Player Matchup

Pele
Pele
DeeWalli
Pele
Level 55
God Stats
29W - 20L
1,523 SR
Queue Stats
163W - 169L
1,320 Elo+
Party 2
Medusa
Medusa
MrRainman28
Medusa
Level 32
God Stats
5W - 1L
1,419 SR
Queue Stats
128W - 144L
1,280 Elo+
Party 2
Nox
Nox
SunkistTurtle
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
ThatGuyJohnson03
Sun Wukong
Level 48
God Stats
7W - 3L
1,696 SR
Queue Stats
132W - 161L
1,240 Elo+
Party 2
Agni
Agni
TheBigMac3000
Agni
Level 46
God Stats
7W - 7L
1,619 SR
Queue Stats
154W - 175L
1,287 Elo+
Solo
Team Averages
Level 50
1,551 SR
1,286 Elo+

VS

Team Averages
Level 88
1,416 SR
1,328 Elo+
Lancelot
Lancelot
Fionliss4174
Lancelot
Level 140
God Stats
64W - 60L
1,595 SR
Queue Stats
313W - 394L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KnDG0B
Cu Chulainn
Level 68
God Stats
3W - 7L
1,357 SR
Queue Stats
157W - 193L
1,330 Elo+
Party 1
Heimdallr
Heimdallr
TeaSqwiggles
Heimdallr
Level 119
God Stats
219W - 203L
1,400 SR
Queue Stats
563W - 586L
1,341 Elo+
Solo
The Morrigan
The Morrigan
Zero6066
The Morrigan
Level 56
God Stats
5W - 19L
1,229 SR
Queue Stats
134W - 165L
1,285 Elo+
Solo
Ares
Ares
encarte_indiviso
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 222L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
12 / 3 / 6
13,689
527
20,773
22,019
10,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
18
7 / 5 / 6
12,309
473
12,964
21,460
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 7 / 10
11,076
426
8,245
16,894
8,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ThatGuyJohnson03
Sun Wukong
19
3 / 3 / 4
11,956
460
6,628
17,050
14,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 2 / 6
11,589
446
12,361
19,699
9,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fionliss4174
Lancelot
18
9 / 6 / 5
12,535
482
14,360
17,906
8,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
KnDG0B
Cu Chulainn
20
4 / 5 / 2
13,084
503
17,938
22,789
20,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TeaSqwiggles
Heimdallr
20
1 / 3 / 10
12,754
491
15,541
16,248
9,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Zero6066
The Morrigan
16
1 / 9 / 6
10,966
422
18,618
20,936
9,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 6 / 4
11,001
423
6,478
22,605
28,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
27
Kills
20
20
Deaths
29
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
12
3
6
5
L
Lancelot
Fionliss4174
Lancelot
9
6
5
1.92
L
Cu Chulainn
KnDG0B
Cu Chulainn
4
5
2
1
W
Medusa
7
5
6
2
W
2
7
10
1
L
Heimdallr
TeaSqwiggles
Heimdallr
1
3
10
2
W
Sun Wukong
ThatGuyJohnson03
Sun Wukong
3
3
4
1.67
W
3
2
6
3
L
The Morrigan
Zero6066
The Morrigan
1
9
6
0.44
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,971
Damage
72,935
97,122
Taken
100,484
53,509
Mitigated
76,042
18,419
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
20,773
6,284
0
800
22,019
10,266
0
4,451
17,568
0
132,468
L
Lancelot
Fionliss4174
Lancelot
14,360
775
0
475
17,906
8,668
0
2,384
15,377
0
68,111
L
Cu Chulainn
KnDG0B
Cu Chulainn
17,938
3,703
257
2,746
22,789
20,048
2,639
2,366
20,390
0
108,961
W
Medusa
12,964
7,123
0
6,549
21,460
9,860
1,176
4,731
16,729
0
76,607
W
8,245
939
0
2,275
16,894
8,655
0
4,041
12,847
43,760
0
L
Heimdallr
TeaSqwiggles
Heimdallr
15,541
10,552
0
4,276
16,248
9,440
2,377
5,422
10,574
0
119,379
W
Sun Wukong
ThatGuyJohnson03
Sun Wukong
6,628
1,454
0
2,163
17,050
14,954
0
1,234
15,816
0
65,746
W
12,361
1,411
192
6,440
19,699
9,774
492
9,235
10,456
99,505
0
L
The Morrigan
Zero6066
The Morrigan
18,618
3,048
0
4,686
20,936
9,397
1,545
5,657
14,678
75,765
5,277
L
6,478
1,082
293
3,725
22,605
28,489
182
3,606
18,859
41,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,619
Gold Earned
60,340
599
Minions Killed
587
0
Camps Cleared
0
2,432,881
Distance Traveled
2,234,817
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,689
527
119
5
0
586,944
3
L
Lancelot
12,535
482
92
4
0
528,144
2
L
Cu Chulainn
13,084
503
159
6
0
509,248
2
W
Medusa
12,309
473
123
5
0
450,551
6
W
Nox
11,076
426
73
3
0
429,861
0
L
Heimdallr
12,754
491
191
7
0
455,111
3
W
Sun Wukong
11,956
460
120
5
0
491,559
1
W
Agni
11,589
446
164
6
0
473,966
2
L
The Morrigan
10,966
422
103
4
0
413,538
4
L
Ares
11,001
423
42
2
0
328,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role