Player Matchup

Baron Samedi
Baron Samedi
Fuzion1
Baron Samedi
Level 113
God Stats
1W - 2L
1,206 SR
Queue Stats
71W - 69L
1,517 Elo+
Party 2
Lancelot
Lancelot
Rollingpaper566
Lancelot
Level 101
God Stats
7W - 2L
1,678 SR
Queue Stats
35W - 30L
1,542 Elo+
Party 2
Ullr
Ullr
iBaroo
Ullr
Level 83
God Stats
5W - 3L
1,681 SR
Queue Stats
16W - 14L
1,657 Elo+
Party 2
Team Averages
Level 99
1,522 SR
1,572 Elo+

VS

Team Averages
Level 72
1,720 SR
1,405 Elo+
Sylvanus
Sylvanus
Enough Trapz
Sylvanus
Level 65
God Stats
5W - 1L
1,840 SR
Queue Stats
129W - 108L
1,477 Elo+
Party 1
Thor
Thor
Guapi pap1
Thor
Level 74
God Stats
1W - 2L
1,749 SR
Queue Stats
111W - 103L
1,394 Elo+
Party 1
Ra
Ra
LordAlddon
Ra
Level 78
God Stats
28W - 36L
1,571 SR
Queue Stats
254W - 367L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fuzion1
Baron Samedi
15
8 / 2 / 14
9,868
897
13,977
7,284
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
15
8 / 3 / 13
10,048
913
12,797
10,790
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
iBaroo
Ullr
15
8 / 0 / 14
9,863
897
15,529
8,727
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Enough Trapz
Sylvanus
10
0 / 6 / 5
7,291
663
5,969
18,836
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 8 / 2
7,625
693
8,973
14,522
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 10 / 2
7,832
712
5,596
13,582
5,226
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
24
Kills
5
5
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Enough Trapz
Sylvanus
0
6
5
0.42
W
Baron Samedi
Fuzion1
Baron Samedi
8
2
14
7.5
L
3
8
2
0.5
L
2
10
2
0.3
W
Lancelot
8
3
13
4.83
W
Ullr
iBaroo
Ullr
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,303
Damage
20,538
26,801
Taken
46,940
12,506
Mitigated
31,588
6,503
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Enough Trapz
Sylvanus
5,969
1,189
817
3,099
18,836
18,946
0
5,346
13,181
11,189
0
W
Baron Samedi
Fuzion1
Baron Samedi
13,977
1,930
3,067
2,821
7,284
3,364
802
3,147
4,137
40,671
0
L
8,973
1,276
235
725
14,522
7,416
0
3,952
10,303
0
17,316
L
5,596
599
871
1,032
13,582
5,226
0
4,107
9,207
25,713
0
W
Lancelot
12,797
3,007
0
250
10,790
5,365
334
4,900
5,890
0
29,320
W
Ullr
iBaroo
Ullr
15,529
7,622
0
365
8,727
3,777
617
3,701
5,026
0
36,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
22,748
163
Minions Killed
83
8
Camps Cleared
2
662,744
Distance Traveled
524,892
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,291
663
5
0
0
176,385
0
W
Baron Samedi
9,868
897
85
8
3
206,513
2
L
Thor
7,625
693
14
1
1
186,267
2
L
Ra
7,832
712
64
6
1
162,240
1
W
Lancelot
10,048
913
39
4
2
234,933
0
W
Ullr
9,863
897
39
4
3
221,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role