Player Matchup

Sol
Sol
Da0fficalKaeTTV
Sol
Level 115
God Stats
22W - 28L
1,544 SR
Queue Stats
76W - 113L
1,415 Elo+
Party 2
Achilles
Achilles
MyWoe
Achilles
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 50L
1,500 Elo+
Party 2
Chiron
Chiron
SG_Cliperfein
Chiron
Level 128
God Stats
2W - 2L
1,509 SR
Queue Stats
132W - 117L
1,554 Elo+
Party 2
Team Averages
Level 130
1,518 SR
1,490 Elo+

VS

Team Averages
Level 74
1,698 SR
1,494 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Il Nova ll
Zhong Kui
Level 68
God Stats
12W - 4L
1,672 SR
Queue Stats
72W - 41L
1,577 Elo+
Party 1
Mulan
Mulan
OG Sauseboy
Mulan
Level 29
God Stats
6W - 1L
1,922 SR
Queue Stats
27W - 29L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 13
12,709
794
18,161
14,963
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
MyWoe
Achilles
18
4 / 4 / 14
11,827
739
10,320
20,658
21,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
10 / 7 / 10
13,249
828
19,888
17,295
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 8 / 3
10,922
683
11,105
18,074
8,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Il Nova ll
Zhong Kui
17
5 / 5 / 5
11,988
749
19,686
17,618
12,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 9 / 9
10,173
636
12,806
20,255
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
22
Kills
11
12
Deaths
22
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
8
3
0.94
W
8
1
13
14.5
L
Zhong Kui
Il Nova ll
Zhong Kui
5
5
5
1.5
W
Achilles
MyWoe
Achilles
4
4
14
2.75
L
0
9
9
0.5
W
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,369
Damage
43,597
52,916
Taken
55,947
37,198
Mitigated
37,990
14,153
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,105
3,846
0
130
18,074
8,144
0
4,971
13,103
0
35,913
W
18,161
6,104
0
8,218
14,963
7,622
1,721
5,908
8,880
50,635
2,846
L
Zhong Kui
Il Nova ll
Zhong Kui
19,686
1,807
0
6,741
17,618
12,174
440
5,604
12,014
51,136
0
W
Achilles
MyWoe
Achilles
10,320
3,646
0
2,320
20,658
21,226
228
7,946
12,341
0
34,786
L
12,806
1,767
0
3,226
20,255
17,672
0
6,874
13,381
0
30,577
W
19,888
9,814
893
2,722
17,295
8,350
902
6,500
10,592
0
55,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
33,083
178
Minions Killed
162
7
Camps Cleared
8
844,340
Distance Traveled
799,676
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,922
683
48
3
1
251,710
3
W
Sol
12,709
794
72
5
3
285,746
1
L
Zhong Kui
11,988
749
75
5
5
273,621
2
W
Achilles
11,827
739
44
3
1
291,897
4
L
Mulan
10,173
636
39
2
2
274,345
0
W
Chiron
13,249
828
62
4
3
266,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role