Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AnthosMG
Nemesis
Level 87
God Stats
24W - 17L
1,634 SR
Queue Stats
314W - 348L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Mild00MICmonkey
Baron Samedi
Level 41
God Stats
8W - 7L
1,363 SR
Queue Stats
80W - 62L
1,612 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,553 Elo+

VS

Team Averages
Level 140
1,434 SR
1,557 Elo+
Fenrir
Fenrir
Jkerz213
Fenrir
Level 119
God Stats
0W - 2L
1,274 SR
Queue Stats
32W - 40L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
LeQuackOnCrack
Baron Samedi
Level 157
God Stats
7W - 6L
1,298 SR
Queue Stats
97W - 70L
1,651 Elo+
Party 2
Medusa
Medusa
Scaly4Lyfe
Medusa
Level 143
God Stats
5W - 2L
1,729 SR
Queue Stats
26W - 25L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 4 / 7
11,638
685
12,576
25,501
32,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
AnthosMG
Nemesis
16
4 / 2 / 4
11,683
687
14,116
17,661
9,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Mild00MICmonkey
Baron Samedi
17
4 / 3 / 7
11,869
698
22,345
21,284
13,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jkerz213
Fenrir
8
1 / 3 / 3
8,699
512
3,439
6,385
2,541
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LeQuackOnCrack
Baron Samedi
16
3 / 3 / 5
11,702
688
18,492
26,703
38,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Scaly4Lyfe
Medusa
17
5 / 5 / 4
11,812
695
25,003
24,962
12,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
9
9
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
7
1.63
W
Nemesis
AnthosMG
Nemesis
4
2
4
3
L
Fenrir
Jkerz213
Fenrir
1
3
3
0.83
L
Baron Samedi
LeQuackOnCrack
Baron Samedi
3
3
5
1.83
W
Baron Samedi
Mild00MICmonkey
Baron Samedi
4
3
7
2.5
L
Medusa
Scaly4Lyfe
Medusa
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,037
Damage
46,934
64,446
Taken
58,050
55,072
Mitigated
53,026
36,742
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,576
3,984
5,871
11,014
25,501
32,483
346
7,953
17,548
30,296
7,730
W
Nemesis
AnthosMG
Nemesis
14,116
6,629
0
5,494
17,661
9,235
2,532
3,249
14,412
80
45,752
L
Fenrir
Jkerz213
Fenrir
3,439
673
0
346
6,385
2,541
0
3,854
2,531
0
8,347
L
Baron Samedi
LeQuackOnCrack
Baron Samedi
18,492
1,149
2,108
9,152
26,703
38,155
156
15,872
10,831
34,414
0
W
Baron Samedi
Mild00MICmonkey
Baron Samedi
22,345
2,811
5,263
9,100
21,284
13,354
300
7,705
13,579
54,254
0
L
Medusa
Scaly4Lyfe
Medusa
25,003
16,644
0
4,276
24,962
12,330
0
13,941
11,021
0
66,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
32,213
170
Minions Killed
161
10
Camps Cleared
3
882,363
Distance Traveled
651,420
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,638
685
57
3
6
257,372
4
W
Nemesis
11,683
687
49
3
1
332,022
2
L
Fenrir
8,699
512
13
1
1
92,327
1
L
Baron Samedi
11,702
688
37
2
0
291,010
2
W
Baron Samedi
11,869
698
64
4
3
292,969
3
L
Medusa
11,812
695
111
7
2
268,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role