Player Matchup

Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
Danthor3
Cupid
Silver IV
Level 146
God Stats
2W - 2L
1,454 SR
Queue Stats
6W - 18L
1,044 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
Sep7tem7
Kumbhakarna
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,485 SR
1,238 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,508 SR
1,489 MMR
Odin
Odin
Gold III
 
Odin
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold V
JustFlyCasual
Nox
Gold V
Level 121
God Stats
13W - 14L
1,500 SR
Queue Stats
81W - 102L
1,374 MMR
Solo
Cerberus
Cerberus
Gold III
Zashary
Cerberus
Gold III
Level 127
God Stats
2W - 4L
1,525 SR
Queue Stats
128W - 122L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 0
6,152
615
8,723
8,110
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Danthor3
Cupid
10
0 / 3 / 0
6,243
624
6,654
7,373
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Sep7tem7
Kumbhakarna
9
0 / 3 / 0
6,390
639
1,826
11,039
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothBastetBaron SamediGeb

VS

Bans
Ah Muzen CabSobekPoseidonAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 7
7,175
718
8,642
8,870
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 7
7,265
727
7,182
3,245
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zashary
Cerberus
12
5 / 0 / 4
8,364
836
5,037
10,464
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Odin
 
Odin
2
0
7
5.5
L
Cupid
Danthor3
Cupid
0
3
0
0
W
2
0
7
5.5
L
Kumbhakarna
Sep7tem7
Kumbhakarna
0
3
0
0
W
Cerberus
Zashary
Cerberus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
20,861
26,522
Taken
22,579
14,514
Mitigated
18,758
5,732
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,723
462
0
2,084
8,110
5,314
102
4,223
3,735
22,049
0
W
Odin
 
Odin
8,642
2,632
0
1,344
8,870
7,455
582
4,137
4,733
0
23,294
L
Cupid
Danthor3
Cupid
6,654
3,895
98
1,167
7,373
3,000
92
3,103
4,090
0
28,493
W
7,182
1,120
0
0
3,245
1,478
658
2,121
1,124
26,360
0
L
Kumbhakarna
Sep7tem7
Kumbhakarna
1,826
312
0
2,383
11,039
6,200
0
5,087
5,623
6,367
0
W
Cerberus
Zashary
Cerberus
5,037
370
0
5,217
10,464
9,825
294
4,739
5,725
18,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,785
Gold Earned
22,804
102
Minions Killed
112
4
Camps Cleared
5
555,065
Distance Traveled
575,380
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,152
615
39
4
0
201,010
4
W
Odin
7,175
718
29
3
1
185,037
2
L
Cupid
6,243
624
52
5
3
164,592
2
W
Nox
7,265
727
49
5
4
192,193
1
L
Kumbhakarna
6,390
639
11
1
1
189,463
7
W
Cerberus
8,364
836
34
3
0
198,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role