Player Matchup

Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Flamingxbull3t
Tsukuyomi
Level 109
God Stats
3W - 3L
1,694 SR
Queue Stats
55W - 49L
1,509 Elo+
Party 1
Geb
Geb
VSUAL GUNNer
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,323 Elo+
Solo
Ra
Ra
XV GURU VX
Ra
Level 108
God Stats
3W - 4L
1,850 SR
Queue Stats
142W - 139L
1,505 Elo+
Party 1
Charybdis
Charybdis
corleone69590
Charybdis
Level 107
God Stats
23W - 15L
1,613 SR
Queue Stats
397W - 390L
1,415 Elo+
Solo
Team Averages
Level 102
1,631 SR
1,450 Elo+

VS

Team Averages
Level 91
1,470 SR
1,353 Elo+
Zhong Kui
Zhong Kui
Alvaro_Ra03
Zhong Kui
Level 54
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 4L
1,139 Elo+
Solo
Lancelot
Lancelot
Baw_Eclipze
Lancelot
Level 88
God Stats
3W - 6L
1,205 SR
Queue Stats
90W - 103L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
Fisshu-San_
Heimdallr
Level 80
God Stats
45W - 40L
1,599 SR
Queue Stats
270W - 253L
1,393 Elo+
Solo
Izanami
Izanami
Ste291189
Izanami
Level 148
God Stats
6W - 6L
1,705 SR
Queue Stats
137W - 145L
1,466 Elo+
Solo
Ymir
Ymir
WTX_Furax
Ymir
Level 84
God Stats
3W - 1L
1,582 SR
Queue Stats
72W - 86L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 5 / 1
7,986
470
2,722
12,647
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Flamingxbull3t
Tsukuyomi
13
0 / 8 / 1
7,947
467
4,163
15,460
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
6,755
397
5,144
14,099
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 0
9,960
586
10,985
10,349
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
corleone69590
Charybdis
14
3 / 8 / 2
8,336
490
8,607
13,957
4,872
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alvaro_Ra03
Zhong Kui
14
0 / 3 / 4
8,053
474
4,387
12,178
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Baw_Eclipze
Lancelot
19
15 / 0 / 1
11,748
691
10,505
10,509
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Fisshu-San_
Heimdallr
17
8 / 1 / 4
10,935
643
12,446
9,158
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Ste291189
Izanami
14
3 / 5 / 7
8,626
507
10,906
13,286
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 1 / 8
9,219
542
6,439
12,211
8,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
29
29
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
1
0.3
W
Zhong Kui
Alvaro_Ra03
Zhong Kui
0
3
4
0.67
W
Lancelot
Baw_Eclipze
Lancelot
15
0
1
15.5
W
Heimdallr
Fisshu-San_
Heimdallr
8
1
4
10
L
Tsukuyomi
Flamingxbull3t
Tsukuyomi
0
8
1
0.06
W
Izanami
Ste291189
Izanami
3
5
7
1.3
L
0
4
2
0.25
W
Ymir
3
1
8
7
L
5
4
0
1.25
L
Charybdis
corleone69590
Charybdis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
44,683
66,512
Taken
57,342
33,815
Mitigated
33,595
12,210
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,722
1,539
0
766
12,647
7,692
1,158
617
11,286
0
49,403
W
Zhong Kui
Alvaro_Ra03
Zhong Kui
4,387
436
0
2,500
12,178
8,277
1,141
8,332
3,553
55,694
0
W
Lancelot
Baw_Eclipze
Lancelot
10,505
2,869
0
0
10,509
5,287
1,853
932
9,530
0
95,168
W
Heimdallr
Fisshu-San_
Heimdallr
12,446
5,188
266
1,825
9,158
6,290
907
133
9,025
0
74,883
L
Tsukuyomi
Flamingxbull3t
Tsukuyomi
4,163
487
27
3,691
15,460
6,814
0
0
15,457
0
55,266
W
Izanami
Ste291189
Izanami
10,906
6,250
638
2,128
13,286
4,929
1,507
2,920
10,316
0
60,670
L
5,144
821
0
2,216
14,099
9,581
0
4,850
9,249
21,472
0
W
Ymir
6,439
1,880
537
3,827
12,211
8,812
720
3,324
8,789
49,785
0
L
10,985
1,612
177
3,093
10,349
4,856
111
3,584
6,765
81,745
0
L
Charybdis
corleone69590
Charybdis
8,607
4,435
167
2,073
13,957
4,872
796
1,775
12,182
0
55,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
48,581
447
Minions Killed
545
0
Camps Cleared
0
1,505,213
Distance Traveled
1,588,211
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,986
470
87
5
0
348,630
1
W
Zhong Kui
8,053
474
87
5
0
283,022
0
W
Lancelot
11,748
691
160
9
0
383,333
4
W
Heimdallr
10,935
643
123
7
0
324,385
3
L
Tsukuyomi
7,947
467
106
6
0
366,025
2
W
Izanami
8,626
507
101
6
0
271,559
4
L
Geb
6,755
397
19
1
0
243,630
0
W
Ymir
9,219
542
74
4
0
325,912
5
L
Ra
9,960
586
141
8
0
312,446
2
L
Charybdis
8,336
490
94
6
0
234,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role