Player Matchup

Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Epouvante
Freya
Level 60
God Stats
22W - 20L
1,524 SR
Queue Stats
164W - 189L
1,396 Elo+
Solo
Susano
Susano
G1org10SM
Susano
Level 64
God Stats
2W - 4L
1,128 SR
Queue Stats
158W - 207L
1,357 Elo+
Solo
Guan Yu
Guan Yu
Theophagy
Guan Yu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,459 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,442 Elo+

VS

Team Averages
Level 82
1,515 SR
1,409 Elo+
Neith
Neith
Jetzum
Neith
Level 42
God Stats
0W - 1L
1,913 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
LioTierz
King Arthur
Level 49
God Stats
0W - 1L
1,280 SR
Queue Stats
68W - 87L
1,364 Elo+
Party 1
Lancelot
Lancelot
MoonlitRabbit
Lancelot
Level 137
God Stats
11W - 4L
1,384 SR
Queue Stats
107W - 106L
1,448 Elo+
Solo
Anubis
Anubis
Trolesi
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 64L
1,369 Elo+
Party 1
Khepri
Khepri
Viloreo
Khepri
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
221W - 234L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
3 / 1 / 3
5,298
530
4,304
2,800
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
8
1 / 0 / 3
5,036
504
1,317
4,439
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Epouvante
Freya
9
0 / 0 / 2
5,052
505
1,714
4,080
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
G1org10SM
Susano
10
1 / 0 / 1
5,371
537
2,116
6,184
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Theophagy
Guan Yu
10
1 / 1 / 1
5,771
577
4,984
6,700
4,647
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jetzum
Neith
6
0 / 3 / 0
3,979
398
1,405
5,301
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
LioTierz
King Arthur
8
1 / 1 / 0
4,991
499
2,781
8,978
5,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
MoonlitRabbit
Lancelot
8
1 / 2 / 1
5,050
505
2,547
6,511
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Trolesi
Anubis
8
0 / 1 / 0
4,579
458
1,232
3,890
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Viloreo
Khepri
10
0 / 0 / 0
5,379
538
631
1,696
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Freya
Epouvante
Freya
0
0
2
1
W
Susano
G1org10SM
Susano
1
0
1
1.5
L
Neith
Jetzum
Neith
0
3
0
0
L
King Arthur
LioTierz
King Arthur
1
1
0
1
L
Lancelot
MoonlitRabbit
Lancelot
1
2
1
0.75
W
Guan Yu
Theophagy
Guan Yu
1
1
1
1.5
L
Anubis
Trolesi
Anubis
0
1
0
0
L
Khepri
Viloreo
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,435
Damage
8,596
24,203
Taken
26,376
12,076
Mitigated
13,228
5,908
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,304
227
0
500
2,800
729
642
219
2,581
32,632
0
W
Cthulhu
 
Cthulhu
1,317
21
208
1,058
4,439
2,752
92
747
3,692
13,938
0
W
Freya
Epouvante
Freya
1,714
484
0
1,793
4,080
1,751
0
825
3,255
29,351
6,118
W
Susano
G1org10SM
Susano
2,116
636
0
1,000
6,184
2,197
0
72
6,112
0
33,739
L
Neith
Jetzum
Neith
1,405
431
0
599
5,301
2,072
193
3,238
2,063
0
13,820
L
King Arthur
LioTierz
King Arthur
2,781
722
0
2,000
8,978
5,957
0
0
8,978
0
20,599
L
Lancelot
MoonlitRabbit
Lancelot
2,547
491
0
2,211
6,511
2,560
0
1,232
5,279
0
24,660
W
Guan Yu
Theophagy
Guan Yu
4,984
1,265
30
1,319
6,700
4,647
0
0
6,700
0
37,884
L
Anubis
Trolesi
Anubis
1,232
62
0
1,984
3,890
1,967
185
2,266
1,624
27,803
0
L
Khepri
Viloreo
Khepri
631
0
0
500
1,696
672
0
359
1,337
31,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
23,978
275
Minions Killed
224
0
Camps Cleared
0
968,768
Distance Traveled
945,829
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,298
530
53
5
0
200,182
0
W
Cthulhu
5,036
504
19
2
0
201,577
7
W
Freya
5,052
505
70
7
0
183,252
0
W
Susano
5,371
537
67
7
0
201,197
3
L
Neith
3,979
398
28
3
0
175,535
1
L
King Arthur
4,991
499
37
4
0
177,574
1
L
Lancelot
5,050
505
47
5
0
223,287
1
W
Guan Yu
5,771
577
66
7
0
182,560
3
L
Anubis
4,579
458
45
5
0
167,033
0
L
Khepri
5,379
538
67
7
0
202,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role