Player Matchup

Aphrodite
Aphrodite
Divingecho
Aphrodite
Level 49
God Stats
8W - 2L
1,640 SR
Queue Stats
21W - 16L
1,382 Elo+
Solo
Lancelot
Lancelot
JaySwae
Lancelot
Level 123
God Stats
2W - 2L
1,296 SR
Queue Stats
35W - 39L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
Lou-fail
Nu Wa
Level 68
God Stats
19W - 9L
1,528 SR
Queue Stats
153W - 152L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
alex304710
Guan Yu
Level 62
God Stats
2W - 0L
1,726 SR
Queue Stats
99W - 92L
1,360 Elo+
Party 2
Charybdis
Charybdis
tac0 parad0x
Charybdis
Level 80
God Stats
6W - 3L
1,543 SR
Queue Stats
295W - 278L
1,454 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,398 Elo+

VS

Team Averages
Level 80
1,526 SR
1,384 Elo+
Nike
Nike
DragonSlayerX938
Nike
Level 127
God Stats
1W - 2L
1,849 SR
Queue Stats
104W - 84L
1,497 Elo+
Solo
Anhur
Anhur
GiacomoCutsGrass
Anhur
Level 60
God Stats
3W - 5L
1,480 SR
Queue Stats
102W - 107L
1,434 Elo+
Solo
Fenrir
Fenrir
GonFreecss64
Fenrir
Level 89
God Stats
20W - 21L
1,403 SR
Queue Stats
461W - 483L
1,416 Elo+
Solo
Xing Tian
Xing Tian
Six6onMyMoney
Xing Tian
Level 58
God Stats
3W - 5L
1,517 SR
Queue Stats
115W - 141L
1,273 Elo+
Solo
Discordia
Discordia
gabrielmorelis
Discordia
Level 66
God Stats
1W - 4L
1,381 SR
Queue Stats
160W - 163L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Divingecho
Aphrodite
17
0 / 4 / 9
12,721
410
6,311
22,289
29,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
JaySwae
Lancelot
20
15 / 4 / 7
18,507
597
21,029
31,805
26,090
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Lou-fail
Nu Wa
20
9 / 8 / 8
15,266
492
34,914
26,931
12,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
alex304710
Guan Yu
20
8 / 3 / 14
14,849
479
32,236
41,681
44,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
tac0 parad0x
Charybdis
20
5 / 7 / 9
14,567
470
26,044
28,460
12,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 6
15,598
503
44,690
42,784
35,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 7 / 5
12,310
397
15,053
26,187
10,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
3 / 5 / 7
12,111
391
14,327
36,778
49,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Six6onMyMoney
Xing Tian
13
6 / 3 / 3
11,212
362
6,734
14,773
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
gabrielmorelis
Discordia
18
3 / 14 / 6
12,649
408
17,601
28,221
9,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
37
Kills
25
26
Deaths
38
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Divingecho
Aphrodite
0
4
9
1.13
L
10
9
6
1.44
L
3
7
5
0.79
L
Fenrir
3
5
7
1.3
W
Lancelot
JaySwae
Lancelot
15
4
7
4.63
W
Nu Wa
Lou-fail
Nu Wa
9
8
8
1.63
L
Xing Tian
Six6onMyMoney
Xing Tian
6
3
3
2.5
W
Guan Yu
alex304710
Guan Yu
8
3
14
5
L
Discordia
gabrielmorelis
Discordia
3
14
6
0.43
W
Charybdis
tac0 parad0x
Charybdis
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,534
Damage
98,405
151,166
Taken
148,743
125,790
Mitigated
112,229
63,835
Healing
31,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Divingecho
Aphrodite
6,311
2,039
7,549
7,386
22,289
29,834
1,419
4,160
18,129
30,778
0
L
44,690
4,624
0
12,204
42,784
35,019
1,155
12,110
29,976
16,962
129,026
L
15,053
9,124
0
6,312
26,187
10,930
102
6,056
19,913
0
105,373
L
Fenrir
14,327
2,250
268
7,418
36,778
49,096
38
8,797
27,209
0
51,235
W
Lancelot
JaySwae
Lancelot
21,029
5,620
0
15,927
31,805
26,090
1,869
3,678
28,127
0
215,280
W
Nu Wa
Lou-fail
Nu Wa
34,914
7,283
898
6,015
26,931
12,486
1,805
9,467
17,464
126,230
0
L
Xing Tian
Six6onMyMoney
Xing Tian
6,734
1,037
0
1,258
14,773
7,564
0
7,002
7,377
38,217
4,699
W
Guan Yu
alex304710
Guan Yu
32,236
5,081
3,879
12,073
41,681
44,881
1,536
10,465
31,216
9,317
87,016
L
Discordia
gabrielmorelis
Discordia
17,601
1,480
437
3,436
28,221
9,620
567
10,081
17,464
94,749
0
W
Charybdis
tac0 parad0x
Charybdis
26,044
14,534
0
10,108
28,460
12,499
7,671
2,426
26,034
0
122,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,910
Gold Earned
63,880
757
Minions Killed
549
0
Camps Cleared
0
2,876,849
Distance Traveled
2,449,404
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,721
410
55
2
0
521,876
5
L
Nike
15,598
503
176
6
0
571,404
4
L
Anhur
12,310
397
146
5
0
486,544
6
L
Fenrir
12,111
391
43
1
0
619,870
12
W
Lancelot
18,507
597
275
9
0
715,471
2
W
Nu Wa
15,266
492
145
5
0
500,143
0
L
Xing Tian
11,212
362
76
2
0
310,170
2
W
Guan Yu
14,849
479
98
3
0
646,965
2
L
Discordia
12,649
408
108
3
0
461,416
3
W
Charybdis
14,567
470
184
6
0
492,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role