Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TEDDY_LE-TEDDY
Fenrir
Level 107
God Stats
8W - 6L
1,764 SR
Queue Stats
18W - 16L
1,624 Elo+
Solo
Shiva
Shiva
XeXu38
Shiva
Level 62
God Stats
7W - 2L
1,705 SR
Queue Stats
277W - 79L
1,761 Elo+
Party 1
Team Averages
Level 105
1,656 SR
1,628 Elo+

VS

Team Averages
Level 80
1,429 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gdgecko
Anhur
Level 67
God Stats
1W - 4L
1,294 SR
Queue Stats
101W - 108L
1,527 Elo+
Solo
Cabrakan
Cabrakan
TatouBazU
Cabrakan
Level 89
God Stats
14W - 19L
1,493 SR
Queue Stats
54W - 65L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 3 / 2
9,215
768
14,858
6,202
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 5
8,041
670
5,902
11,353
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shiva
XeXu38
Shiva
13
1 / 1 / 7
8,034
670
8,648
12,269
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 2 / 3
8,551
713
11,143
8,205
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Gdgecko
Anhur
13
2 / 4 / 4
8,399
700
6,319
12,277
5,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
TatouBazU
Cabrakan
11
1 / 2 / 5
8,089
674
4,886
15,541
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
7
7
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
3
2
2
L
Ah Puch
 
Ah Puch
4
2
3
2.75
L
Anhur
Gdgecko
Anhur
2
4
4
1
W
2
3
5
1.5
L
Cabrakan
TatouBazU
Cabrakan
1
2
5
1.75
W
Shiva
XeXu38
Shiva
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,408
Damage
22,348
29,824
Taken
36,023
23,541
Mitigated
23,343
4,505
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,858
508
0
535
6,202
2,428
0
3,203
2,999
45,982
0
L
Ah Puch
 
Ah Puch
11,143
89
0
2,327
8,205
3,429
0
5,202
2,912
34,404
0
L
Anhur
Gdgecko
Anhur
6,319
3,399
0
2,455
12,277
5,196
0
4,363
7,523
0
30,447
W
5,902
2,129
348
1,411
11,353
10,308
0
6,742
4,611
0
12,438
L
Cabrakan
TatouBazU
Cabrakan
4,886
1,053
0
1,477
15,541
14,718
0
5,712
9,161
9,342
0
W
Shiva
XeXu38
Shiva
8,648
1,274
462
1,749
12,269
10,805
0
6,178
6,091
0
24,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
25,039
143
Minions Killed
123
4
Camps Cleared
6
722,861
Distance Traveled
616,576
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,215
768
79
7
2
224,201
4
L
Ah Puch
8,551
713
65
5
4
211,843
6
L
Anhur
8,399
700
51
4
2
193,912
2
W
Fenrir
8,041
670
23
2
1
243,287
2
L
Cabrakan
8,089
674
7
1
0
210,821
3
W
Shiva
8,034
670
41
3
1
255,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role