Player Matchup

Zhong Kui
Zhong Kui
InsaneApe32
Zhong Kui
Level 27
God Stats
2W - 1L
1,708 SR
Queue Stats
25W - 19L
1,603 Elo+
Party 3
Mulan
Mulan
JammiesGods
Mulan
Level 126
God Stats
5W - 3L
1,505 SR
Queue Stats
50W - 36L
1,599 Elo+
Party 3
Xbalanque
Xbalanque
Mihanishe
Xbalanque
Level 35
God Stats
12W - 11L
1,822 SR
Queue Stats
334W - 359L
1,459 Elo+
Solo
Tyr
Tyr
SploinkyBinmple
Tyr
Level 6
God Stats
2W - 1L
1,846 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
flrstfruits
Yu Huang
Level 126
God Stats
1W - 0L
1,258 SR
Queue Stats
13W - 10L
1,525 Elo+
Solo
Team Averages
Level 64
1,628 SR
1,537 Elo+

VS

Team Averages
Level 42
1,531 SR
1,474 Elo+
Ymir
Ymir
ASLEEPINGDEMON1
Ymir
Level 3
God Stats
1W - 5L
1,744 SR
Queue Stats
9W - 17L
1,655 Elo+
Party 2
Gilgamesh
Gilgamesh
Bamto
Gilgamesh
Level 66
God Stats
27W - 25L
1,415 SR
Queue Stats
185W - 165L
1,418 Elo+
Party 1
Nemesis
Nemesis
CanserMachine
Nemesis
Level 47
God Stats
12W - 7L
1,503 SR
Queue Stats
168W - 149L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
NoeS97
Heimdallr
Level 61
God Stats
8W - 8L
1,514 SR
Queue Stats
70W - 72L
1,481 Elo+
Party 2
Hel
Hel
WantedMantress
Hel
Level 32
God Stats
23W - 23L
1,478 SR
Queue Stats
61W - 56L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InsaneApe32
Zhong Kui
14
0 / 1 / 6
8,614
615
11,723
9,016
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 1
7,285
520
7,468
9,540
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Mihanishe
Xbalanque
14
5 / 0 / 3
8,015
573
5,998
9,996
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 3
7,345
525
5,447
6,682
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
flrstfruits
Yu Huang
11
0 / 1 / 2
7,112
508
3,678
5,853
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,693
407
1,408
6,886
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Bamto
Gilgamesh
9
0 / 2 / 0
5,831
417
4,241
15,232
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
10
1 / 2 / 0
6,396
457
7,298
12,488
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
NoeS97
Heimdallr
8
0 / 5 / 0
5,554
397
5,624
10,843
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,863
490
2,629
7,249
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
2
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Gilgamesh
Bamto
Gilgamesh
0
2
0
0
L
Nemesis
1
2
0
0.5
W
Zhong Kui
InsaneApe32
Zhong Kui
0
1
6
3
W
5
0
1
5.5
W
Xbalanque
Mihanishe
Xbalanque
5
0
3
6.5
L
Heimdallr
NoeS97
Heimdallr
0
5
0
0
W
3
0
3
4.5
L
0
2
0
0
W
Yu Huang
flrstfruits
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
21,200
41,087
Taken
52,698
23,464
Mitigated
24,329
17,208
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,408
191
0
724
6,886
5,853
0
1,732
5,118
9,042
0
L
Gilgamesh
Bamto
Gilgamesh
4,241
1,576
0
854
15,232
6,546
0
2,984
12,102
0
42,429
L
Nemesis
7,298
2,992
0
3,176
12,488
5,283
0
6,339
5,687
0
35,198
W
Zhong Kui
InsaneApe32
Zhong Kui
11,723
1,951
0
5,078
9,016
6,893
414
22
8,994
61,036
0
W
7,468
1,328
0
4,844
9,540
4,702
0
1,196
8,344
0
36,697
W
Xbalanque
Mihanishe
Xbalanque
5,998
2,539
0
4,730
9,996
3,908
662
704
9,292
0
61,288
L
Heimdallr
NoeS97
Heimdallr
5,624
2,495
0
2,732
10,843
4,108
0
899
9,904
0
33,913
W
5,447
866
0
2,056
6,682
5,692
628
682
6,000
0
18,489
L
2,629
510
286
2,527
7,249
2,539
280
2,739
4,486
46,293
0
W
Yu Huang
flrstfruits
Yu Huang
3,678
150
0
500
5,853
2,269
98
1,433
4,420
44,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
30,337
388
Minions Killed
299
0
Camps Cleared
0
1,459,106
Distance Traveled
1,390,889
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,693
407
14
1
0
277,624
0
L
Gilgamesh
5,831
417
69
5
0
289,063
2
L
Nemesis
6,396
457
63
5
0
321,339
1
W
Zhong Kui
8,614
615
127
9
0
270,215
8
W
Mulan
7,285
520
75
5
0
311,326
3
W
Xbalanque
8,015
573
92
7
0
294,722
3
L
Heimdallr
5,554
397
66
5
0
247,180
2
W
Tyr
7,345
525
25
2
0
318,066
3
L
Hel
6,863
490
87
6
0
255,683
0
W
Yu Huang
7,112
508
69
5
0
264,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role