Player Matchup

Nox
Nox
R4gn4r0k420
Nox
Level 152
God Stats
10W - 4L
1,482 SR
Queue Stats
173W - 138L
1,506 Elo+
Party 1
Awilix
Awilix
deathstorm90
Awilix
Level 135
God Stats
6W - 5L
1,413 SR
Queue Stats
119W - 113L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
euanwhytePHD
Cliodhna
Level 153
God Stats
3W - 0L
1,598 SR
Queue Stats
127W - 99L
1,493 Elo+
Party 1
Team Averages
Level 147
1,498 SR
1,491 Elo+

VS

Team Averages
Level 41
1,623 SR
1,578 Elo+
Tyr
Tyr
ChaseDaChamp
Tyr
Level 45
God Stats
6W - 1L
1,595 SR
Queue Stats
12W - 3L
1,678 Elo+
Party 2
Bastet
Bastet
Crusig
Bastet
Level 34
God Stats
1W - 1L
1,759 SR
Queue Stats
12W - 2L
1,678 Elo+
Party 2
Sol
Sol
wyd texts
Sol
Level 44
God Stats
3W - 9L
1,514 SR
Queue Stats
248W - 324L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
10,945
730
8,334
9,303
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
16
11 / 4 / 5
11,708
781
18,094
14,538
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
euanwhytePHD
Cliodhna
16
4 / 3 / 13
10,821
721
16,982
18,922
8,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
9,425
628
8,799
16,194
15,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Crusig
Bastet
13
3 / 10 / 5
9,956
664
9,998
21,080
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 4 / 5
10,534
702
12,882
12,257
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
18
Kills
9
9
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Bastet
Crusig
Bastet
3
10
5
0.55
W
3
2
13
4.75
W
Awilix
11
4
5
3.38
W
Cliodhna
euanwhytePHD
Cliodhna
4
3
13
3.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
31,679
42,763
Taken
49,531
20,493
Mitigated
29,541
10,042
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,799
988
0
1,001
16,194
15,910
308
4,529
11,665
0
20,737
L
Bastet
Crusig
Bastet
9,998
3,247
0
2,137
21,080
8,272
0
2,810
18,270
0
26,166
W
8,334
979
0
1,041
9,303
4,487
1,030
2,496
6,807
35,099
0
W
Awilix
18,094
7,793
0
2,968
14,538
7,477
940
4,916
9,622
0
52,486
W
Cliodhna
euanwhytePHD
Cliodhna
16,982
2,800
0
6,033
18,922
8,529
78
5,120
13,802
0
41,558
L
12,882
3,173
0
3,486
12,257
5,359
1,097
1,205
11,052
36,441
2,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
29,915
180
Minions Killed
134
10
Camps Cleared
4
854,911
Distance Traveled
795,718
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,425
628
22
1
1
281,036
2
L
Bastet
9,956
664
41
3
1
249,391
0
W
Nox
10,945
730
64
4
0
280,091
2
W
Awilix
11,708
781
68
5
6
293,234
2
W
Cliodhna
10,821
721
48
3
4
281,586
2
L
Sol
10,534
702
71
5
2
265,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role