Player Matchup

Merlin
Merlin
Aahn
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,367 Elo+
Solo
Jormungandr
Jormungandr
ExeCuteLess
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,525 Elo+
Party 3
Nike
Nike
Jorore
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,524 Elo+
Party 3
Cerberus
Cerberus
Luthi
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,490 Elo+
Party 3
Tyr
Tyr
Tokiro74
Tyr
Level 121
God Stats
1W - 0L
1,645 SR
Queue Stats
11W - 4L
1,534 Elo+
Party 3
Team Averages
Level 82
1,529 SR
1,488 Elo+

VS

Team Averages
Level 109
1,521 SR
1,437 Elo+
Cliodhna
Cliodhna
CheGuevara95
Cliodhna
Level 77
God Stats
10W - 15L
1,472 SR
Queue Stats
722W - 760L
1,447 Elo+
Party 1
Artio
Artio
Meliodas9295
Artio
Level 155
God Stats
1W - 3L
1,470 SR
Queue Stats
167W - 175L
1,404 Elo+
Solo
Hun Batz
Hun Batz
Pixie01
Hun Batz
Level 109
God Stats
4W - 2L
1,755 SR
Queue Stats
282W - 303L
1,448 Elo+
Party 2
Cabrakan
Cabrakan
XSoULxKiLLerX
Cabrakan
Level 95
God Stats
15W - 17L
1,408 SR
Queue Stats
834W - 871L
1,417 Elo+
Party 1
Ravana
Ravana
omgSarge
Ravana
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 280L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aahn
Merlin
20
6 / 3 / 17
14,740
737
26,000
18,522
10,786
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ExeCuteLess
Jormungandr
20
5 / 5 / 21
14,020
701
22,865
26,879
34,034
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Jorore
Nike
20
7 / 5 / 21
15,086
754
27,494
27,092
33,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Luthi
Cerberus
19
3 / 5 / 21
13,964
698
15,566
37,168
57,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 7 / 10
14,563
728
28,664
30,989
44,609
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CheGuevara95
Cliodhna
20
5 / 4 / 12
13,297
665
21,335
21,598
20,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 5 / 15
12,681
634
14,309
31,048
43,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Pixie01
Hun Batz
19
2 / 10 / 7
11,857
593
10,783
24,890
13,096
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
XSoULxKiLLerX
Cabrakan
20
11 / 10 / 7
13,635
682
36,550
34,586
31,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
omgSarge
Ravana
20
4 / 7 / 7
12,419
621
16,775
25,383
19,073
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
72
35
Kills
24
25
Deaths
36
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aahn
Merlin
6
3
17
4.83
L
Cliodhna
CheGuevara95
Cliodhna
5
4
12
2.75
W
Jormungandr
ExeCuteLess
Jormungandr
5
5
21
3.1
W
Nike
Jorore
Nike
7
5
21
3.5
W
Cerberus
Luthi
Cerberus
3
5
21
2.7
L
2
5
15
1.9
L
Hun Batz
Pixie01
Hun Batz
2
10
7
0.55
W
14
7
10
2.71
L
Cabrakan
XSoULxKiLLerX
Cabrakan
11
10
7
1.45
L
Ravana
omgSarge
Ravana
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,589
Damage
99,752
140,650
Taken
137,505
180,494
Mitigated
127,592
42,278
Healing
49,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aahn
Merlin
26,000
1,856
1,644
3,916
18,522
10,786
2,557
6,132
12,257
61,340
0
L
Cliodhna
CheGuevara95
Cliodhna
21,335
1,974
1,749
5,439
21,598
20,414
262
8,692
12,906
0
43,678
W
Jormungandr
ExeCuteLess
Jormungandr
22,865
4,332
0
2,058
26,879
34,034
1,311
6,649
20,015
58,527
0
W
Nike
Jorore
Nike
27,494
6,054
5,817
4,592
27,092
33,730
1,885
12,577
14,298
0
44,416
W
Cerberus
Luthi
Cerberus
15,566
2,547
3,892
13,240
37,168
57,335
1,066
15,146
21,399
24,952
0
L
14,309
1,476
4,571
11,980
31,048
43,175
0
14,911
16,137
23,587
0
L
Hun Batz
Pixie01
Hun Batz
10,783
507
1,062
2,822
24,890
13,096
1,189
11,482
13,408
0
31,814
W
28,664
4,348
498
6,621
30,989
44,609
820
8,647
21,822
0
41,564
L
Cabrakan
XSoULxKiLLerX
Cabrakan
36,550
3,422
2,666
9,878
34,586
31,834
0
18,760
15,826
48,874
0
L
Ravana
omgSarge
Ravana
16,775
3,825
3,931
5,166
25,383
19,073
2,136
10,586
14,797
0
40,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,373
Gold Earned
63,889
212
Minions Killed
171
0
Camps Cleared
0
1,743,297
Distance Traveled
1,666,940
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,740
737
69
3
0
335,798
1
L
Cliodhna
13,297
665
46
2
0
369,245
0
W
Jormungandr
14,020
701
67
3
0
351,206
1
W
Nike
15,086
754
38
2
0
339,022
0
W
Cerberus
13,964
698
20
1
0
340,531
1
L
Artio
12,681
634
24
1
0
334,418
0
L
Hun Batz
11,857
593
37
2
0
346,248
0
W
Tyr
14,563
728
18
1
0
376,740
0
L
Cabrakan
13,635
682
16
1
0
284,716
0
L
Ravana
12,419
621
48
2
0
332,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role