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
KHXMZ2171q0gee
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,332 Elo+
Solo
Ganesha
Ganesha
Vanec1987
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
WIZARDSWRATH545
Cerberus
Level 28
God Stats
2W - 2L
1,571 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 1
Team Averages
Level 17
1,511 SR
1,479 Elo+

VS

Team Averages
Level 57
1,399 SR
1,419 Elo+
Artemis
Artemis
 
Artemis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eeee777
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,226 SR
Queue Stats
6W - 15L
1,214 Elo+
Solo
Nu Wa
Nu Wa
arturthunder
Nu Wa
Level 47
God Stats
87W - 66L
1,500 SR
Queue Stats
459W - 464L
1,480 Elo+
Solo
Lancelot
Lancelot
hugeballs32
Lancelot
Level 49
God Stats
4W - 2L
1,519 SR
Queue Stats
79W - 34L
1,619 Elo+
Solo
Atlas
Atlas
pelotl
Atlas
Level 28
God Stats
3W - 6L
1,251 SR
Queue Stats
12W - 31L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DavRus
Neith
11
1 / 6 / 2
5,960
745
2,189
8,097
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
ICasinoParkI
Kuzenbo
12
4 / 2 / 0
6,577
822
6,942
9,229
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
0 / 7 / 2
5,717
715
4,174
9,591
3,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Vanec1987
Ganesha
8
0 / 1 / 0
4,999
625
0
1,465
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
11
1 / 5 / 4
6,113
764
5,886
12,661
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 0 / 9
7,367
921
6,449
4,774
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Eeee777
Morgan Le Fay
11
1 / 2 / 8
6,001
750
4,656
5,671
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 11
6,958
870
5,814
4,824
1,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
hugeballs32
Lancelot
14
15 / 2 / 2
8,377
1,047
17,048
8,825
3,619
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
pelotl
Atlas
12
1 / 1 / 8
6,682
835
3,362
6,160
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
21
21
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
9
6.5
L
Neith
DavRus
Neith
1
6
2
0.33
W
Morgan Le Fay
Eeee777
Morgan Le Fay
1
2
8
2.5
L
Kuzenbo
ICasinoParkI
Kuzenbo
4
2
0
2
L
Kukulkan
0
7
2
0.14
L
Ganesha
Vanec1987
Ganesha
0
1
0
0
L
Cerberus
1
5
4
0.6
W
2
1
11
7.5
W
Lancelot
hugeballs32
Lancelot
15
2
2
8
W
Atlas
pelotl
Atlas
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
37,329
41,043
Taken
30,254
21,144
Mitigated
12,260
4,359
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,449
2,693
0
1,728
4,774
1,748
972
1,956
2,818
0
33,431
L
Neith
DavRus
Neith
2,189
819
0
416
8,097
2,924
0
2,588
5,509
0
15,764
W
Morgan Le Fay
Eeee777
Morgan Le Fay
4,656
644
0
1,002
5,671
1,873
35
4,088
1,583
10,806
0
L
Kuzenbo
ICasinoParkI
Kuzenbo
6,942
1,983
0
1,605
9,229
5,971
0
3,877
5,352
20,558
0
L
Kukulkan
4,174
575
0
129
9,591
3,482
145
2,480
7,111
17,521
0
L
Ganesha
Vanec1987
Ganesha
0
0
0
50
1,465
590
0
1,393
72
1,376
0
L
Cerberus
5,886
558
288
1,871
12,661
8,177
0
3,494
9,167
12,398
0
W
5,814
3,199
352
1,431
4,824
1,629
604
2,428
2,396
24,888
0
W
Lancelot
hugeballs32
Lancelot
17,048
3,597
0
768
8,825
3,619
0
4,032
4,793
0
26,808
W
Atlas
pelotl
Atlas
3,362
1,420
0
992
6,160
3,391
76
4,498
1,662
10,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
35,385
104
Minions Killed
170
0
Camps Cleared
0
580,972
Distance Traveled
814,231
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,367
921
62
8
0
152,853
2
L
Neith
5,960
745
26
3
0
111,847
0
W
Morgan Le Fay
6,001
750
16
2
0
151,614
2
L
Kuzenbo
6,577
822
30
4
0
159,026
3
L
Kukulkan
5,717
715
29
4
0
136,286
0
L
Ganesha
4,999
625
0
0
0
26,373
0
L
Cerberus
6,113
764
19
2
0
147,440
0
W
Nu Wa
6,958
870
42
5
0
140,301
1
W
Lancelot
8,377
1,047
31
4
0
204,284
0
W
Atlas
6,682
835
19
2
0
165,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role