Player Matchup

Lancelot
Lancelot
Bandiitz
Lancelot
Level 65
God Stats
5W - 8L
1,379 SR
Queue Stats
85W - 80L
1,446 Elo+
Solo
Janus
Janus
Dolm0815
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Kijinii
Danzaburou
Level 9
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 8L
1,239 Elo+
Party 1
Gilgamesh
Gilgamesh
Rodolf66
Gilgamesh
Level 27
God Stats
0W - 2L
1,827 SR
Queue Stats
25W - 39L
1,351 Elo+
Party 1
Aphrodite
Aphrodite
Serradul
Aphrodite
Level 41
God Stats
2W - 7L
1,168 SR
Queue Stats
26W - 51L
1,332 Elo+
Party 1
Team Averages
Level 46
1,419 SR
1,355 Elo+

VS

Team Averages
Level 75
1,564 SR
1,369 Elo+
Geb
Geb
M992
Geb
Level 134
God Stats
5W - 8L
1,619 SR
Queue Stats
229W - 262L
1,419 Elo+
Solo
King Arthur
King Arthur
TAwN
King Arthur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 149L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tegall
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,699 SR
Queue Stats
7W - 7L
1,185 Elo+
Solo
Loki
Loki
poof7
Loki
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 134L
1,462 Elo+
Solo
Xbalanque
Xbalanque
tarikozero
Xbalanque
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bandiitz
Lancelot
20
18 / 6 / 2
14,992
600
30,880
29,206
15,139
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Dolm0815
Janus
17
1 / 10 / 11
11,323
453
14,064
20,141
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Kijinii
Danzaburou
14
2 / 6 / 6
9,796
392
11,892
19,953
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Rodolf66
Gilgamesh
17
0 / 9 / 4
10,568
423
10,043
23,445
12,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Serradul
Aphrodite
15
2 / 6 / 8
9,940
398
4,624
20,006
18,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
M992
Geb
16
1 / 3 / 19
11,797
472
10,057
24,897
24,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TAwN
King Arthur
20
8 / 2 / 6
13,722
549
13,523
22,242
32,978
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Tegall
Morgan Le Fay
20
16 / 6 / 6
14,122
565
22,783
19,015
9,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
poof7
Loki
19
7 / 5 / 13
13,759
550
16,444
25,606
11,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
tarikozero
Xbalanque
17
3 / 7 / 12
11,409
456
14,701
17,111
6,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
23
Kills
35
37
Deaths
23
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bandiitz
Lancelot
18
6
2
3.17
L
Janus
Dolm0815
Janus
1
10
11
0.65
L
Danzaburou
Kijinii
Danzaburou
2
6
6
0.83
W
Geb
M992
Geb
1
3
19
3.5
L
Gilgamesh
Rodolf66
Gilgamesh
0
9
4
0.22
L
Aphrodite
Serradul
Aphrodite
2
6
8
1
W
King Arthur
TAwN
King Arthur
8
2
6
5.5
W
Morgan Le Fay
Tegall
Morgan Le Fay
16
6
6
3.17
W
Loki
poof7
Loki
7
5
13
2.7
W
Xbalanque
tarikozero
Xbalanque
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,503
Damage
77,508
112,751
Taken
108,871
61,406
Mitigated
84,871
30,219
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bandiitz
Lancelot
30,880
7,355
0
8,998
29,206
15,139
356
8,963
20,243
0
144,767
L
Janus
Dolm0815
Janus
14,064
697
195
1,379
20,141
7,601
982
9,261
10,618
72,012
0
L
Danzaburou
Kijinii
Danzaburou
11,892
7,776
0
4,234
19,953
7,338
373
7,145
12,808
0
42,038
W
Geb
M992
Geb
10,057
413
0
2,082
24,897
24,059
0
3,239
20,206
36,082
0
L
Gilgamesh
Rodolf66
Gilgamesh
10,043
4,921
0
3,368
23,445
12,574
750
4,487
18,958
0
66,884
L
Aphrodite
Serradul
Aphrodite
4,624
1,722
4,923
7,122
20,006
18,754
400
8,013
11,993
23,966
0
W
King Arthur
TAwN
King Arthur
13,523
1,384
0
1,144
22,242
32,978
329
5,145
17,097
0
90,280
W
Morgan Le Fay
Tegall
Morgan Le Fay
22,783
1,944
173
3,350
19,015
9,377
966
3,197
15,818
93,379
0
W
Loki
poof7
Loki
16,444
3,882
527
10,057
25,606
11,682
1,390
6,619
18,987
0
90,699
W
Xbalanque
tarikozero
Xbalanque
14,701
6,850
0
2,747
17,111
6,775
888
2,970
14,141
0
75,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,619
Gold Earned
64,809
465
Minions Killed
539
0
Camps Cleared
0
2,248,020
Distance Traveled
2,315,686
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,992
600
170
7
0
541,359
5
L
Janus
11,323
453
102
4
0
442,762
3
L
Danzaburou
9,796
392
55
2
0
405,110
0
W
Geb
11,797
472
48
2
0
476,844
13
L
Gilgamesh
10,568
423
103
4
0
430,549
3
L
Aphrodite
9,940
398
35
1
0
428,240
5
W
King Arthur
13,722
549
162
6
0
450,338
2
W
Morgan Le Fay
14,122
565
112
4
0
457,835
3
W
Loki
13,759
550
120
5
0
465,961
2
W
Xbalanque
11,409
456
97
4
0
464,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role