Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Silent_Fall22
Kukulkan
Level 53
God Stats
2W - 9L
1,204 SR
Queue Stats
15W - 45L
1,171 Elo+
Solo
Achilles
Achilles
XX_TENTACION_SAD
Achilles
Level 45
God Stats
2W - 5L
1,207 SR
Queue Stats
75W - 135L
1,266 Elo+
Party 1
Shiva
Shiva
erazz_shadow
Shiva
Level 87
God Stats
1W - 1L
1,693 SR
Queue Stats
53W - 65L
1,371 Elo+
Solo
Rama
Rama
yake2001
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 93L
1,255 Elo+
Party 1
Team Averages
Level 64
1,421 SR
1,313 Elo+

VS

Team Averages
Level 74
1,326 SR
1,271 Elo+
Anubis
Anubis
Der_echte_Fiesta
Anubis
Level 17
God Stats
2W - 0L
1,270 SR
Queue Stats
2W - 4L
1,097 Elo+
Party 2
Charybdis
Charybdis
KILLERBOSSg661
Charybdis
Level 63
God Stats
1W - 1L
1,268 SR
Queue Stats
120W - 150L
1,300 Elo+
Solo
Cabrakan
Cabrakan
Zignet
Cabrakan
Level 121
God Stats
2W - 4L
1,295 SR
Queue Stats
332W - 347L
1,334 Elo+
Solo
Lancelot
Lancelot
lXevel
Lancelot
Level 128
God Stats
1W - 2L
1,232 SR
Queue Stats
19W - 35L
1,339 Elo+
Party 2
Cu Chulainn
Cu Chulainn
roryweeir
Cu Chulainn
Level 43
God Stats
3W - 1L
1,563 SR
Queue Stats
4W - 5L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 1 / 0
5,905
537
4,593
7,399
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Silent_Fall22
Kukulkan
6
0 / 0 / 0
4,439
404
540
1,255
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 1
5,130
466
3,218
7,765
6,426
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 3
5,398
491
3,772
6,709
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
8
0 / 3 / 1
4,705
428
3,301
5,929
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,485
499
666
3,044
1,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
KILLERBOSSg661
Charybdis
9
1 / 1 / 2
5,753
523
5,571
6,874
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Zignet
Cabrakan
8
0 / 0 / 2
5,306
482
3,672
8,123
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
lXevel
Lancelot
11
4 / 2 / 0
6,665
606
3,079
7,645
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
roryweeir
Cu Chulainn
10
0 / 1 / 0
5,678
516
3,424
6,544
4,379
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
0
4
W
0
1
0
0
W
Charybdis
KILLERBOSSg661
Charybdis
1
1
2
2
L
Kukulkan
Silent_Fall22
Kukulkan
0
0
0
0
L
0
1
1
0.5
W
Cabrakan
Zignet
Cabrakan
0
0
2
1
L
0
0
3
1.5
W
Lancelot
lXevel
Lancelot
4
2
0
2
W
Cu Chulainn
roryweeir
Cu Chulainn
0
1
0
0
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
16,412
29,057
Taken
32,230
14,730
Mitigated
15,916
7,122
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,593
853
0
1,782
7,399
2,853
0
722
6,677
0
34,076
W
666
121
0
1,274
3,044
1,120
1,402
450
2,594
23,042
0
W
Charybdis
KILLERBOSSg661
Charybdis
5,571
2,893
79
4,290
6,874
2,062
0
0
6,874
0
36,494
L
Kukulkan
Silent_Fall22
Kukulkan
540
36
0
125
1,255
328
0
629
626
10,876
0
L
3,218
437
0
1,518
7,765
6,426
0
0
7,765
0
24,855
W
Cabrakan
Zignet
Cabrakan
3,672
741
0
3,861
8,123
5,299
0
0
8,123
14,209
0
L
3,772
399
250
1,560
6,709
3,471
0
1,181
5,528
0
21,435
W
Lancelot
lXevel
Lancelot
3,079
553
0
3,033
7,645
3,056
47
90
7,555
0
45,900
W
Cu Chulainn
roryweeir
Cu Chulainn
3,424
614
0
1,860
6,544
4,379
214
0
6,544
0
31,811
L
Rama
3,301
2,569
349
1,538
5,929
1,652
0
1,806
4,123
0
21,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
28,887
208
Minions Killed
267
0
Camps Cleared
0
913,814
Distance Traveled
1,002,137
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,905
537
58
5
0
233,756
0
W
Anubis
5,485
499
35
3
0
174,538
0
W
Charybdis
5,753
523
69
6
0
174,859
0
L
Kukulkan
4,439
404
29
3
0
78,213
4
L
Achilles
5,130
466
44
4
0
209,889
0
W
Cabrakan
5,306
482
15
1
0
193,390
3
L
Shiva
5,398
491
29
3
0
200,293
0
W
Lancelot
6,665
606
98
9
0
257,443
4
W
Cu Chulainn
5,678
516
50
5
0
201,907
2
L
Rama
4,705
428
48
4
0
191,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role