Player Matchup

Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Il Nova ll
Skadi
Level 68
God Stats
11W - 1L
2,016 SR
Queue Stats
72W - 41L
1,561 Elo+
Party 1
Mulan
Mulan
OG Sauseboy
Mulan
Level 29
God Stats
6W - 1L
1,831 SR
Queue Stats
27W - 29L
1,375 Elo+
Party 1
Team Averages
Level 74
1,782 SR
1,479 Elo+

VS

Team Averages
Level 67
1,591 SR
1,419 Elo+
Bastet
Bastet
DripNoWater
Bastet
Level 126
God Stats
16W - 14L
1,568 SR
Queue Stats
128W - 157L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
SirTickleFingers
Kukulkan
Level 57
God Stats
17W - 14L
1,716 SR
Queue Stats
47W - 85L
1,283 Elo+
Solo
Yemoja
Yemoja
dfgstghd
Yemoja
Level 18
God Stats
5W - 7L
1,487 SR
Queue Stats
54W - 63L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 2 / 12
9,276
773
13,195
16,485
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
15
9 / 1 / 8
10,683
890
12,728
8,864
3,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 11
9,100
758
9,251
11,272
9,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 4 / 2
8,185
682
12,933
12,612
5,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 2
8,775
731
6,675
9,831
4,074
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
dfgstghd
Yemoja
10
1 / 7 / 3
7,972
664
2,701
16,846
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
4
4
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
12
5
L
Bastet
1
4
2
0.5
W
Skadi
9
1
8
13
W
4
1
11
9.5
L
2
6
2
0.5
L
Yemoja
dfgstghd
Yemoja
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
22,309
36,621
Taken
39,289
18,747
Mitigated
26,353
4,207
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,195
3,747
0
1,924
16,485
6,493
902
3,238
13,247
38,690
0
L
Bastet
12,933
2,073
0
1,626
12,612
5,383
0
3,168
9,292
0
30,710
W
Skadi
12,728
5,152
0
424
8,864
3,030
1,512
1,888
6,976
0
35,637
W
9,251
1,894
0
1,859
11,272
9,224
486
4,603
6,669
0
20,947
L
6,675
1,343
0
0
9,831
4,074
0
4,372
5,293
28,027
0
L
Yemoja
dfgstghd
Yemoja
2,701
990
575
1,557
16,846
16,896
0
5,308
11,218
5,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
24,932
149
Minions Killed
99
8
Camps Cleared
4
688,121
Distance Traveled
617,668
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,276
773
65
5
3
220,789
3
L
Bastet
8,185
682
33
3
4
254,402
4
W
Skadi
10,683
890
52
4
4
239,786
3
W
Mulan
9,100
758
32
3
1
227,546
0
L
Kukulkan
8,775
731
65
5
0
198,629
0
L
Yemoja
7,972
664
1
0
0
164,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role