Player Matchup

Xing Tian
Xing Tian
Apashe
Xing Tian
Level 154
God Stats
2W - 2L
1,653 SR
Queue Stats
80W - 72L
1,560 Elo+
Party 1
Fafnir
Fafnir
BosterJibrail
Fafnir
Level 110
God Stats
3W - 0L
1,715 SR
Queue Stats
114W - 124L
1,478 Elo+
Party 1
Chiron
Chiron
MrAnnoying
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,415 Elo+
Solo
Shiva
Shiva
Pilotwizard
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,768 Elo+
Solo
Chaac
Chaac
SLmain
Chaac
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 92L
1,489 Elo+
Solo
Team Averages
Level 66
1,573 SR
1,542 Elo+

VS

Team Averages
Level 63
1,462 SR
1,514 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Beastlieralloy
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FA7AL GHO5T
Baron Samedi
Level 116
God Stats
2W - 3L
1,308 SR
Queue Stats
423W - 409L
1,533 Elo+
Solo
Persephone
Persephone
Makailuh
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,418 Elo+
Solo
Athena
Athena
TheUglyGuy210
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Apashe
Xing Tian
16
6 / 3 / 10
9,718
883
11,860
13,752
15,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 12
9,700
882
5,987
12,096
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
MrAnnoying
Chiron
16
4 / 1 / 12
9,635
876
11,179
8,906
4,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 16
9,715
883
11,687
17,154
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
SLmain
Chaac
15
5 / 3 / 10
9,347
850
10,179
16,351
12,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 6 / 8
8,436
767
7,417
14,649
12,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Beastlieralloy
The Morrigan
15
4 / 5 / 4
8,628
784
6,808
7,373
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
FA7AL GHO5T
Baron Samedi
13
1 / 4 / 8
7,534
685
8,763
9,915
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Makailuh
Persephone
13
2 / 3 / 3
7,567
688
10,110
7,901
2,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 2 / 8
8,173
743
8,200
18,786
17,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
19
Kills
12
12
Deaths
20
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
6
8
1
W
Xing Tian
Apashe
Xing Tian
6
3
10
3.67
L
The Morrigan
Beastlieralloy
The Morrigan
4
5
4
1.2
W
3
3
12
3
L
Baron Samedi
FA7AL GHO5T
Baron Samedi
1
4
8
1.25
L
Persephone
Makailuh
Persephone
2
3
3
1.17
W
Chiron
MrAnnoying
Chiron
4
1
12
10
W
1
2
16
4.5
W
Chaac
SLmain
Chaac
5
3
10
3.33
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,892
Damage
41,298
68,259
Taken
58,624
63,071
Mitigated
40,883
30,569
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,417
1,356
1,170
1,065
14,649
12,408
332
7,080
7,569
0
11,003
W
Xing Tian
Apashe
Xing Tian
11,860
1,029
1,156
1,828
13,752
15,050
1,430
5,900
7,811
20,150
0
L
The Morrigan
Beastlieralloy
The Morrigan
6,808
683
0
244
7,373
3,101
694
1,815
5,558
18,596
834
W
5,987
2,269
1,365
2,508
12,096
12,844
1,099
5,621
6,365
13,786
0
L
Baron Samedi
FA7AL GHO5T
Baron Samedi
8,763
567
3,220
2,943
9,915
4,972
0
2,041
7,874
16,631
0
L
Persephone
Makailuh
Persephone
10,110
2,756
646
1,706
7,901
2,963
0
2,483
5,415
20,466
0
W
Chiron
MrAnnoying
Chiron
11,179
2,828
5,118
3,898
8,906
4,477
3,622
5,058
3,702
0
22,833
W
11,687
1,180
889
3,308
17,154
18,090
646
7,636
9,407
0
21,957
W
Chaac
SLmain
Chaac
10,179
1,464
4,487
6,012
16,351
12,610
877
8,596
7,661
0
27,981
L
8,200
1,824
2,104
8,476
18,786
17,439
231
4,427
14,359
11,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,115
Gold Earned
40,338
116
Minions Killed
91
0
Camps Cleared
0
1,080,147
Distance Traveled
929,028
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,436
767
4
0
0
174,165
1
W
Xing Tian
9,718
883
22
2
0
210,790
0
L
The Morrigan
8,628
784
35
3
0
173,596
0
W
Fafnir
9,700
882
13
1
0
193,296
0
L
Baron Samedi
7,534
685
24
2
0
169,483
0
L
Persephone
7,567
688
23
2
0
203,306
4
W
Chiron
9,635
876
35
3
0
211,454
4
W
Shiva
9,715
883
18
2
0
237,608
0
W
Chaac
9,347
850
28
3
0
226,999
4
L
Athena
8,173
743
5
0
0
208,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role