Player Matchup

Bacchus
Bacchus
FeaR Nuclear
Bacchus
Level 93
God Stats
1W - 3L
1,673 SR
Queue Stats
62W - 63L
1,517 Elo+
Party 2
Anhur
Anhur
MaaaKho
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
OhRadiant
Zhong Kui
Level 88
God Stats
2W - 2L
1,593 SR
Queue Stats
13W - 17L
1,470 Elo+
Party 2
Hel
Hel
The Pale Beard
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,296 Elo+
Solo
Erlang Shen
Erlang Shen
jose_15xD356
Erlang Shen
Level 69
God Stats
2W - 1L
1,714 SR
Queue Stats
368W - 354L
1,496 Elo+
Solo
Team Averages
Level 76
1,596 SR
1,449 Elo+

VS

Team Averages
Level 68
1,601 SR
1,581 Elo+
Kukulkan
Kukulkan
AnneFrankPhoenix
Kukulkan
Level 5
God Stats
3W - 1L
1,643 SR
Queue Stats
4W - 1L
1,826 Elo+
Party 1
Medusa
Medusa
CreamySpunkus
Medusa
Level 45
God Stats
6W - 1L
1,827 SR
Queue Stats
44W - 30L
1,606 Elo+
Party 1
Bastet
Bastet
Danopillo
Bastet
Level 158
God Stats
16W - 10L
1,407 SR
Queue Stats
187W - 193L
1,409 Elo+
Solo
Ganesha
Ganesha
Siegrain1997
Ganesha
Level 16
God Stats
10W - 1L
1,686 SR
Queue Stats
12W - 8L
1,559 Elo+
Party 1
Chang'e
Chang'e
baelaa
Chang'e
Level 116
God Stats
5W - 4L
1,444 SR
Queue Stats
73W - 54L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FeaR Nuclear
Bacchus
19
2 / 6 / 3
14,616
914
26,108
23,611
16,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
MaaaKho
Anhur
19
2 / 7 / 1
14,765
923
18,541
28,220
10,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
OhRadiant
Zhong Kui
19
1 / 10 / 2
14,106
882
23,619
34,050
24,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
0 / 11 / 2
13,832
865
12,526
30,325
19,559
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
jose_15xD356
Erlang Shen
20
0 / 1 / 1
13,948
872
4,096
18,485
14,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 18
15,759
985
22,324
10,473
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 3 / 16
17,687
1,105
37,891
17,351
11,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
Danopillo
Bastet
20
4 / 1 / 23
15,563
973
24,252
12,868
8,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Siegrain1997
Ganesha
20
0 / 0 / 32
15,246
953
14,875
27,296
52,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
baelaa
Chang'e
20
6 / 0 / 25
16,194
1,012
28,964
21,340
15,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
149
5
Kills
35
35
Deaths
5
9
Assists
114
Player
Kills
Deaths
Assists
KDA
W
8
1
18
17
W
17
3
16
8.33
W
Bastet
Danopillo
Bastet
4
1
23
15.5
L
Bacchus
FeaR Nuclear
Bacchus
2
6
3
0.58
L
Anhur
MaaaKho
Anhur
2
7
1
0.36
L
Zhong Kui
OhRadiant
Zhong Kui
1
10
2
0.2
W
Ganesha
Siegrain1997
Ganesha
0
0
32
16
L
0
11
2
0.09
W
Chang'e
baelaa
Chang'e
6
0
25
18.5
L
Erlang Shen
jose_15xD356
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,890
Damage
128,306
134,691
Taken
89,328
84,299
Mitigated
95,194
25,110
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,324
3,467
0
351
10,473
6,768
0
8,730
1,743
50,184
0
W
37,891
20,403
0
0
17,351
11,799
0
13,008
4,343
0
55,705
W
Bastet
Danopillo
Bastet
24,252
4,585
0
1,323
12,868
8,183
0
7,795
5,073
0
40,274
L
Bacchus
FeaR Nuclear
Bacchus
26,108
1,694
0
1,480
23,611
16,130
0
11,689
11,922
40,020
0
L
Anhur
MaaaKho
Anhur
18,541
12,604
0
2,397
28,220
10,332
0
12,530
15,690
0
45,056
L
Zhong Kui
OhRadiant
Zhong Kui
23,619
1,733
0
4,468
34,050
24,148
0
18,038
16,012
64,797
0
W
Ganesha
Siegrain1997
Ganesha
14,875
1,313
0
0
27,296
52,488
0
18,621
8,675
34,827
0
L
12,526
266
6,770
7,155
30,325
19,559
0
14,995
15,330
45,770
0
W
Chang'e
baelaa
Chang'e
28,964
1,069
9,597
7,315
21,340
15,956
0
14,099
7,241
70,867
0
L
Erlang Shen
jose_15xD356
Erlang Shen
4,096
1,504
0
2,840
18,485
14,130
0
8,911
9,574
0
38,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,267
Gold Earned
80,449
351
Minions Killed
315
11
Camps Cleared
10
1,451,369
Distance Traveled
1,580,365
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,759
985
89
6
0
303,156
0
W
Medusa
17,687
1,105
53
3
3
333,334
0
W
Bastet
15,563
973
49
3
5
287,558
0
L
Bacchus
14,616
914
32
2
1
333,320
1
L
Anhur
14,765
923
73
5
5
261,066
0
L
Zhong Kui
14,106
882
102
6
3
282,709
0
W
Ganesha
15,246
953
4
0
0
317,221
1
L
Hel
13,832
865
100
6
0
278,990
0
W
Chang'e
16,194
1,012
120
8
2
339,096
0
L
Erlang Shen
13,948
872
44
3
2
295,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role