Player Matchup

Kuzenbo
Kuzenbo
Sr_Heredia
Kuzenbo
Level 136
God Stats
2W - 1L
1,606 SR
Queue Stats
131W - 78L
1,609 Elo+
Party 1
Thor
Thor
casa_10
Thor
Level 92
God Stats
23W - 24L
1,471 SR
Queue Stats
264W - 256L
1,601 Elo+
Solo
Agni
Agni
tarnicaen
Agni
Level 158
God Stats
9W - 3L
1,520 SR
Queue Stats
177W - 111L
1,560 Elo+
Party 1
Team Averages
Level 129
1,532 SR
1,590 Elo+

VS

Team Averages
Level 98
1,544 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Ryan Woodman
Gilgamesh
Level 142
God Stats
48W - 37L
1,623 SR
Queue Stats
478W - 338L
1,676 Elo+
Solo
Agni
Agni
SatomiRentarou9
Agni
Level 61
God Stats
3W - 3L
1,604 SR
Queue Stats
88W - 184L
1,270 Elo+
Party 2
Ra
Ra
maks234110259
Ra
Level 91
God Stats
1W - 2L
1,405 SR
Queue Stats
101W - 172L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sr_Heredia
Kuzenbo
16
4 / 1 / 16
11,843
790
12,835
15,375
22,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
casa_10
Thor
16
6 / 1 / 11
11,519
768
14,324
10,711
7,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
11 / 2 / 6
11,549
770
21,985
11,554
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ryan Woodman
Gilgamesh
15
4 / 2 / 0
11,452
763
13,427
22,004
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 3
9,087
606
6,956
18,864
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 12 / 1
8,771
585
3,541
17,123
7,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
21
Kills
4
4
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ryan Woodman
Gilgamesh
4
2
0
2
L
0
7
3
0.21
W
Kuzenbo
Sr_Heredia
Kuzenbo
4
1
16
12
W
Thor
casa_10
Thor
6
1
11
11.5
L
0
12
1
0.04
W
Agni
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,144
Damage
23,924
37,640
Taken
57,991
35,384
Mitigated
36,067
3,996
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ryan Woodman
Gilgamesh
13,427
5,105
0
5,597
22,004
21,343
0
12,294
9,710
0
33,631
L
6,956
772
569
3,146
18,864
7,658
0
12,119
6,745
23,875
0
W
Kuzenbo
Sr_Heredia
Kuzenbo
12,835
3,616
159
2,712
15,375
22,044
80
6,392
8,983
26,245
0
W
Thor
casa_10
Thor
14,324
1,071
0
500
10,711
7,758
469
3,453
7,258
0
39,899
L
3,541
425
832
1,186
17,123
7,066
0
11,123
6,000
27,503
0
W
Agni
21,985
806
0
625
11,554
5,582
330
1,292
10,262
56,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
29,310
157
Minions Killed
141
8
Camps Cleared
5
828,525
Distance Traveled
749,623
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,452
763
41
3
3
293,772
0
L
Agni
9,087
606
38
3
2
238,252
0
W
Kuzenbo
11,843
790
18
1
1
281,993
3
W
Thor
11,519
768
47
3
2
266,225
2
L
Ra
8,771
585
62
4
0
217,599
0
W
Agni
11,549
770
92
6
5
280,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role