Player Matchup

Zeus
Zeus
Basil oz
Zeus
Level 88
God Stats
9W - 12L
1,878 SR
Queue Stats
342W - 417L
1,429 Elo+
Party 3
Thoth
Thoth
DireWolf7669
Thoth
Level 17
God Stats
7W - 15L
1,444 SR
Queue Stats
56W - 75L
1,317 Elo+
Party 2
Guan Yu
Guan Yu
K-_-0lhO
Guan Yu
Level 49
God Stats
0W - 2L
1,306 SR
Queue Stats
46W - 93L
1,308 Elo+
Solo
Achilles
Achilles
OsakaiiOG
Achilles
Level 60
God Stats
1W - 1L
1,344 SR
Queue Stats
86W - 114L
1,271 Elo+
Party 2
Terra
Terra
SuperSaiScorpio
Terra
Level 23
God Stats
3W - 8L
1,853 SR
Queue Stats
77W - 92L
1,437 Elo+
Party 3
Team Averages
Level 47
1,565 SR
1,352 Elo+

VS

Team Averages
Level 91
1,512 SR
1,460 Elo+
Cthulhu
Cthulhu
KnownWildone
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,156 Elo+
Party 1
Freya
Freya
Paallmoo3336
Freya
Level 51
God Stats
15W - 11L
1,539 SR
Queue Stats
243W - 257L
1,444 Elo+
Solo
Lancelot
Lancelot
Syn Kogami
Lancelot
Level 156
God Stats
21W - 9L
1,708 SR
Queue Stats
83W - 58L
1,614 Elo+
Party 1
Apollo
Apollo
VaIlravn
Apollo
Level 88
God Stats
1W - 1L
1,189 SR
Queue Stats
145W - 116L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
kukuMissMe
Zhong Kui
Level 123
God Stats
5W - 4L
1,622 SR
Queue Stats
79W - 53L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 3 / 0
4,232
423
5,032
7,812
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 0
4,898
490
1,971
3,947
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
K-_-0lhO
Guan Yu
9
0 / 2 / 0
4,726
473
2,908
10,263
8,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
OsakaiiOG
Achilles
7
0 / 1 / 0
4,349
435
1,302
5,889
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 0
4,641
464
1,304
9,185
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KnownWildone
Cthulhu
8
0 / 0 / 4
5,377
538
2,772
4,482
2,174
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 1 / 3
5,314
531
3,222
3,665
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Syn Kogami
Lancelot
10
6 / 0 / 0
6,004
600
3,493
6,293
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
VaIlravn
Apollo
10
1 / 0 / 2
5,882
588
7,992
4,354
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
kukuMissMe
Zhong Kui
11
2 / 0 / 0
6,404
640
6,443
5,731
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
0
0
L
1
2
0
0.5
L
Guan Yu
K-_-0lhO
Guan Yu
0
2
0
0
W
Cthulhu
KnownWildone
Cthulhu
0
0
4
2
L
Achilles
OsakaiiOG
Achilles
0
1
0
0
W
0
1
3
1.5
L
0
1
0
0
W
Lancelot
Syn Kogami
Lancelot
6
0
0
6
W
Apollo
VaIlravn
Apollo
1
0
2
2
W
Zhong Kui
kukuMissMe
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,517
Damage
23,922
37,096
Taken
24,525
18,237
Mitigated
11,135
12,105
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,032
2,604
297
2,031
7,812
1,815
156
1,639
6,173
30,277
0
L
1,971
298
0
740
3,947
1,485
0
2,509
1,438
23,590
0
L
Guan Yu
K-_-0lhO
Guan Yu
2,908
399
0
3,442
10,263
8,305
0
4,831
5,432
0
24,340
W
Cthulhu
KnownWildone
Cthulhu
2,772
696
0
1,859
4,482
2,174
145
2,716
1,766
20,959
0
L
Achilles
OsakaiiOG
Achilles
1,302
530
0
1,148
5,889
2,769
0
924
4,965
0
19,685
W
3,222
1,561
0
1,247
3,665
1,363
315
1,954
1,711
29,292
0
L
1,304
443
1,464
2,983
9,185
3,863
0
922
8,263
7,505
0
W
Lancelot
Syn Kogami
Lancelot
3,493
806
0
4,152
6,293
2,393
0
804
5,489
0
35,675
W
Apollo
VaIlravn
Apollo
7,992
6,674
0
1,836
4,354
1,617
344
2,833
1,521
0
44,451
W
Zhong Kui
kukuMissMe
Zhong Kui
6,443
2,482
0
2,875
5,731
3,588
762
0
5,731
40,698
5,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
28,981
207
Minions Killed
322
0
Camps Cleared
0
905,366
Distance Traveled
949,543
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,232
423
50
5
0
150,758
0
L
Thoth
4,898
490
53
5
0
156,503
2
L
Guan Yu
4,726
473
47
5
0
199,775
2
W
Cthulhu
5,377
538
28
3
0
196,456
3
L
Achilles
4,349
435
40
4
0
202,306
0
W
Freya
5,314
531
47
5
0
183,413
2
L
Terra
4,641
464
17
2
0
196,024
0
W
Lancelot
6,004
600
74
7
0
224,411
5
W
Apollo
5,882
588
82
8
0
168,395
2
W
Zhong Kui
6,404
640
91
9
0
176,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role